Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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So i was looking through EE 0.5.0.0's code and i found a neat library called blitter (specifically in PlayState.as, but it's found in almost all of the .as files in the swf)
i wanted to know what a piece of code that went
if(Bl.isKeyDown(37))
{
nx = -1;
}
meant, so i looked up blitter and i couldn't find anything other than a sourceforge page with an unhelpful README
so i looked up its documentation, and i also couldn't find that
its last update was in 2013 so if there was documentation the site it was hosted on probably shut down
what i wanted to know is
Does documentation for this library even exist?
Joe many liberals does it take to change a log by bolb? None , their to busy ???? Their gender
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I have no idea what the word Blitter means but it's not some library, you can find it in src/blitter
specifically Bl.isKeyDown definition is in src/blitter/Bl.as
in Bl.as keyboard event listeners are attached to the stage
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omg nickelback learning to code on the ee forums?
Blitter as a word seems to refer to a memory circuit.
I don't know much about a Blitter library, but I do know EE has been referred to as blitwalker at some point.
Go to Multiplayer Platformworld on Newgrounds, and check the filename of the SWF. It's blitwalker.swf, and it's been named that since days after release. The file loads blitwalkergame.swf on Chris Benjaminsen's website.
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omg nickelback learning to code on the ee forums?
yes its me famous hit band nickelback formed in 1995
Joe many liberals does it take to change a log by bolb? None , their to busy ???? Their gender
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OK, I think I found a definitive answer. Source
If anyone wants the code as is, I would be more than happy to share. But beware that it's currently a tad messy as I simply thew together a blit renderer based on Flixel for the project.
This confirms the blit renderer was designed solely for EE.
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