Official Everybody Edits Forums

Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

You are not logged in.

Advertisement

Hello, visitor! These forums are run off of the revenue generated from these ads. If you'd like to support us, please whitelist us or consider donating:

#1 Re: Game Business » Information on EE Offline & Happy Easter! » 2019-04-21 07:55:32

CaRmAgE wrote:

Holy moly! I just downloaded my MP map out of curiosity for it being the one map I couldn't finish, because it was "too big", and it's only 76kb.

Wait that's half a million bits

#2 Game Suggestions » Function Worlds + Data type extension + Bot Block + No Boost Portals…… » 2019-04-21 05:03:28

ILikeTofuuJoe
Replies: 5

Welcome to ILikeTofuuJoe's Featured Suggestions (April 2019) (IFS April 2019) - Official Thread!

Mods don't close this topic, this topic is not a joke. It is SERIOUS.

Table Of Contents
1. Function Worlds
2. More data types
3. Bot Block
4. No Boost Portal
5. Vanish Block
6. Shatter Block
7. Customizable Timed Block
8. Message Block
9. Set Switch Block
10. Low Gravity
11. Big/Small Effect
12. Destroy/Create Block
13. Timed Spike
14. Reset All Switches Block
15. Timer Effect
16. %Effects

Function Worlds

Coming Soon... (In about 2 hours from now)

#3 Re: Game Business » Information on EE Offline & Happy Easter! » 2019-04-21 04:22:18

Anatoly wrote:
Abronath wrote:
Xenonetix wrote:

Other updates include:
- A new loadscreen designed by Kira!
- Nothing...???

What xenonetix really wrote is "Nothing...???", but he hid the "..???" part...

Interesting...

That's an easter hint!!!

..???

00111

Does that mean anything?

00111 means +7 in a 5-bit data type. 5-bit types don't exist, so the nothing update doesn't exist.

Assumption 2: ..???'s ASCII is 4646636363, which is 0010111000101110001111110011111100111111. It has 26 ones, and 14 zeroes. 26=2*13, 14=1+13. 26*14=364. 364=365-1. 26 means double the bad, 14 means more bad things, and 364 means the day taken. The day being taken is Feburary 0th. On Feburary the 0th, something horrible will happen, and Xenonetix knows it.

#4 Re: Game Suggestions » integrated circuits » 2019-04-21 03:57:07

Tbh, the staff would never add this.

#5 Off Topic Discussion » Preperation for Mafia 23 - Official Thread » 2019-04-20 08:49:27

ILikeTofuuJoe
Replies: 4

Even though Mafia 22 hasn't ended yet, but whatever, it's always better to prepare early. Should I close or no?

#6 Re: Forum Games » Mafia 22 [Day 2] » 2019-04-20 08:38:06

THIS GAME IS MISSING A SPECTATOR THREAD

#7 Re: Game Suggestions » Box of Mechanical Suggestions - ILikeTofuuJoe » 2019-04-18 15:28:30

Crybaby wrote:
ILikeTofuuJoe wrote:

1. Integer Blocks

Yknow it would be really cool if you would actually explain the game mechanics behind these instead of just what they were meant to do. Change integers/numbers. What does that even mean?

ILikeTofuuJoe wrote:

Timed Shatter Block: After a player steps on it, it disappears after <TimeToShatter> seconds, and reappears after <TimeForReappearence> seconds.

https://forums.everybodyedits.com/viewt … p?id=41442

That would be a Vanish door.

But it also has a cool feature, it also combines the shatter door, meaning that you can skip the wait with a few touches.

#8 Re: Game Suggestions » Shatter Door » 2019-04-18 15:23:47

mikelolsuperman wrote:

Does the door repair itself after x seconds like you have to break it 5 times but if you don't touch it 5 times in x time it goes back to 5? And is it global or only for 1 person?

I think it could be both. A global one makes a co-op where eberyone is in one room more co-op ish. Private one allows for like, stopingyou from ruining other people and stopping other people frkom ruining you.

#9 Re: Game Suggestions » Shatter Door » 2019-04-18 11:48:16

Crybaby wrote:
ILikeTofuuJoe wrote:
Crybaby wrote:
ILikeTofuuJoe wrote:

I yhink both vsariables should be visible in-game.

That's why there are numbers on the graphics. The number on the closed door is how many hits required. The number on the open door is how long for it to reappear.

ILikeTofuuJoe wrote:

I also think that an anti-shatter  dor would be nice. (A shater gate doesn't make sense)

...what?

If you're talking about the opened Shatter Door in the image I posted, it's not a gate, just the door being actually opened.

No it's an extra sugestion. What I mean is a version of the shatter door that regularly opens, but closes after X touches and reopens after X seconds. This will be a great edition to machines, as open/close after X times is much simpler and no longer require switches.

