Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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The thread title is a little misleading/imprecise, but here's what I mean:
Upon touching a force-moving block, you will move by force in a chosen direction, like if you were holding "A" but the force moving effect does it for you. It could also force 2 keys, like the "A" and "W".
The force-moving effect could also "block" certain keys from being used. For example, you could not be able to use the "W" and "S" keys, "A and "D" keys, or simply not being able to move at all.
This is a system that you can not really create in the current EE, besides the "no-jump" effect you can create with the jump block.
Now, what could this be for?
-Not having to worry about putting a million blocks to prevent users from moving out of the system, since the force-moving block can be used to disable all moving keys.
-Create original auto levels
-MOST IMPORTANTLY, being able to create "geometry dash"-themed gameplay. This means you are moving by force to one direction and you can't go back.
This is an idea that recently popped up in my head, after thinking about how much 2b55b5g is good at everybody edits for completing like 10+ demons or something .
what do u think boys
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-MOST IMPORTANTLY, being able to create "geometry dash"-themed gameplay. This means you are moving by force to one direction and you can't go back.
But the player stops being pushed if he jumps. That's where froce-moving backgrounds would come in handy, because they'd always push you although you're not touching anything
(and allows you to jump in mid-air when you have multi-jump)
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not being able ot move or this force moving shoudl get a time rto preven tbeing stuck
thanks hg for making this much better and ty for my avatar aswell
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you just suggested boost, that is much slower, can be diagonal, and you can jump if it pushing you gravitional down depends on you if you touch that
making slow boosts, it not bad idea, if you want to have constant speed, but still there is a problem with jumping...
in the other hand, there was some suggestions like pushing arrows, thatf doesn't make jumping unavaible, but you can easily go through them, because they only push you
the most complicated is jumping, because you immadiently go in the block's "setting velocity" "force" so when you jump, you immadiently go to the previous place... unless gravity can access you even if you go diagonal up and right...
that's too complicated, but it's not bad idea
and systems doesn't need that type of block, because it would need too much of them, to make that worth...
Thanks to Nikko99 for signature
https: //media.discordapp.net/attachments/402174325349941249/482121641745186816/KHiX2DEFewAAAABJRU5ErkJggg.png
https: //i.imgur.com/YFtzyXA.png
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Effect, not block. Please.
sorry, ill edit that
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This is an idea that recently popped up in my head, after thinking about how much 2b55b5g is good at everybody edits for completing like 10+ demons or something
2b55b5g is good at everybody edits for completing like 10+ demons or something
??????????????????? do u mean geometry dash lol. also this idea is not good and i completed 45+ demons
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I've always dreamed of geometry dash in ee and not spending $$
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Thanks HG for the signature and avatar!!!
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This is an idea that recently popped up in my head, after thinking about how much 2b55b5g is good at everybody edits for completing like 10+ demons or something
2b55b5g is good at everybody edits for completing like 10+ demons or something
??????????????????? do u mean geometry dash lol. also this idea is not good and i completed 45+ demons
wow im a total moron i didnt realize i wrote everybody edits instead of geometry dash xd
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You mean Expert or Insane campaigns? There is no such thing as Demons in EE. There's a Demon smiley but that's all there is with Demon
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