Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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User interface that display position & amount & options for the action tool searched
It shows icons of action tools (Or could be an expandable list with text: Yellow coin/portal/switch/deaths/etc) with two big boxes for text: (when you press an icon of an action tool it shows you the progress you have got of that specific action tool and the amount of that action tools that has been placed in the map with their coordinates (The amount of that action tool the player have got would only be active if the action tool is able to be obtained)
- The text box A displays the amount of that specific action tool placed on the map
- The text box B displays the amount of that specific action tool that the player have activated
Each of these boxes have respectively a Search bar, so you can type any number in it to search that number in the indicated text box
This UI has a button to TP to the selected coordinate of an specific action tool searched
This UI allows the Owner of the map to select a bunch of action tools and delete them (Using Shift for example to select a large group like in Windows explorer), it has also a "checkbox" to |Select All| items on the indicated text box
The owner of the map could have a setting world option to allow or block the use of this feature for the players in the map
If the list exceed the size of the text box, a scrollbar will be activated to search through it
Potentially this feature could be used to search items by ID of the item, so it can search more than just action tools
This feature could be added to the building bar of the player with an icon of a magnifying glass lens, when the player press the lens, it pop-up this feature
It has an "X" on the top right corner to close the feature
Example 1: you press switches icon: The text box A will display all the switches placed on the map and their coordinates , and the text box B displays the switches you have activated only (Showing also their coordinates )
Example 2: If you want to see coins, you press the icon of the coin, and it will display in the text box A the amount of coins placed on a list and their coordinates , and the box B displays the coins you have got and their coordinates
The owner can use this user interface to:
- Easily find items placed on the map
- Easily find items activated on the map
- Teleport to the selected item (In the UI there would be a button to allow the player to TP to the specific acton tool coordinates selected)
- Delete selected action tools of the text box (With a button placed for that purpose)
- If the player opens the minimap, it will shows the selected items on the text box (Could select all or as many the player desire) in blinking red (The color of the blinking could be customizable)
The player (Not the owner) can use this user interface to:
- Easily find items placed on the map
- Easily find items activated on the map
- If the player opens the minimap, it will shows the selected items on the text box (Could select all or as many the player desire) in blinking red (The color of the blinking could be customizable)
This feature would be useful as an in-game feature
The player (Not the owner) can use this user interface to:
- Easily find items placed on the map
- Easily find items activated on the map
- If the player opens the minimap, it will shows the selected items on the text box (Could select all or as many the player desire) in blinking red (The color of the blinking could be customizable)
allow owner to dsiable dhtese thign sif he sees fit and maby some action block sto activate/deactivet things (like minimap block)
thanks hg for making this much better and ty for my avatar aswell
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