Official Everybody Edits Forums

Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

You are not logged in.

#1 2015-12-25 16:43:15, last edited by AmdS (2015-12-25 16:43:48)

AmdS
Member
From: Brazil
Joined: 2015-05-27
Posts: 2,384
Website

Boost fix broke many levels

Boost physics are now fixed but broke the smooth way for beating the campaign level called Crypts of Anubis

I remember when I beated that level more than 5 times, but now I don't know the smooth way to pass them.

Offline

#2 2015-12-25 16:44:36

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: Boost fix broke many levels

I'm just happy they actually fixed something related to physics. Levels can be repaired.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

Offline

Wooted by: (6)

#3 2015-12-25 16:57:17

zioxei
Member
Joined: 2015-06-20
Posts: 847

Re: Boost fix broke many levels

Different55 wrote:

I'm just happy they actually fixed something related to physics. Levels can be repaired.

What did they actually repair? I saw only broken boosts.


user.php?id=zioxei
user.php?id=thanksmom
( ͡° ͜ʖ ͡°)

Offline

#4 2015-12-25 17:10:29

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Boost fix broke many levels

zioxei wrote:
Different55 wrote:

I'm just happy they actually fixed something related to physics. Levels can be repaired.

What did they actually repair? I saw only broken boosts.

didnt you know what old boosts were bad and glitchy, now all bugs with boosts are fixed, thats why many levels are broken

Offline

Wooted by:

#5 2015-12-25 17:48:17

Schlog
Member
Joined: 2015-07-21
Posts: 1,957

Re: Boost fix broke many levels

this made koto's campaign map in tunnel rats near impossible

Offline

Wooted by:

#6 2015-12-25 18:13:53

AmdS
Member
From: Brazil
Joined: 2015-05-27
Posts: 2,384
Website

Re: Boost fix broke many levels

MLGNinja wrote:

this made koto's campaign map in tunnel rats near impossible

That's why I did this topic.

Koto's campaign it's completely broken, I wanted the smooth way for the minis back.

Offline

#7 2015-12-26 00:36:44

Falk
Member
From: Index
Joined: 2015-04-28
Posts: 284

Re: Boost fix broke many levels

Fixing something this important about the game is something very good.
Bugs and other bad behaviors of the gravity mechanic will no longer occur from now on.

If worlds relying on the bad way the boosts used to work break then they should get rebuild.
Because it's easier to do so instead of leaving bugs around.

Offline

Wooted by: (2)

#8 2015-12-26 07:37:34, last edited by Kirby (2015-12-26 07:39:41)

Kirby
Member
Joined: 2015-04-04
Posts: 4,307

Re: Boost fix broke many levels

TT 7 was affected too

EDIT: or was the mini supposed to not be hold space and that was "fixed"? if thats the case that's really dumb

Offline

#9 2015-12-26 14:37:30

Anatoly
Guest

Re: Boost fix broke many levels

Thats why we create beta members!

Wooted by:
Anatoly1451137050570613

Board footer

Powered by FluxBB

[ Started around 1732049007.9155 - Generated in 0.081 seconds, 10 queries executed - Memory usage: 1.45 MiB (Peak: 1.58 MiB) ]