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#1 Re: Game Discussion » EE Confessions » 2019-12-13 03:52:50

Cola1 wrote:

I got too close to one certain user when I was younger; eventually thanks to a former friend's loose lips, we parted ways rather suddenly. A few years later, I found out they had changed their first name to my first name, and had visited my country at some point. It still haunts me to this day.

yep, i know who you're talking about. i was friends with them when i was 11. i pretended i was 14 to try to fit in lmao. i think about them occasionally and wonder what their life is like now.

#2 Re: Game Discussion » How many people are actually excited for EEU? » 2019-08-31 07:15:45

i am excited. i trust bytearray will do a good job

#4 Re: Questions and Answers » Security Concerns, & Reasons for Firing Staff in January 2019 » 2019-01-07 15:11:21

Xeno just admit your mistakes and apologise for them already. Yeah you weren't completely in the wrong on everything but hey nobody's perfect and I bet most of us would have a lot more respect if you just owned up to your mistakes, apologised and then tried to be better in the future.

(edit: grammar)

#5 Re: Game Discussion » OFFICIAL Everybody Edits Time Trials Leaderboards » 2019-01-02 06:56:34

KirbyKareem wrote:

whats the point of this topic, just add global best on time trials

That's dumb for a couple of reasons. 1: people can cheat their times which is why this requires video proof to be verified, and 2: showing the global times can discourage new people from trying because it might seem to hopeless. The biggest reason is still #1 though.

#6 Re: Game Business » Finishing 2018 With A Bang! - Time Trials & Lobby Overhaul » 2018-12-31 09:28:48

WOW now we can finally stop bugging joeyc to find out what the thing is! In all seriousness though, I've been wanting an easier way to speedrun EE levels recently, so this is great timing! Lobby overhaul looks great too //

#7 Re: Game Discussion » What was your favorite bot? » 2018-12-25 02:20:56

Floddy's Digbot, Bombot, EEditor and yo!scroll

#8 Re: Game Suggestions » Tie game settings to account » 2018-12-14 05:56:49

Joeyc wrote:

i have to add all my smileys back when i switch //

Or for no reason at all because EE decides to pull a prank on ya

#9 Re: Worlds » Is it really a 3x3? » 2018-12-12 05:31:01

Great world! I liked the NPC design //

#10 Re: Game Discussion » The good things - The thank you topic » 2018-12-10 10:23:19

I like to take the **** out of EE a lot but I kinda take it for granted how great this game actually is. I have no doubt that I've spent more hours here than on any other game. Tbh it's probably my favourite game of all time.

#11 Re: Game Discussion » Cheating Survey » 2018-12-08 14:03:24

Emily wrote:

You don't have enough money to buy something. So a friend pays it for you for Christmas. You didn't steal it from the store. It was payed off by your friend. So as long as the effort required to beat the map is used it shouldn't be seen as cheating.

Campaigns are tests of your skill, the rewards should only be given to people who could actually obtain them. What does a devil skull mean if somebody wears it who didn't even earn it?

Your metaphor does not fit this situation at all. Skill is not a currency, it's not spent.

den3107 wrote:

You can't let your big brother run for the Olympics, but claim all the prices for yourself.

^ I completely agree with this.

#12 Game Discussion » Cheating Survey » 2018-12-08 11:46:01

Replies: 30

My friend and I are disagreeing over what is considered "cheating" in a campaign level.

They say that using hacks to skip parts is cheating, but if you get someone else to beat it for you then it's fine. I disagree with that and think that if you didn't do it yourself, then you cheated.

However, I'm setting up a strawpoll to see what everyone else thinks.

#14 Re: Game Discussion » More EE Universe Plans! » 2018-11-29 03:18:18

Seems like you guys know what we want. Hopefully you can make it into a reality //

#16 Re: Worlds » Toxic Acropolis » 2018-11-23 04:38:30

Classic map, enjoyable minis. I'll attempt getting to the hall of fame whenever I'm good enough //

#17 Re: Game Discussion » What's the thing? » 2018-11-16 04:54:09

Ahhhh Xenonetix... Your work on EE has been great, and starting a Patreon was a great idea. If some people want to pay money to support EEU's development, hell I'm not going to stop them. I love the sense of direction you've given, and you're obviously a very talented person who knows what they're doing.

But goddammit Xeno you can be really immature sometimes. It happened with the whole "checkpoints don't alter difficulty" thing, the egg hunt, and now this. It's okay to have different opinions than others, and it's okay to share them, but why do you have to be so childish about it. Seriously what did you expect making patreon exclusive videos (which by the way, contain less information than bytearray's youtube dev logs). Did you really think they wouldn't have been leaked? How did you not prepare for this?! And why make a forum post about it, like what was the point of this? This could have been handled without making it a public matter.

