Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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i just got an idea for an checkpoint that gives acces to some cool minigames in EEU
an standstill checkpoitn which requires you to stand inside the checkpoint (or area if are is covered by many of the same standstill checkpoints incase you make for exmaple a line to not miss it) usefull if you want to respawn someone on an 1 block edge whhcih is easily gotten to by runnign fast (and falling off oiinmediatly) but harder to reach when you want to stand still on it to chnage direction and you dont want poeple to cheta vy touchign a normal checkpoitn dyign to only respawn there by doign the easy way right? this checkpoitn could also work greta when having poisoin effect and you dont want poeple to cheat by touching a checkpoint right 1 sec before they die wihout goign to the poisoin remover first
thanks hg for making this much better and ty for my avatar aswell
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hey guys i also have an idea a checkpoint that you press _ to activate!
(i have no idea what peace is saying)
cringe ^
based v
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He wants a checkpoint which you have to stay still on to active. It is useful for fast paced minis or worlds where you might fall and accidentally hit a previous checkpoint. I personally think it is a good idea.
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the lateter i didnt tak ein acoutn but really adds to the suggestion
thanks hg for making this much better and ty for my avatar aswell
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How about instead we assign an order to the default checkpoints. So the first checkpoint would be 0, the second would be 1 etc. And if you hit a previous checkpoint, it wont work because its ID is lower than the current checkpoint
I can speak by breathing in but it sounds like a dying horse
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no sometimes you need ot backtrack to checkpoint or the order doesnt matter and it wont wokr in fast paced minigames
thanks hg for making this much better and ty for my avatar aswell
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