Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I was really bored so I decided to make a bot. Surprisingly, I didn't had any ideas.
So I was here to log in back and make a bot thread with your ideas. Share them here!
A few exceptions/additions:
No ideas about lobbies, I mean... I can't get a list of worlds from EE.
Commands are allowed, for example: Do a command with name as !whatdoeshelllooklike and make it say "You don't want to see the answer."
You can include your code for the command/message type (the type of broadcasted event that happened real-time)
And why do I even exist
Also the thread was accidently posted in Questions And Answers. So I deleted it quick and decided to make it here.
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Give your bot an ability to snake/rain, people in free edit worlds always find it amusing when someone connects a bot
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Piskel is the best GIF maker I've seen
HG's signature for me - Anatoly's signature for me
The Mashed Potatoes Song - The longest post on EE forums - Play my Minesweeper
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Just use client.Multiplayer.ListRooms(null, null, 0, 0); for lobby worlds.
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Give your bot an ability to snake/rain, people in free edit worlds always find it amusing when someone connects a bot
Hmm, I tried that before and it worked out. I'll implement that feature.
(green>red>none)
Just use client.Multiplayer.ListRooms(null, null, 0, 0); for lobby worlds.
I will try it but don't know how. I mean, how do you get a room ID from a world that has a name?
Probably I can either search the forums to find an answer about it, search the internet or just wait the answer.
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make snake be config for admisn fo your bot to chnaeg the block id's and add id's (for rainbow snakes for example) a simple dig bot feature in it and some basic buidling tools
thanks hg for making this much better and ty for my avatar aswell
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MWstudios wrote:Give your bot an ability to snake/rain, people in free edit worlds always find it amusing when someone connects a bot
Hmm, I tried that before and it worked out. I'll implement that feature.
(green>red>none)capasha wrote:Just use client.Multiplayer.ListRooms(null, null, 0, 0); for lobby worlds.
I will try it but don't know how. I mean, how do you get a room ID from a world that has a name?
Probably I can either search the forums to find an answer about it, search the internet or just wait the answer.
https://pastebin.com/xwjGUPJE
You can look at this code I wrote for listing Worlds and read names and such. If you want more information how to find width and height you can use client.BigDB.Load("Worlds","PW01",(DatabaseObject dbo) => { },{});
And the information you get from Worlds BigDB can you find in this protocol for EE, https://github.com/capasha/EverybodyEdi … .md#worlds
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How it's going with your bot? Did you understand a bit about the room listing code?
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