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#1 Before February 2015

Calicara
Guest

Failgirls Guide to Good and Bad levels

Hello EE! Failgirl here! You may know me, or you may not, but my name is failgirl101, and this is my guide to good and bad levels.

Bad levels
~~~~~~~

Ok, let's roleplay here. Let's pretend your new to EE. You see all these unique and different worlds. Then you decide to sign up for an account, and you save up enough energy to eventually afford a massive world. Your first question is, what should I make? Well let's first cover what you shouldn't make.

1. HOOK JUMPS, HOOK JUMPS, AND OH YEAH... HOOKJUMPS!!! I cannot stress enough this very important issue. Do not use hookjumps in a level! Now alot of users already know this, but if you are new here's why! Hookjumps are difficult, yes, but they are repetitive and boring! Most bad levels on EE contain hookjumps. They are not only lame, but they **** off the users. The more hook jumps in your level, the more likely you are to have players ragequit, because they cannot get past them. So what have we learned? Do not use hookjumps!

2. Stairs, for the love of EE do not make stairs. Similar to hookjumps they are very boring and un-original. The only difference is that they are easier. They are still none the less annoying, and if there are too many in a level users will quit

3.Coins, can be bad, if you use to many. Ok, there are levels where you collect coins to activate coin doors to move on in a level. So there are not that many. There are other levels where people have what I like to call a "Coingasm". A coingasm is when someone feels the need to fill there level with hundreds of coins to make it look better. I've even some levels where every blank space is filled with coins! Coins are ok!, but in moderation! When making a level try not to have a coingasm.

4. Easy minigames. This one is quite literal. EASY MINIGAMES ARE NO FUN! If you get a massive world, and put nothing but easy minigames, everyone will win it really quick and there won't be any real fun or challenge. You want a world to look good, but also be somewhat difficult at the same time. Repetitive easy minigames are boring and provides no entertainment value.

Some examples include
-Hookjumps
-Tight fits
-Stairs
-Easy jumps
-Gravity jumps (can be made hard but are generally pretty easy)
-Elevators
- the one where you fall from the top and have to land perfectly between 2 blocks

5. Bad art. This one is really self-explanatory, and really something that I can elaborate on. When making a level USE ORIGINAL ART! Now I realize sometimes pixel art can be hard, but that's no excuse to use google searched sprites in your levels. Try to use your own imagination and come up with something unique, not just something dumb and lame.

some examples are
- Mario sprites (DO NOT DO MARIO SPRITES!!!!! THEY ARE EVERYWHERE AND THEY ARE SO UN-ORIGINAL!!)
- Smiley art**
- Pokeballs
- Hamtaro (I have seen quite a bit of him)
- Pac-man and ghosts
- Any sprite looked up on *google and copied

* My thing with google is if you want to use it, use a picture that is not a sprite. Like maybe a picture of a flower, or a picture of a ring. Don't use pictures with perler beads, because that's just copyingand If you do use a reference, give credit to the original picture.

** The only exception to smiley art is if it's original smileys. If it's the same smileys that have already been created then it's really kinda lame.

6. Misc. Ends

Nub Coasters- These are roller-coasters that are surrounded by blocks on all sides and go back and forth a zillion times. *yawn*

Magic coin AFKS- They generally don't work

100 minigames levels- Repetitive and boring

Bosses- Bosses are alright, but if you want one in your level it's generally best to put it at the end, so users have a reason to stay in your level even after they win

Code is...- Never make a level name with the code in it. It's like a beacon for trolls and your level will be destroyed in seconds.

Excessiveness- Bigger does not mean better! Just because there are alot of something ( like minis, or smilies ) doesn't make the level any better.

Mess levels- I haven't seen much of these, but a level that's been pre-trolled and all you do is jump across the trolled bits to the top is BORING

Biased levels- Just because a person has a ninja smiley does not make them any less of a troll. Most ninja levels end up getting trolled, because people are carelss with the code. Only give the code to the people you trust the most, not just to people who have better smilies.

Obvious code- This is especially important for non-saved worlds. Don't make the code obvious. Don't make it 1111, 1234, code, edit, or asdf. These are the most common codes and trolls can easily guess them without you telling them.

... and basically don't do anything inappropriate.

Now there's one more thing I'd like to say before I end this section. Just because a level's at the top of the list, does not make it a good level! In fact most levels at the top are lame noob levels that are only popular because a user made a zillion clones. Oh, yea don't use clones. They are quite the annoyance. Lastly, if you know a level's lame don't play it. Just leave. Don't let a pathetic user, with a pathetic level, grace the top of the list.

Good levels
~~~~~~~

