Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Can someone explain the map usage of data, How do it work?
Do all item use the same amount of data?
Is there a list/bot/feature to see each item size usage?
A database object is likely stored as a serialized protocol buffer message, composed of properties with varying sizes depending on the object type.
If you imagine a world that contains 10 blue basic blocks, and two sign blocks.
The basic blocks are stored based on their ID and their locations are combined into one property. A sign block is stored individually based on its text and location.
If you have two signs with two separate texts, you'll likely be storing more data than what it takes to store the 10 basic blocks.
*u stinky*
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tl;dr: its complicated
Don't have time to explain it right now, so heres a topic where I've explained part of it before: https://forums.everybodyedits.com/viewt … 06#p726006
Pretty sure there was a better explanation somewhere, but can't find it atm
Edit: Ninja'd
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all blokcs but complicated action blokcs such as signs portals and switches ect usases same amount a small amount only but these action blocks takes some more as more information is stored
thanks hg for making this much better and ty for my avatar aswell
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/use data aura is pinwheel with yellow color.
/setsmiley that smiley with the tongue sticking out
/viewworlds player he has 20 worlds
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