Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Staff demotion is never going to take place in a public poll. That is determined in the hands of the administration only and it won't be affected by public opinion so the staff remains pure and unbiased. Remember that staff that stay on the list are never inactive as they can very often do behind the scenes work in game and on forum. Be happy that there is a moderation team to take you suggestions and help you, as this is not the case in many other flash games.
Also if I may add, don't be upset if someone doesn't answer your post the way you'd like. (In ref to the early posts on this thread) Remember this is a forum and a forum is a place for people to express their opinions. They may answer however they like as long as it's in the lines of the guidelines of the forums rules.
Hai I'd like to join this! Incentives like these really do go a long way and it's great that you do it under your own generosity. Goodluck to everyone in the raffle! ^.^
It's been a little while since the last cuts in energy costs. I remember at one point things had a higher cost of energy than they did prior to this update.
This change gives new players a chance to build better, greater and more original worlds with a vast amount of choices in blocks compared to before. Just by viewing the list I think it's around 3 times greater amount of starting material than before.
It's just progress and there really is no need to stop it. I do understand how you feel as an old time player to just give away all of these things to newer players but there really is no need to worry about that. By now we all got these as well and combined with the fact that the game wasn't updated for a stretch spending energy years ago versus just getting it now cancels out.
Many other things have changed as well, like how chat is free now, the release and revamping of the builders club package, the transition to unity... and so many more things. It's just progress which is only trying to help the game to gain more popularity and satisfaction among players.
Vitalijus wrote:They earned the ban, they got it, what else do they want?
Though I never saw so much hate toward any other moderator so thats why Im wondering what might be wrong.
Every moderator knows that they will have users who will think negative of them hence not giving them a perfect approval rating. Some may be more seen publicly than others. Although you or some other people might not of seen anything worse, on many games and here as well this surely isn't the worst it has gotten, because it has become the standard..
AnatolyEE wrote:When someone breaked a rule for the first ban they shall receive warnings, not week bans!
As far as I know, moderators aren't directly in charge of giving ban periods. There is a system which calculates that. I might be wrong, however. Therefor it won't Koya's fault.
Usually there's a system cemented in place that the moderators have to abide by with very rare exceptions. I'm sure if anyone was banned it was under good merit and as you said it wasn't administrations fault. At least it was like that in my experience on other platforms :p
I can't agree on the demode, because they received a ban for something. if they say "It's not me", then they should read Zoey's IGotBanned topic.
There really is no reason to de-mod anyone for doing their job, people are always going to protect their ego and say it wasn't them, but if the evidence is there which it often is, it just makes the mods justification even more verified.
That's also because Koya became moderator, people started reporting more, because they knew earlier, why will i report someone if he will not be banned. Koya became mod, and people report, because they know that Koya is here.
Just like it should be, the report button should be something of use, otherwise what's the point in having it at all? If the reports aren't gone through, of course people are going to stop using it and doubt the administration. It is great to see addition of moderators for more trusted persons to turn to in times they are requested for anything, not only reports.
If the community is good, the game is also great, without taking care of mods, but with a bad community splitted into aristokration mods, and "normal people", all start causing drama.
Think of it.
This ^^. Although it wouldn't make a perfect community that everyone dreams, It will always consist of people going against moderation and game rules. There have already been many examples of that expressed on this forum before in the past and in the present.
people just got used to poor careless moderatorship and it's unusual for them to see that now rules are being enforced.
I agree with this point too. This past of extreme leniency birthed many people who enjoy to break rules and now that the rules are being enforced all they do is complain everytime they get banned.
they somehow can't abide to rules when they registered years ago and now they have to cause drama to fight against it, which is pretty childish imo.
This topic is about asking opinions about why Koya gets more attention than the other moderators.
I wouldn't say that this is completely accurate. Every new mod is going to get more attention than their predecessors who have been mod for longer. However when those predecessors become mods for the first time don't they get attention in the same exact way? They pretty much do. In any case of a new mod people just want them on their side so they don't get in-trouble. The mods who don't choose sides usually end up to become the more trusted moderators with slightly more backlash from trouble causing users (such as this situation).
1) He is a relatively new mod, people will flock to new mods and ask questions and stuff, especially if they don't use the forums or read the blog.