Now making a good level is not nearly as difficult as you would think. Trust me, it's easy! Now if your new don't feel pressured into making something lame, just because you are having a hard time coming up with an idea. So here's a few tips and ideas to making a good level.

1. LOOK ON THE FORUMS! Generally every person on EE has one talent. Whether it be art, minigames, level design, etc... No one says you have to make a level alone. There are alot of kind and friendly users on EE who would be more then willing to help out with a level. Say your great at making minigames, but need a good artist, just post your *beta-permalink up on the EE forums and users will come from all over to help. Don't be afraid to ask for help, and remember! Your level belongs to you! Don't feel like you have to change your level to make other users happy. As long as you like it, it's usually good.

2. Good art and Minis. Ok. This might be one of the more difficult parts to explain. Or is it? So you know what's bad art, but what is good art?? **Good art is basically anything that's not bad. To elaborate, it's something that's original, cool, new, something that really reflects you! If your new, try using a cool picture from google images, and attempt to re-build it in your level. It generally turns out pretty cool.( Just don't forget to give credit to the original //forums.everybodyedits.com/img/smilies/wink) Now good minis are a bit harder. Minis are usually something that you just know. I'm not very good at making minis, and good minis can be hard to make. That's why when I want minis I ask about on the forums, and since you know what's bad, now you can figure out what's good!

3. Be original. When making a level go nuts! A world is only limited by your imagination. Be creative and have fun! Make friends, and be cool. Be original, new, and totally you!

4. Don't feel pressured. This is a big one. This also contributes to repetitiveness. Just because everyone else make stairs, hook jumps, and ninja smilies does not mean you have to! Make the level YOU want. Not what everyone else makes. I mean if everyone made stairs EE would suck and I wouldn't play it.

5. Reach out! If you know you are good at something, reach out in the community. Share your talent with others. Communicate and make friends. Join a crew along with other talented people, and next thing ya' know you'll be making the best levels ever!

6. Just please be appropriate //forums.everybodyedits.com/img/smilies/wink

* Unfinished level links go here- http://eeforumify.com/viewforum.php?id=7
Finished level links go here- http://eeforumify.com/viewforum.php?id=1

** For more art tips go to: http://eeforumify.com/viewtopic.php?id=2305
even more!- http://eeforumify.com/viewtopic.php?id=3568

Lastly a few   behavior tips

Please don't troll. People will find out it's you and they will not trust you in their levels anymore.

Don't be an ****. If your in a non-saved world, and someone gives you the code, abide by the rules of the owner, because technically it is their level not yours.

Don't make false promises. Don't tell people you will give them the code just to lure them into your level

Don't make clones to bump your level to the top of the list. It's really quite rude.

Don't sass the moderators, this is technically a kids site, and they are only doing their job.

Also one more thing I forgot to put. Now I'm not trying to put down all the users that have already made stair levels, and mario sprites, I'm just trying to advocate my ideas. All these ideas are 100% mine, and whether they help you or not is up to you.
... and I think that about sums it up. If there's anything I missed please let me know. Also if you see any spelling errors please tell me, I am a spelling freak D8<

Have fun making levels!!

Last edited by Calicara (Mar 11 2011 1:40:08 pm)

#2 Before February 2015

Blackboy1323
Guest

Re: Failgirls Guide to Good and Bad levels

Failgirl101 wrote:

- Mario sprites (DO NOT DO MARIO SPRITES!!!!! THEY ARE EVERYWHERE AND THEY ARE SO UN-ORIGINAL!!!

That's so offensive to the Mario fans like me in EE. If a mario fan read that part, they'd be ****.

Edit1: +rep for making this nice guide!

