Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
Pages: 1
Hey, I study Games development in college and need some primary research. I specialise in programming so for my final project I'm creating a game so I created this survey to get people's opinions about what guns/ammo type I should include in my game:
https://docs.google.com/forms/d/e/1FAIp … sp=sf_link
If you don't exactly understand what the question is asking you then don't worry about it, I just need some form of results as I consider my current sample size too small. Thanks for the help.
Offline
Satanya, PTU, TaskManager, rat
hey this is cool
past-paced 2D platforming shooter.
fast*
im assuming the camera is going to be positioned sideways to the world, right? similar to EE or mario games
does the "pulled by gravity more" imply that all projectiles will be pulled by gravity, but these ones will be slower and more affected by ballistics?
you should provide more space for gun and bullet suggestions lol
Offline
Thanks for mentioning the typos, I've changed the spacing of the suggestions.
Yes, the camera is a side view like standard platforming games.
Also yes, you are correct about how the bouncy projectiles will work.
Offline
Offline
are you going to upload the game when it's done
is it going to have network multiplayer, or AI enemies, or both?
I guess I can once I've received my grade for it.
And it's AI enemies. I like AI and multiplayer is way beyond my skill level lol.
Offline
Pages: 1
[ Started around 1732740886.8125 - Generated in 0.037 seconds, 12 queries executed - Memory usage: 1.44 MiB (Peak: 1.57 MiB) ]