Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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As the title indicates, this is a simple stopwatch for Everybody Edits, intended for speedrunning. Simply connect this bot to a world and as soon as you start moving, it will start a timer which will stop once you win the level (Disclaimer: the level needs either crown or trophy).
Features:
Timer starts as soon as you start moving.
Timer stops once you complete the level (i.e. touching crown or trophy).
Displays the time for each coin you touch. This can be toggled by using quickchat "Thank you."
Displays your current time by using quickchat "Help me!"
Resets your timer whenever you use /reset.
Changelog:
1.2 - Fixed a major error with /reset, also added an attempt counter.
1.1 - Replaced System.Timers Timer with System.Diagnostics Stopwatch class, milliseconds are also included now.
1.0 - Released.
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speedrunning stuff?
~meow~
Posting Goal: 2000
#Joe Griffin
Thanks HG for the signature and avatar!!!
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Updated the bot with a small yet important thing (milliseconds).
Eh, you can’t use a bot to measure an interval to the nearest millisecond using PlayerIO messages.
I posted a bunch about it a while back, but TL;DR: the latency variation means that a time to the nearest 0.5s is probably reasonable, and should be more than enough precision for a campaign anyway.
One bot to rule them all, one bot to find them. One bot to bring them all... and with this cliché blind them.
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