Everytime you do something like this, I lose a little bit of faith in your ability to handle the community, and that will be a crucial skill going into EEU.

#19 Re: Game Discussion » ee tips & tricks!! 50 things u didn't know about the game!! EASTER EGG » 2018-11-06 05:55:06

Daneeko wrote:
Zoey2070 wrote:
Slabdrill wrote:
Zoey2070 wrote:

if you middle-click it works as a block-picker, even when above the block menu

wtf i never heard of this ever

i accidentally discovered it like yesterday

wtf have u never played minecraft lol

No we only play games with good fanbases, like everybody edits //

#20 Re: Game Discussion » What counts as a minigame? » 2018-11-03 02:20:14

TaskManager wrote:

behold, my approach at defining the term "minigame":
A minigame is a structure of blocks (both solid and action blocks) that implies a player should follow a certain path or a sequence of actions to reach a specific location, that is usually a reward block (coin, trophy, switch, etc.) or an exit from the blocks structure, and somehow punishes them for taking an incorrect path or course of actions. While a minigame always implies a path from one point to another, that path does not necessarily have to be possible for a player to follow (an impossible mini is still a mini?)

Somebody add a simplified version of this to the EEU's wikia. Great explanation.

#21 Re: Worlds » Aka's Annoying, Bad World » 2018-11-02 07:33:06

Cool world. I like the art. Looking forward to more levels from you //

#22 Re: Game Discussion » What counts as a minigame? » 2018-11-02 04:23:46

Emily wrote:

I find it best to make minis and parkour different. Minis 99% of the time requiring arrows and parkour usually requiring just what its called, parkour.
Minis are probably EverybodyEdits exclusive since its the only game that does add arrows. It also helps sort worlds since I do not care for arrow filled maps and
since you see worlds titled "99% hard parkour" you could just assume its gonna be actual parkour and not slidey arrow stuff like you could see in "100 minis to code". It just makes it easier to find it what you like to play.
We pretty much give puzzle maps their own special name as "puzzle maps". The difference between parkour and minis may not be very different, but adding one new type of officially recognized game play surely couldn't hurt. I also quickly made this image to show its common for people to make parkour and minis differently judged on how they titled their world.
So as you can see in the image. You can probably find the red dot box in those mini based worlds.
But the green dot is very common in "parkour test your skill" maps. There are some odd cases where its not always like that, but like I said before EE is the only game that adds arrows so for simplicity these things should be called differently.

If I understand you correctly, your main point is that minis should have arrows so that it's easier to categorize and know the difference between parkour and arrow based worlds. However, I think it's still just as easy to find the difference if you refer to them as both minigames, since arrow based minis are usually called, well, "arrow based minis". And parkour based minis are usually shortened to just parkour. BUT I don't think it's wrong to refer to a small section of a parkour world as a minigame.

I appreciate you taking the time to explain your side though. It's a very interesting topic and I'm excited to see the results //

#23 Game Discussion » What counts as a minigame? » 2018-11-02 03:57:48

Replies: 15

Recently my friends and I have been confused about the definition of a minigame. Some people claim that a minigame can be any challenge separated by checkpoints/safe areas, and others are saying that they require arrows to be considered minis. I thought it'd be nice to have some clarity, especially going onwards into EEU where we'll be met by a lot of new players.

According to the Everybody Edits Wikia page, a mini is defined as a "small level, commonly containing platforming, obstacle navigation or anything that requires certain key presses to pass." It adds that "The boundaries of a minigame are distinguished by checkpoints, different colored blocks and so on." However, the wikia could be outdated as definitions change over time.

Some people argue that a minigame must have arrows as the main feature, otherwise they consider it to be parkour. A friend of mine argued the point that other games don't call parkour "minigames" and so EE shouldn't either.

My opinion on this is that minigames are small challenges that are separated between different safe points, whether it uses arrows or not I'd still consider it a minigame. It won't get confusing because just like with levels, minigames also can have different genres like "parkour minis", or "arrow minis". However, I'd gladly change to the most agreed upon opinion.

I made a quick strawpoll to quickly see what most people think is correct. If you have another view on what a minigame is that isn't an option in the strawpoll, you can always write a reply instead //

#25 Re: Bots and Programming » [Release][Beta/Alpha?] AntiBruce » 2018-10-28 13:11:09

Pipec wrote:

Please add robot smiley.

And postman

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