2) He enforces every rule by what it stands for. Swearing: if a player can see it when they have filters on, it breaks the filter
3) He has been here for a long time - a lot of people know who he is before he was modAnd some other stuff I don't know
Trust in the community is a big player in being a moderator. Koya and other moderators approved on the game and the forum are picked for the benefit of the community based on their positive attributes. If any of them were abusing their banning rights, they wouldn't of been promoted in the first place as the staff wouldn't have had that comparable trust in them. All of these points from what I have seen are accurate, so as said earlier I really think anyone who is having a problem at least in this situation are just people that are caught on bad habits from years past.
EE is now experiencing a shift between old veteran players and new players who are mostly kids. I know this because I have seen how much EE can change in just a few months (I took a break from EE for some time).
Kids are kids. They think it is their job to make sure (whoever they think are) troublemakers are in trouble
There will always be an outgoing and ingoing flow of players, and as the veterans thin and the newer players rise, they look to the older players to set an example. When they see situations of troublemaking of course the first thing they are going to do is report, especially if it's a veteran or respected player doing it. At one time all new players who joined the game the for the first time followed the rules. It's just that overtime with lack of moderation people who are considered to be veteran players now actually have a higher probability to break the rules because of these bad habits. Which is why all of us see more and more people being punished, regardless of who they are.
In the end I really don't see why any moderator should get in trouble for doing their job well, and for Koya or any other mod, I wouldn't get this to your head, as topics and problem causers essentially are aimed to lower your self-esteem with a mission to prove a fake point that was never true. Their goal is to make you look like someone you are not, and shame on them for even trying to frame a person who is just trying to do good for the benefit of the community as a whole.
Finally some drama :cool: are we going to have a vote to demod or keep Koya just like we did with Zoey
He tried to steal my lunch money once and then he called me a meaner for not giving it to him. I've been trembling in my little space boots >.<
I browsed the topic as well as everything else associated with this ordeal and I'm going to give an outside opinion about this briefly...
I thought de-modding moderators was up to the administration only, oftentimes because the public can be extremely bias and as seen here just causes a lot of unnecessary fighting. Could be totally wrong, but it seems to be the common practice.
Why would it be up to administration? It's written already in the thread a few times, people are wondering and claiming the vote is rigged either because of the amount of votes (possibly via alt) or because their side is on the short end of the percentages..
With that being said, why was a vote made in the first place? I know the vote is over already, but I might as well put this in as something to think about. To just make the situation get worse? I honestly don't see a single reason why this was a positive initiative (despite any of the two possible outcomes)
Personally I feel this is has been extremely dragged on purpose by people who want Zoey ousted. Of course I could be wrong, but from what I see this specific incident that eventually led to this occurred on ~21st July. Now it's 10th of August, which is around 3 weeks later, it's still going on! It's pretty absurd when I think about it.
Also I think the poll's a bit biased.
This ^^ . Buzzerbee says it all right in that link tbh.
Any poll over power given to the masses is going to always be bias in some sort. So I can't agree with you more in that point, and the linked topic is 100% accurate. I've seen so many wrong things happen in direct results of votes which in turn impact the community negatively.
I think it's safe to say Zoey did something wrong, but let's not forget this action was quickly reversed as she realized it was a fault on her part and it was removed. She knew it was wrong only after the fact because beforehand something blocked that realization, and most of you are taking it as if she is some horrid individual and never removed it, (which then it would still be still there). People make mistakes, it's only human, and everyone has their moments, big and small. I could understand if it was some major problem and I'm sure everyone can think of one without me needing to place in an example. I wouldn't classify "changing someones signature to something for a few minutes" a big enough deal to cost someone their job as a moderator, more specifically so when they ultimately did it non-maliciously. Can I also add to this that it was barely even what all of the people against her keep claiming, how it was bloody or w/e.
As for all the other past infractions that everyone goes on about, that is the past. This is the present. Using the past as an excuse to target someone by any grounds is just disrespectful and crude. Sure you can use it to share a similarity or to get better knowledge over the topic, but by no means should anyone use it with prejudice.
Ninja wrote:why the hell are you even supporting zoey at all?
is it because you don't want to have to do anything?Because every accusation against her is grasping at straws simply because you, Kira, and Bimps all have a personal vendetta against her. I've seen firsthand your harassment of Zoey ingame so it's hard for me to side with you when your judgement is clouded with hatred
From what I see just from all of the forum posts, I can actually believe that is happening. Which is yet another reason why there shouldn't have been a vote in the first place. Buzzer partially went into how people who are out to get others often end up rallying to change things via vote that is ultimately unfair. Kinda easy to see that it's happening here. Hundreds of post saying nearly the same thing, some different but ultimately show the same message. It's really a shame to see and I hope she isn't affected by it =/
All I see this doing is giving what those who just want to make the forums and game a playground for prejudice and anarchy what they want. It may not seem like much but it's a small step towards something much less loving to the eye.
