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#1 2018-08-31 21:29:08

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

factory pistons

There's one piston pointing up and one morphable piston that points the other 3 directions

why is this the way that it is


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#2 2018-08-31 21:34:30

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: factory pistons

Different55 wrote:

There's one piston pointing up and one morphable piston that points the other 3 directions

why is this the way that it is

they were added later


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thanks hg for making this much better and ty for my avatar aswell

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#3 2018-08-31 22:22:33

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: factory pistons

ee is written badly enough that they couldnt just ADD a property to an already existing block

don't mind the fact that they totally didn't do that for switches when switch IDs were introduced


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#4 2018-08-31 23:56:12

azurepudding
Member
Joined: 2016-11-18
Posts: 726

Re: factory pistons

Slabdrill wrote:

ee is written badly enough that they couldnt just ADD a property to an already existing block

don't mind the fact that they totally didn't do that for switches when switch IDs were introduced

I was about to say blue balloons BUT YEAH those too


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#5 2018-09-01 09:53:34

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: factory pistons

azurepudding wrote:
Slabdrill wrote:

ee is written badly enough that they couldnt just ADD a property to an already existing block

don't mind the fact that they totally didn't do that for switches when switch IDs were introduced

I was about to say blue balloons BUT YEAH those too

th ebaloon was already morhaple so they coudl just add the image of blue baloon in it the piston wasnt morhaple they needed to add hthe morhaple code for it which they said they couldnt or such


peace.png

thanks hg for making this much better and ty for my avatar aswell

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#6 2018-09-01 10:32:00, last edited by azurepudding (2018-09-01 10:32:49)

azurepudding
Member
Joined: 2016-11-18
Posts: 726

Re: factory pistons

peace wrote:
azurepudding wrote:
Slabdrill wrote:

ee is written badly enough that they couldnt just ADD a property to an already existing block

don't mind the fact that they totally didn't do that for switches when switch IDs were introduced

I was about to say blue balloons BUT YEAH those too

th ebaloon was already morhaple so they coudl just add the image of blue baloon in it the piston wasnt morhaple they needed to add hthe morhaple code for it which they said they couldnt or such

What about the blue shield and banner decos? and the sword and axe.  They were originally non-morphables but now they all change color/rotate.  How come this also couldn't be done with the piston?


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#7 2018-09-01 11:38:28

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: factory pistons

azurepudding wrote:
peace wrote:
azurepudding wrote:
Slabdrill wrote:

ee is written badly enough that they couldnt just ADD a property to an already existing block

don't mind the fact that they totally didn't do that for switches when switch IDs were introduced

I was about to say blue balloons BUT YEAH those too

th ebaloon was already morhaple so they coudl just add the image of blue baloon in it the piston wasnt morhaple they needed to add hthe morhaple code for it which they said they couldnt or such

What about the blue shield and banner decos? and the sword and axe.  They were originally non-morphables but now they all change color/rotate.  How come this also couldn't be done with the piston?

hmm idk now you say..


peace.png

thanks hg for making this much better and ty for my avatar aswell

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#8 2018-09-01 16:59:29

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,848
Website

Re: factory pistons

azurepudding wrote:
peace wrote:
azurepudding wrote:
Slabdrill wrote:

ee is written badly enough that they couldnt just ADD a property to an already existing block

don't mind the fact that they totally didn't do that for switches when switch IDs were introduced

I was about to say blue balloons BUT YEAH those too

th ebaloon was already morhaple so they coudl just add the image of blue baloon in it the piston wasnt morhaple they needed to add hthe morhaple code for it which they said they couldnt or such

What about the blue shield and banner decos? and the sword and axe.  They were originally non-morphables but now they all change color/rotate.  How come this also couldn't be done with the piston?

I guess the answer to this is probably that the code is incredibly messy so maybe it was easier to implement it for them.


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