Last edited by Blackboy1323 (Mar 9 2011 7:36:54 pm)

#3 Before February 2015

Calicara
Guest

Re: Failgirls Guide to Good and Bad levels

Like I said, I'm not trying to offend anyone, that's just my opinion. I think mario is over-used alot.

Thank's for the + rep //forums.everybodyedits.com/img/smilies/smile, I hope this gets stickied //forums.everybodyedits.com/img/smilies/tongue

#4 Before February 2015

Chimi
Guest

Re: Failgirls Guide to Good and Bad levels

I skimmed over it.

Unoriginal Post idea.

//forums.everybodyedits.com/img/smilies/tongue

#5 Before February 2015

Calicara
Guest

Re: Failgirls Guide to Good and Bad levels

Chimi wrote:

I skimmed over it.

Unoriginal Post idea.

//forums.everybodyedits.com/img/smilies/tongue

D8 I thought it would be helpful, especially since EE's slow decline. There has been an increase in the number of   easy minigame levels and stair levels and I thought the community might need a friendly reminder that there's more to EE than that.
Anyhow gtg bed. L8er.

#6 Before February 2015

EEVeteran
Guest

Re: Failgirls Guide to Good and Bad levels

Failgirl101 wrote:

- Mario sprites (DO NOT DO MARIO SPRITES!!!!! THEY ARE EVERYWHERE AND THEY ARE SO UN-ORIGINAL!!!

I...am offended //forums.everybodyedits.com/img/smilies/neutral

#7 Before February 2015

Calicara
Guest

Re: Failgirls Guide to Good and Bad levels

What's the big deal with mario sprites?? I SEE EVERYONE DO THEM! but very few people do original art. I hate it when people come into my level, do a cheap mario sprite imitation and leave. To me, good art is original art.

#8 Before February 2015

Zoey2070
Moderation Team
From: Shakuras
Joined: 2015-02-15
Posts: 5,509

Re: Failgirls Guide to Good and Bad levels

Hm. Zoey approves of this guide.


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#9 Before February 2015

treejoe4
Guest

Re: Failgirls Guide to Good and Bad levels

wtf, your a troll why are you saying please dont troll

#10 Before February 2015

Calicara
Guest

Re: Failgirls Guide to Good and Bad levels

Heh, yeaa.... I know I troll, but i would never engourage others to troll. I know it sounds dumb, but just because I do bad things, doesn't mean I want to get anyone else involved. Hope you understand //forums.everybodyedits.com/img/smilies/tongue

#11 Before February 2015

Oatmeal
Guest

Re: Failgirls Guide to Good and Bad levels

this is yes.
i followed this guide and got wizard from the third coin in my level.
(im not saying that you will get magic coins from this guide just something that happened)

Last edited by Oatmeal (Mar 10 2011 8:44:30 pm)

#12 Before February 2015

Rurigok
Guest

Re: Failgirls Guide to Good and Bad levels

Pretty nice guide - too bad most people only do the things listed in the 'Bad levels' section.

#13 Before February 2015

Krazyman50
Guest

Re: Failgirls Guide to Good and Bad levels

Failgirl101 wrote:

. . . Also if you see any spelling errors please tell me, I am a spelling freak D8<

You spelled alright wrong, you said allright.

. . . Bosses- Bosses are allright, but if you want one in your level it's generally best to put it at the end, so users have a reason to stay in your level even after they win . . .

Last edited by Krazyman50 (Mar 10 2011 8:56:05 pm)

#14 Before February 2015

supadorf24
Member
Joined: 2015-02-26
Posts: 2,675

Re: Failgirls Guide to Good and Bad levels

EE stairs are almost as fun as real-world stairs.

+rep to you for writing this.

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#15 Before February 2015

Chidore
Guest

Re: Failgirls Guide to Good and Bad levels

Failgirl101 wrote:

4. Easy minigames. This one is quite literal. EASY MINIGAMES ARE NO FUN! If you get a massive world, and put nothing but easy minigames, everyone will win it really quick and there won't be any real fun or challenge. You want a world to look good, but also be somewhat difficult at the same time. Repetitive easy minigames are boring and provides no entertainment value.

