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#1 Game Suggestions » New Sounds (With Audio) » 2017-07-10 20:42:56

Liquefier
Replies: 3

Just some sound effect ideas for the game (You can take them if you want). I think they would make worlds much more immersive.

https://instaud.io/15av

1: Purple/Orange Switch Sounds: *click*

2: Key Sound: *jingling key*

3: Checkpoint Sound: *boop*

I used sounds aren't too annoying when repeated (In case someone fills a whole area with switches/keys/checkpoints), but they would probably need to be togglable.


PS: Is sound actually difficult to implement or is it just not used as much?

#2 Re: Bug Reports » Alright, it's about time we mention it. Parentheses. » 2017-06-22 23:37:08

It kind of looks like they created this font. If they did, they can just go in and change the texture. (But I guess it's equally likely that they didn't make it.)

#3 Bug Reports » Alright, it's about time we mention it. Parentheses. » 2017-06-22 20:16:04

Liquefier
Replies: 5

Whenever you name a world and you use a right parenthesis at the end (or anywhere in the title) it looks like this.

N8giBlf.png

Admit it, we've all known this bug was there. We should fix it.

#4 Re: Game Suggestions » Notification sounds » 2017-05-24 21:24:01

I like this idea.

One suggestion for the Start - Stop edit sound, instead have a small icon next to their username that changes when they are editing. (It could be a black brick block when they are not editing and a purple brick block when they are.)

#5 Re: Game Suggestions » New Block: Filter Block » 2017-05-24 20:47:33

To clear up confusion:

Xfrogman43
Isn't that what team blocks are for?

The filter block ITSELF does not split players into teams, but rather allows players to be COUNTED (regardless of their team) and then assigned teams. I have tried to make a system to count players before. The system consisted of 1 block wide gaps spaced one block apart. Gravity arrows move the players over the gaps. When a player falls into a gap, they trigger a switch that closes it, meaning the next player goes over that gap and into the next one. The problem with this mechanism is that if two smileys teleport into it at same time, they will both get counted as one player. There is no way to force smileys to be fed through one at a time.

Unless, of course, the filter block is implemented.

Latif
-Acurate race finishes
-If two or more players hit the block at exactly the same time, then the game randomly chooses what order to let them through

That's Accurate!

I mean that they have to hit it within the same tenth or hundredth of a second. Races don't normally come that close.

#6 Game Suggestions » New Block: Filter Block » 2017-05-24 02:18:30

Liquefier
Replies: 15

I think that this would be a really useful and cool addition to the game.

Filter Blocks

Function:
-Allows only one player through at a time.
-If a player is inside it, no other player may enter until they leave.
-Acts as a normal block to all other players if someone is inside it.
-If two or more players hit it at exactly the same time, the game randomly chooses what order to let them through.
-If a player has been next to the filter block longer than another player, then they are let through first.

Allows for:
-Separating players into teams
-Accurate race finishes
-A gate that controls the flow of players but also can not be clogged by a single player*
-Player Staircases (Just for fun)
-Smiley collision physics if a level is filled with Filter Blocks (Just for fun)

Other information:
-Would be under "Actions" tab in edit menu.
-Would cost 650 or 750 energy. (1000 seems a bit much to me, but it is completely up to the staff.)
-I'm picturing it as a yellowy block with the gate lining around it. (It could be anything though.)

If you need more explanation as to how it can be coded, just ask.


*If the block is positioned like this:

   Filter Block
                  \ [ ][ ][ ]
                    [F]
             [ ][ ][ ][ ][ ]

It is possible for a troll to stand in the middle and go AFK, clogging it.

If the block is positioned like this:

   Filter Block   [ ]
                  \   [ ]
              [ ][F][ ]   Gravity Arrows
              [ ]          /
              [ ] > > >
              [ ][ ][ ][ ]

The gate becomes troll-proof.

#7 Bug Reports » Has anyone been mistakenly banned after inactivity? » 2017-05-11 02:50:17

Liquefier
Replies: 0

This just happened to me. I left one of my worlds inactive about four hours, then came back. I had been in god mode, and when I tried to turn it off, nothing was happening. I assumed the page had just become unresponsive (as a result of me leaving it alone for a long time) and clicked refresh. When the page loaded, it said my account was banned due to inappropriate usage (It even gave me a DUN Dun dunnn sound effect, although I assume that's just part of the game's coding.). I was about to write an angry email, but then I clicked refresh again and it took me to the login screen. I logged back in to the exact same account that I was using when I went AFK, and everything was fine. Has ANYONE else had this happen? It was a really weird glitch. //forums.everybodyedits.com/img/smilies/neutral

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