Regardless, I respect the final decision regardless, and I hope it will be done under good heart. ^^
I really do apologize for not responding any earlier. I do appreciate the responses regarding this topic and I wouldn't just post and ignore a thread. I wrote this very early in the morning so it might not be as organized as it should, but here it goes! o.e
This is a good idea for parents that don't allow kids to buys gems online,so 1+
Nice idea.
Alas, this shoulda be on game sugestions?
I thought initially that's where it should have gone but I placed it here because it was in the game a long time ago and I thought i couldn't really suggest something that was once in the game lol
I think they removed super rewards to get money but removed builders club to stop money gain so idk?
If I remember gold membership was a permanent substitute for builders club. Honestly I think it was removed around the time BC was added, only proves it has been quite a long time! They wouldn't remove something that makes money to save money, unless they had to manually refund recipients that didnt get their gems. That is a fair reason, tho I've never heard of it happening.
When they removed super rewards they also removed 50$ and 100$ of gems which made lots of people not buy diamond block.
I noticed there are only a few built in options now when it comes to gems not only when it comes to the topic at hand, but with many of methods of payment being removed slowly. What you said included. Although you could just keep purchasing the 220 gems 5 or so times to get diamond block, I do see how it can be a little annoying considering there used to be as you said easier payment options to obtain the more expensive items.
Also super rewards dosen't work good because I use super rewards on other games and they never give me rewards for completing offers and always need to ask support to get my reward. And their support isn't that good since its mostly automated bots and takes a week for a real person to reward you.
Well it tends not to always be automatic due to the reason that it's monitored by the bots and at other times the offer was submitted wrong by the advertiser, usually then do you have to submit to CS. I get it about 50/50, half I wait, half are automatic, however it doesn't bother me. I understand some people can't wait or have the patience to respond to CS, but to the people who really want the gems it eventually pays off.
Sure at times it's definitely wrong and it should of been awarded, just gotta look for the ones that work, and after getting some exposure to the system it becomes extremely simple. I personally don't mind about sending my inquiries to CS because I use a template, much easier and saves a ton of time. Not saying many will do that though, it was just a little trick for me to get through as much as I could.
We pulled back from Superrewards because users weren't receiving their gems when paying using SMS, and as WMWMWMWMWMWMWMWMWMWM mentioned, gems were sometimes not received after completing an offer. This was an issue on their side and we want anything to do with money to be completely reliable.
As I or anyone I've discussed over the pay on SMS hasn't gotten into those problems, I've never heard of that occurring. I think it might be a country issue or an error between the SMS payment provider and super rewards. Perhaps these reports were only across a few certain ones and those could not be included?
For the latter, it goes back to the whole exposure thing. At first I wasn't getting awarded for every offer I did either, and at times I'd get nothing. I don't know if there is a way to take out offers that clearly don't work on the super rewards page for EE if it was added, such as the download offers. Knowing which ones don't work would be a big step towards solving that problem. Of course it still won't be 100% award rate, but it drastically improves chances. I've taken a lot of time to know which ones work and which ones don't, so that could be why I think it's fast, not as fast as giving money via paypal, but fast enough (within a week) that it was worth the time and it saves money.
Take for example the top deal is 220 for 20$.
Overtime this does add up for purchases, considering many new items can be up to 40 gems each.
Let's just say it's ~1020 gems for 100$ as a rough estimate...
100$ to many is not a small sum of money.
I'd rather work for rewards rather then mindlessly spend the money, even if I worked for the money imho. Stated above here saying it isn't 100% rate will forever exist when it comes to a rewards system in general. That being said, it certainly doesn't mean it isn't reliable, instead it establishes a fair chance of getting the award. When not awarded by auto, it's easy to contact CS, and 90% of the time or more they will give it to you. I wouldn't be surprised if most of those reports about non-rewarding offers came from people that didn't contact CS, or picked an offer that shouldn't had been there in the first place. The only time they won't reward is when it wasn't completed the exact way instructed. They aren't meant to be a cakewalk, but they aren't meant to be impossible either as you said, which is why I feel it should be mediated to prevent those downsides you mentioned as much as possible.
We may reconsider now that some time has passed, if it is more reliable we may add Superrewards again. Of course, Unity still has priority right now.
