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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2022-07-30 07:11:16

SientyHD
New Member
Joined: 2022-07-30
Posts: 1

Everybody Edits Remake in C++

Hello there, I am wondering if it would be possible to create Everybody Edits in C++ and OpenGL, I have been playing since 2010 and I'm sure a lot of us miss EE. If I where to do this I am looking for help to make this possible. I hope to bring back EE.:)

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#2 2022-07-30 10:01:30

N1KF
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From: ဪဪဪဪဪ From: ဪဪဪဪဪ From: ဪဪဪဪဪ
Joined: 2015-02-15
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Re: Everybody Edits Remake in C++

Yes, that would be possible. Though, it may be harder than other languages, such as JavaScript or TypeScript which are closer to EE Flash's ActionScript.

In addition, PlayerIO, EE's online service provider does not provide a library for C++, so if you want to use PlayerIO, you may need to go through extra steps. PlayerIO has also had major security problems, so be careful about that.

It may be helpful to check out EE Offline's source code. EE Offline has also been remade in HTML5 which kinda works, but seems a lot slower than the Flash version (5-8 FPS for me). Recreating it in C++ could make for the most efficient version of EE yet!

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#3 2022-09-09 18:31:08

Gosha
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From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Everybody Edits Remake in C++

there has already been a ee remake in c++ for years it was just not published

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Gosha1662744668796020

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