Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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capasha wrote:Lictor666 wrote:Yo yo !
for somes accounts it keeps loading forever, any solutions ?You mean nickname parser or login as a user?
it's for the nickname parser
i can't download anymore profiles with v2.3 but maybe i'm doing somthing wrong
Forgot to add the new way for nickname.
Just released 2.4. Download from the top in the topic.
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Lictor666 wrote:capasha wrote:Lictor666 wrote:Yo yo !
for somes accounts it keeps loading forever, any solutions ?You mean nickname parser or login as a user?
it's for the nickname parser
i can't download anymore profiles with v2.3 but maybe i'm doing somthing wrongForgot to add the new way for nickname.
Just released 2.4. Download from the top in the topic.
Everything works perfectly now, ty n gg !
Released version 2.5.
* Fixed linked accounts.
* Fixed the whole new way of loading data from your account.
* Added a way to download all your favorite worlds, from your account.
* Fixed the look a bit.
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Released version 2.6
* Added about window.
* Fixed so favorites saves inside your account folder, and also in the folder named favorites.
Also no more folders for each user, just lvl file.
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Fixed the download link.
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Released version 2.7
* Fixed so beta and the extra world you got when signed up to old beta doesn't get added if there is none.
* Fixed so worlds that doesn't exist wont be added to the downloader.
* Fixed about page to show links to all libs I use. Can be clicked on, but will show up if you want to continue or not.
* Added kongregate login, have fun kong users. I hope you enjoy it.
* Added so it show how many worlds that will be downloaded. Same for favorites.
Edit: Go to first page and follow the tutorial how to get UserID and GameAuthToken for kongregate users.
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Released version 2.8
* Fixed so other accounts can load lobby data.
* Added a temporary account till guest come back.
* Fixed disconnect issues.
* Fixed logout issues.
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Now just waiting for an official EE Offline to upload every single lovable world with perfect 60 fps to parkour my **** off
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Now just waiting for an official EE Offline to upload every single lovable world with perfect 60 fps to parkour my **** off
The EE Offline dream is waaaaay overdue.
I've been less inspired lately to work on my EE recreation (with offline support of course, so it should work as a substitute for EEO if actually finished), and this is the kind of optimism I like to see from these parts. My EEO potential topic seemed to have less of an impact than I hoped, but it still had its supporters so clearly there are others looking forward to EEO.
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time moves extremely slow here
i was hoping it would be available by now
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Version 2.9 is now released.
What's new in this release is that you can download all worlds. I added this because we are near the end.
And I don't know if I can be home at that time either.
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just to make sure, can this program:
-download every world very quick
-download any profiles worlds
-download all your favourited worlds
-download all your liked worlds
-download any world collection basically
-download every world very quick
It can only download worlds from an id, not everyone in the EE's servers.
-download any profiles worlds
Only profiles that is set to be public.
-download all your favourited worlds
Yes, all of them.
-download all your liked worlds
Only favorited worlds. I can't find likes list in EE's servers.
-download any world collection basically
It only reads from EE's servers.
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Super cool! Thanks!
Miss Everybody Edits? Check out PixelWalker.net!
[imghttps://mm.sirjosh3917.com/PW?scale=1img]
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Super cool! Thanks!
I'm glad that you enjoy this.
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Released 3.0
* Cleaned up the code a bit.
* Added delay for loading many worlds.
* Fixed EELVL to read colored spikes
* Removed settings for accounts.
* Added _ for spaces.
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Released 3.1
* Fixed some worlds that use color null in label.
Edit: There is 1 bug in the tool. When the progressbar hit 100% the tool wont cancel. So you guys know.
The only way right now is to reopen the tool. This will be fixed tomorrow because I have other things to do.
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Released 3.2
* Fixed so the tool stops when hit 100% and cancel connection.
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I have seen people with disconnection errors. Please change the Delay: (ms) to a higher amount.
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Heard him say that today.
I tried downloading my worlds, and the note blocks weren't really working.
Unless we're missing something...
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https://i.imgur.com/MlUeKQZ.png
Heard him say that today.
I tried downloading my worlds, and the note blocks weren't really working.
Unless we're missing something...
I have tested around and I think I fixed this now.
* Fixed so team colors get added.
* Fixed so piano and stuff work like it should.
* Disabled load by x blocks.
* Fixed so background color wont be added if there is none.
* Changed the download delay to use 1000 ms as default.
* Fixed bot login.
And I hope this should work
And download: https://turbosmurfen.com/files/WorldsTo … e_v3.3.zip
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Thanks for fixing!
Here is the list of bugs I found by comparing with downloading on EE:
* Cannot save PWVc6SgJtCckI correctly
Reading that level from worldID is not working too
* Every gravity effects are down ones
* /bgcolor is not saved
* userID (I mean simple0000000000x0 ones) is not saved
* Description is not saved
I know there is some more bugs reported on discord. But I'm trying to focus on things outside of EE right now.
And I don't know if I have enough of time to debug and fix the bugs before EE dies.
Edit:
Sourcecode: https://turbosmurfen.com/files/EEToEEO_Source.zip
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Version 3.4 is now out:
Thanks to mochio for helping out with the fixes.
* Fixed world portal and spawner
* Fixed gravity effect
* Fixed so userID is saved
* Fixed so description is saved
* Fixed so npc crab is added.
* Fixed label bug.
* Fixed so minimap enabled works.
Download: https://turbosmurfen.com/files/WorldsTo … e_v3.4.zip
A litte notice, since these bugs was fixed you could have the old bugs in the worlds you have downloaded before.
So please redownload all worlds again (Delete them first). And also check that EEO really can open the worlds.
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[ Started around 1733250493.9956 - Generated in 0.137 seconds, 14 queries executed - Memory usage: 1.61 MiB (Peak: 1.83 MiB) ]