That's perfectly fine! ^_^ I completely understand you have an agenda, I was merely placing it as a potential addition for future reference. By no means would I inflict this upon you guys to decide straight away, especially with a vast project like unity. I do wish you best of luck with it, and if I haven't said already, I am happy to have seen you responded, it does excite me to see how game creators and admins respond to tons of threads here! It keeps the atmosphere friendly and alive! ^^
As a side note for the threads purpose I'm sure there might be a separate provider that gives similar opportunities like this one does, though I haven't taken the time to look into that yet. I might take some time simply because I know this will be majorly beneficial for a lot of people, and I do love to help!
Again I know this is super late, but better late than never right? Laziness is real zz
I noticed this was removed up to a year or two ago, and now the only other choice is to pay for gems via paypal (with gem codes removed to my knowledge)
I'm asking this because re-instating this would help drive profits and attract those with or without money across many parts of the world.
What I see as the most important, is the player base. Some can afford to buy items such as the beta pack or gold membership, however others cannot afford the payments associated with these high priced items. Perhaps there is someone who is very eager to get a limited addition pack without energy, but can't afford the price of ~40 gems to get it immediately.
Maybe these persons can afford it but are not allowed to spend money online, as some families restrict that way of thought.
Super rewards easily solves this
It gives people a chance to earn what they want in game when/if they can't afford it financially. So with hard work, they could get to experience that gold membership or enjoy a limited addition pack.
Although many think it's quite difficult and usually decline this feature because of that, I, as well as many other users across multiple platforms, found using this very beneficial.
When used correctly it can gift large rewards overtime and I know that feeling when getting a very expensive item through super rewards, it makes you feel good, and you worked hard to achieve such an item. On top of that, you are supporting the game, as super rewards gives additional profit. At times I've noted that it contributes to 1/4 or more of a games income base although I wouldn't know the situation here if that were to happen, but I'm sure it wouldn't be a small fraction. To me is a very positive thing. It would give everybody a chance to get gem related items. After all, the game is called everybody edits right?
More payment options? No problem!
There are even benefits if users aren't looking to get what they want for free. They offer other ways of payment on the main Super Rewards tab. Although I believe this might be controlled by the person who operates the game at hand, mobile payments, payment options that don't require paypal. It just continually expands the horizon of potential buyers and doesn't limit it to just one method of payment.
I wouldn't suggest to re-implement this if it didn't work, so as a personal reference, I've used this system on 5 games I've played in the past, one of which I earned over 300$ worth of game currency to purchase items in.
As this is a suggestion, I thought this would be the best place to put it. I'd really like this to be considered and it would be awesome if in time would return to EE. +1 for everybody! Opinions are welcome here ^^
I don't type the conventional way that most people learn. I never learned how. So I only type with like six fingers total. Pointer fingers for letters, thumbs for space and pinky for shift and enter.
I don't get too high of a score compared to some, as I'm picky to correct mistakes, but I got 110 nevertheless ^.^
That was my first one, all the others were about the same, between 100 and 115. ^^ Ty for sharing the website, was really fun!
I have civ V on steam! All versions too!
I used to play civ II gold and civ IV when I was younger on discs. It's a really fun game, and I pretty much mastered it, but needless to say it does get boring when everyone quits in multiplayer xD
I do agree AI are kinda easy for the first 6 difficulties. I play on difficulty 7 in singleplayer just to challenge myself lol. Diff 8 make AI way too overpowered.
And about the OP civs... Poland isn't an OP civ unless your playing when their special unit is the most modern unit.
Even though spawns are random, in the right situations any civ can be pretty OP.
Glad to see some people here play it! ^.^
Heya ^.^ I played for awhile when I first joined and since have been around and about for a little over 4 years now
I guess I'll share a little bit about myself ^^
I'm 18 and from Montreal, for now I'm in the US for various studies towards my career. I love playing football(soccer) and I play on the top team each year and it's really fun! I'd love to tour the world and view it my own personal way. It would be very exciting!
I really enjoy games like these because it tests my creativity in so many ways, for now of course I know I won't be too exceptional at levels but I'm always willing for help and feedback!
Here is the first level I finished -
everybodyedits.com/games/PW9VJIdjq4bkI
It's a start ^^
I'm still unsure how campaign levels are picked but maybe someday I'll be able to make a level worthy for one!
Hopefully we can get to know each other! I'm a very open person! Don't think twice to PM or talk to me!
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