I mean the times the player has a part of it in the block
You can't touch something that isn't there :/

#10 Game Suggestions » Box of Mechanical Suggestions - ILikeTofuuJoe » 2019-04-18 11:45:06

ILikeTofuuJoe
Replies: 3

1. Integer Blocks
* Purpose
To simplify the large amounts of switches needed to calculate things and store numbers.
* Items
· Integer Change (I can't think of a better name for that)
· Integer Operation
· Integer Comparison Door/Gate
* Parameters
Integer Change: Integer1, Mode, Number/Integer2
Integer Operation: Integer1, Operation, Mode(Add number or another variable), Number/Integer2
Integer Comparison Door/Gate: Integer1, Comparison Mode, Mode, Number/Integer2
* Actions
Integer Change: Change Integer1 to Number/Integer2
Integer Operation: Returns result of Integer1 <operation> Number/Integer2 to Integer1.
Integer Comparison Door/Gate: If Integer1 <comparison> Number/Integer2 is true, door opens, gate closes, vice versa.
2. Timed Shatter Block
* Purpose
To make timed systems better and to make cool minigames.
* Items
· Timed Shater Block
* Parameters
Timed Shatter Block: TimeToShatter, TimeForReappearence
* Actions
Timed Shatter Block: After a player steps on it, it disappears after <TimeToShatter> seconds, and reappears after <TimeForReappearence> seconds.

#11 Re: Game Suggestions » Shatter Door » 2019-04-18 11:19:29

Crybaby wrote:
ILikeTofuuJoe wrote:

I yhink both vsariables should be visible in-game.

That's why there are numbers on the graphics. The number on the closed door is how many hits required. The number on the open door is how long for it to reappear.

ILikeTofuuJoe wrote:

I also think that an anti-shatter  dor would be nice. (A shater gate doesn't make sense)

...what?

If you're talking about the opened Shatter Door in the image I posted, it's not a gate, just the door being actually opened.

No it's an extra sugestion. What I mean is a version of the shatter door that regularly opens, but closes after X touches and reopens after X seconds. This will be a great edition to machines, as open/close after X times is much simpler and no longer require switches.

#12 Re: Graphics Suggestions » Box » 2019-04-18 10:43:54

peace wrote:

mneat an dnice ghrapic! oh kentiya wooted now xeno add this to th egame //forums.everybodyedits.com/img/smilies/big_smile it can be added to the facotry pack if you want or you can gathe rmore bblcoks and make a new pack

Alien Translator v0.1 wrote:

Neat, a nice graphic! Oh Kentiya wooted now Xenonetix will add this to the game //forums.everybodyedits.com/img/smilies/big_smile. It can be added to the factory pack if you want or you can gather more blocks and make a new pack.

#13 Re: Game Suggestions » Shatter Door » 2019-04-18 10:37:21

I yhink both vsariables should be visible in-game. I also think that an anti-shatter  dor would be nice. (A shater gate doesn't make sense)

#14 Re: Forum Games » Knowledge of the Humans » 2019-04-17 14:39:31

#5555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555558 This is a valid double.

#15 Re: Forum Games » Community Text Adventure » 2019-04-17 09:59:23

Anatoly wrote:

!vote 2b55b5g TNG

Heas da mafioso!

2B55B5G TNG is lynched!

#17 Re: Forum Games » Knowledge of the Humans » 2019-04-16 12:41:49

#54

Raphe9000 wrote:

#53 A theory, or at least parts of it, can still be factual. A theory is only a theory because it explains and has a lot of evidence supporting it. It can never become a law because a law is fundamentally different.

is false. A lot of evidence doesn't mean it cannot be disproven.

#18 Re: Forum Games » Knowledge of the Humans » 2019-04-16 11:11:57

#52 Although theories themselves are not facts, the existence of them are facts. #51 is true.

#19 Re: Game Business » Recent Events 3 » 2019-04-16 11:07:52

peace wrote:
Xenonetix wrote:

On the plus side, next update planned for Friday!

YEAH what will it be?!

Xenonetix never tells.

#20 Re: Forum Games » Community Text Adventure » 2019-04-16 11:04:27

>choose fly
>There is nothing for you to choose!

#21 Re: Forum Games » Knowledge of the Humans » 2019-04-16 05:53:38

#50 #49 is true that #48 is true that #44 is true.

#22 Re: Off Topic Discussion » What's your IQ » 2019-04-16 05:49:44

Slabdrill wrote:

good meme

idk i'm too lazy to take a test

should i just make my own? i know how to make decent iq tests

-that makes people rage, of course.

#25 Re: Forum Games » Community Text Adventure » 2019-04-16 00:28:42

peace wrote:

you ogo left and seen an icecreem maker you decide to take some icecream and sit at the table wiht 3 chairs and eat the icream before moving on

I'll just assume that's west. Now the character in facing west.

>w
Ice Cream Room

You can see an ice cream machine. To its front there are a table with three chairs around it.
>take ice cream
>You took some ice cream. It looks delicious.
>eat ice cream
>Tastes great!

Board footer

Powered by FluxBB

[ Started around 1556131837.6091 - Generated in 0.100 seconds, 10 queries executed - Memory usage: 1.52 MiB (Peak: 1.86 MiB) ]