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#1 2018-09-26 22:12:51

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From: [Content Deleted]
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More temporary effects

You know how there are temporary effects like poison, zombie and curse? You should be able to put more temporary effects like temporary speed up, temporary protection effect, etc. You get the idea. Could be very good to develop even more obstacles stuff


pls support i want this and i think its not much to add


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#2 2018-09-27 05:03:54

ILikeTofuuJoe
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Re: More temporary effects

temporary everything


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#3 2018-09-27 11:49:39

Luka504
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Re: More temporary effects

Frankly this seems like a suggestion that you can already make using the tools EE already has, like the curse effect and/or effect removers.
I'd like some examples that you can't make using what EE has to offer.


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#4 2018-09-27 11:52:13, last edited by Andymakeer (2018-09-27 11:53:25)

Andymakeer
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From: Nine-tails Vale
Joined: 2016-05-29
Posts: 672

Re: More temporary effects

Luka504 wrote:

Frankly this seems like a suggestion that you can already make using the tools EE already has, like the curse effect and/or effect removers.
I'd like some examples that you can't make using what EE has to offer.

ermmm... what?

using poison to make temporary effects will ALWAYS kill the player

i want a temporary Jump that does not kill the player


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#5 2018-09-27 12:01:23

Luka504
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Re: More temporary effects

I still think that poison is a viable option, but I understand your point, however I'd still like some examples that cannot be made using the tools EE currently has, as most of the examples I can think of can still be made using effect removers instead.


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#6 2018-09-27 12:02:28

daneeko
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From: EE Universe
Joined: 2015-02-20
Posts: 2,245

Re: More temporary effects

Luka504 wrote:

I still think that poison is a viable option, but I understand your point, however I'd still like some examples that cannot be made using the tools EE currently has, as most of the examples I can think of can still be made using effect removers instead.

temporary heal effect


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#7 2018-09-27 14:36:01

peace
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From: admin land
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Posts: 9,226

Re: More temporary effects

i would mak eit so that in effect syou can choose howlong th eplayer can keep this effect in seconds 0=infinty time you cant set this to curse an dposion however you can set this to zombie you now think what why zombie qell you can still sprpead the zombie in that tim without killing youself spreaded players get normal zombie until they die would slo love to see some sort of refreshing zombie so that one player has infinty time of zombie btu still spreads it to others wiht the timer set on zombie


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#8 2018-09-28 05:58:45

ILikeTofuuJoe
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Re: More temporary effects

temporary protection effect isn't possible.


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#9 2018-09-28 06:45:47

peace
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Re: More temporary effects

ILikeTofuuJoe wrote:

temporary protection effect isn't possible.

like?
if ti runs otu and ur on spike u die


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thanks hg for making this much better and ty for my avatar aswell

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#10 2018-09-28 07:38:16

MWstudios
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Re: More temporary effects

ILikeTofuuJoe wrote:

temporary protection effect isn't possible.

You guessed correctly
That's what the suggestion's about


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#11 2018-09-28 12:37:57

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Re: More temporary effects

ILikeTofuuJoe wrote:

temporary protection effect isn't possible.

thats why im suggesting it


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#12 2018-09-29 04:16:10

Freckleface
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Joined: 2015-04-02
Posts: 1,364

Re: More temporary effects

ILikeTofuuJoe wrote:

temporary protection effect isn't possible.

Agreed


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