This is my level for noobs //forums.everybodyedits.com/img/smilies/big_smile 100 EASY Minigames if you don't want easy minigames just read the level name xD

#16 Before February 2015

Pawlowic
Guest

Re: Failgirls Guide to Good and Bad levels

Lol,i disagree on the hookjumps...I dislike trollers too,but that doesnt stop all the trollers... ( No offence for trollers dis time ) im just saying,you hate hookjumps,and some people...well..dont..

#17 Before February 2015

treejoe4
Guest

Re: Failgirls Guide to Good and Bad levels

Failgirl101 wrote:

Heh, yeaa.... I know I troll, but i would never engourage others to troll. I know it sounds dumb, but just because I do bad things, doesn't mean I want to get anyone else involved. Hope you understand //forums.everybodyedits.com/img/smilies/tongue

well be a good troll and troll the STAIRS TO CODE etc the crap levels PLEASE

#18 Before February 2015

Koto
Member
Joined: 2015-02-18
Posts: 3,269

Re: Failgirls Guide to Good and Bad levels

I disagree when it comes to hookjumps.   Sure they aren't the most fun thing in the world, and can be boring when used excessively, but there's nothing wrong with a few.   You may as well get used to them.     Hookjumps are here to stay.


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#19 Before February 2015

Calicara
Guest

Re: Failgirls Guide to Good and Bad levels

oatmeal wrote:

this is yes

thanks //forums.everybodyedits.com/img/smilies/big_smile

rurigok wrote:

Pretty nice guide - too bad most people only do the things listed in the 'Bad levels' section.

Ikr

KRAZYMAN50 wrote:

You spelled alright wrong, you said allright.

thanks for pointing that out, and I fixed it along with a few other spelling errors //forums.everybodyedits.com/img/smilies/smile

supadorf24 wrote:

EE stairs are almost as fun as real-world stairs.

+rep to you for writing this.

Tell me about it. And thanks for the rep!

Pawlowic wrote:

Lol,i disagree on the hookjumps...I dislike trollers too,but that doesnt stop all the trollers... ( No offence for trollers dis time ) im just saying,you hate hookjumps,and some people...well..dont..

I totally agree, and I suppose I do over-react about them, but I hate it when people think "hook-jumps" are hard minigames. They are easy, and quite the annoyance if used excessively.

treejoe4 wrote:

well be a good troll and troll the STAIRS TO CODE etc the crap levels PLEASE

Believe me, I will. I know alot of basic codes that people used in non-saved worlds. Like mostly all ninja worlds the code is either "1111" or "ninja".

Last edited by Calicara (Mar 11 2011 1:51:12 pm)

#20 Before February 2015

Pawlowic
Guest

Re: Failgirls Guide to Good and Bad levels

Lol,even i hate when theres like : 200 hookjumps..but 1-5 is ok //forums.everybodyedits.com/img/smilies/smile

#21 Before February 2015

Calicara
Guest

Re: Failgirls Guide to Good and Bad levels

Pawlowic wrote:

Lol,even i hate when theres like : 200 hookjumps..but 1-5 is ok //forums.everybodyedits.com/img/smilies/smile

Exactly! I mean 1 or 2 is ok, but like 6 or 9 in a row is so lame.

#22 Before February 2015

Pawlowic
Guest

Re: Failgirls Guide to Good and Bad levels

LOL! SOUL MATE: FOUND :DDDDDDD

#23 Before February 2015

MRBOOGAWESOME
Guest

Re: Failgirls Guide to Good and Bad levels

ty for repping me failgirl101 and nice guide.

plz rep me and ill rep u, ty

#24 Before February 2015

Calicara
Guest

Re: Failgirls Guide to Good and Bad levels

MRBOOGAWESOME wrote:

ty for repping me failgirl101 and nice guide.

plz rep me and ill rep u, ty

No problem, and wow what an epic grave dig. I thought this post was gone for good.

Edit: Now I have 13 rep. Lucky number ^^

Last edited by Calicara (Apr 3 2011 8:52:25 am)

#25 Before February 2015

Volker
Guest

Re: Failgirls Guide to Good and Bad levels

Nice guide, but what's wrong with hookjumps? A modified hookjump can be very usefull in pro levels, I mean those hook jumps with gravity dots/arrows on them.

Calicara 142390806453368

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