Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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As mentioned above, doors and gates that require both coin counts to be equal or above X value in order to open/close.
I'm trying to make my world a little organised and in some areas, having to add both gold and bonus coins is getting a little tedious, this'll help compact things slightly especially for RPG based levels...
Please note, that these are just conceptual representation of said blocks, and may or may not represent the final version.
Door both open and closed state.
Gate both open and closed state.
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~~You can already make this just place 2 blocks~~
I'm trying to make my world a little organised and in some areas, having to add both gold and bonus coins is getting a little tedious...
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~~You can already make this just place 2 blocks~~
Killerthegreat wrote:I'm trying to make my world a little organised and in some areas, having to add both gold and bonus coins is getting a little tedious...
placing 2 blocks will ruin the world/art and you can somewhat do exploit.
so i agree it should be added
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mikelolsuperman wrote:~~You can already make this just place 2 blocks~~
Killerthegreat wrote:I'm trying to make my world a little organised and in some areas, having to add both gold and bonus coins is getting a little tedious...
placing 2 blocks will ruin the world/art and you can somewhat do exploit.
so i agree it should be added
I'm used to discord, ~~ ~~ should be striketrough. I also agree with this but people usually deny blocks that are good but since you can already do it in a different way it isn't good. Like some other time someone suggested something, don't remember what it was but it was something like a block that turns all purple switches off for example. Or something llike this for example. It can be done already but having 1 block instead of 2 (and with some ideas like the switch one I gave as example maybe like 20) can be really annoying. Like if you make a switch level or something instead of using 100% of the world you use like 70% because there is nothing that resets switches without resetting progress.
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Yeah, I very nearly ended up posting the discord strikethrough earlier... TBH this idea got me thinking in a way... Will the new EEU be based on handy shortcuts and making level design easier? The devs did mention reducing the amount of blocks by merging some of them together.
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