Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
I have no opinion on what will win, just that ours will survive the judging round. After all, the art is great, and the minigames are fresh and fun, but as evidenced by the massive amount of very early ragequitters, a large percentage of players on EE cannot handle anything beyond the basic minigame fare. Thus it might cost us some votes. I think it'd be a shame if it didn't crack the top 3 because of that, though. We didn't want to water down the level just for that reason.
With some sort of basic minigames, I thought ahead in creating my level. As most of the art is in the middle, my minigames are on the sides. On the right side is easy, and the other is hard. I thought "Well, now they can choose, depending on the player." So I made and easy side and a hard side, that way with less skilled players can play on the easy side and still get as much fun as the hard. If players want more of a challenge, they go to the hard side (Which by the way, we mean it. It is seriously hard.) So, with the player at hand choosing the difficulty for himself, thus, we get more of a good rating, and we get votes!
use will win it for sure, - CKJR's map was also a very smart concept into 2011 , Holding right/space. that's creative, time dwelling i bet aswell .
It does not count as an entry, for it is not a non-beta world, thus their entry being disqualified, but they didn't enter anyways o.o
Super_Luigi wrote:I have no opinion on what will win, just that ours will survive the judging round. After all, the art is great, and the minigames are fresh and fun, but as evidenced by the massive amount of very early ragequitters, a large percentage of players on EE cannot handle anything beyond the basic minigame fare. Thus it might cost us some votes. I think it'd be a shame if it didn't crack the top 3 because of that, though. We didn't want to water down the level just for that reason.
With some sort of basic minigames, I thought ahead in creating my level. As most of the art is in the middle, my minigames are on the sides. On the right side is easy, and the other is hard. I thought "Well, now they can choose, depending on the player." So I made and easy side and a hard side, that way with less skilled players can play on the easy side and still get as much fun as the hard. If players want more of a challenge, they go to the hard side (Which by the way, we mean it. It is seriously hard.) So, with the player at hand choosing the difficulty for himself, thus, we get more of a good rating, and we get votes!
I dont think those were as hard as I can make them, but they sure will give a bit of a challenge.
Last edited by D-rock2308 (Jan 4 2011 3:47:39 pm)
With some sort of basic minigames, I thought ahead in creating my level. As most of the art is in the middle, my minigames are on the sides. On the right side is easy, and the other is hard. I thought "Well, now they can choose, depending on the player." So I made and easy side and a hard side, that way with less skilled players can play on the easy side and still get as much fun as the hard. If players want more of a challenge, they go to the hard side (Which by the way, we mean it. It is seriously hard.) So, with the player at hand choosing the difficulty for himself, thus, we get more of a good rating, and we get votes!
We considered that in the beginning, but opted against it, as doing it the way we did results in a better overall level. To be honest, creating the highest quality level mattered to us more than creating a level that won the contest. We all believe we achieved that. (Not that our level isn't completely without flaws.)
damn, i vote for all get beta and 1000 energy.
Erm when do you announce the top 10 coz its nearly 7th
will you make a new topic for when voting comes along?
will you make a new topic for when voting comes along?
Once the voting begins, you will be able to vote for it on the blog.
kaosslasher wrote:will you make a new topic for when voting comes along?
Once the voting begins, you will be able to vote for it on the blog.
When is that? And second, I just noticed that you used my blog name for the entry. Why didn't you use my EE name that I posted?
When is that? And second, I just noticed that you used my blog name for the entry. Why didn't you use my EE name that I posted?
Sorry about that, must have gotten mixed up. Please PM me the correct team details.
Penguin wrote:When is that? And second, I just noticed that you used my blog name for the entry. Why didn't you use my EE name that I posted?
Sorry about that, must have gotten mixed up. Please PM me the correct team details.
Err...instead of Penguin for RA Crew, it's Ray. I couldn't use Ray for this forum, so I picked another.
Last edited by Penguin (Jan 5 2011 5:58:55 pm)
It's Jan 5.
>:[
When does the voting start?
Offline
When does the voting start?
We're coming to an agreement so hopefully at the start of January 7.
ok thanks
Offline
So, the voting will start after the 7th? Perhaps another week for voting, I recommend it end on the 14th?
So, the voting will start after the 7th? Perhaps another week for voting, I recommend it end on the 14th?
Yes, something like that.
OK guys for my birthday ( january 8th ) i want you to vote for MG crews level k? awesome.
Yeah do it. ^
:0
finish it on the thirteen and i will win for my bday!!! ho ho haha hehehe
I vote for 3mike231s Crew, the undergorund Fair
OK guys for my birthday ( january 8th ) i want you to vote for MG crews level k? awesome.
WOOO come on guys we need ya!
finish it on the thirteen and i will win for my bday!!! ho ho haha hehehe
Man you're missing the big spender!
Closed in favour of new topic announcing results.
[ Started around 1732965822.5992 - Generated in 0.057 seconds, 12 queries executed - Memory usage: 1.71 MiB (Peak: 1.93 MiB) ]