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#1 2018-08-19 13:43:11, last edited by loulou32 (2018-08-19 13:51:51)

loulou32
New Member
Joined: 2018-08-19
Posts: 6

i've got a tons of ideas for you !

Hi everyone, i've got a ton of ideas for EE, i hope they will be implemented in the game. //forums.everybodyedits.com/img/smilies/wink

1-Official discord
Adding a official discord w/custom emojis, discord's appoval (official game's discord) and contests in the discord can be a good thing to make.
Wait nevermind there's already a discord, sorry !

=================
2-The items update

-You can add items & weapons like swords, bow, potions, etc.
-For adding items in your world, you have to buy item givers to place them in the world, with an item limit (eg: 5 swords in the world only, infinite bows, etc.), a taking limit (eg: 2 potions if you touch the giver) , and for potions, a time limit (eg. it can give a 30s speed potion.)
-You should also adding health (in percent) and an health bar.
-The protection effect makes players invincible !
-You've got a 9-slot backpack, and 2 hands slot. (right and left click)
-When you wear weapons, it looks like this : //forums.everybodyedits.com/img/smilies/smile + a hand w/the item you've got in your hand slot. (you will have to use your mouse to aim, and direct your item.)
-Your health bar shows under your character.
-you can take potions when you want.
-you can throw, or drink potions. (throwing range : 6 blocks)
-all items except swords and bows can be stacked up to 10 items per slot (hand slot included)
-in world options, you can toggle regeneration mode/difficulty (easy : 3% regeneration per second, medium : 2% regeneration per second, hard : 1% regeneration per second and none : 0% regeneration per second)
-you can toggle lava and spike one-shotting (on : lava and spikes oneshot you/instant kill, off : lava does 20% damage per second, and spikes 10% damage per second.)


Here's the items list.

1: Swords pack (1000 energy). Swords have a 2 blocks range (1.5 blocks should be better, but harder to make/code).
Tier 1 sword : makes 5% damage (1.5s cooldown per attacks)
Tier 2 sword : makes 10% damage (1.2s cooldown per attacks)
Tier 3 sword : makes 20% damage (1.0s cooldown per attacks)
Tier 4 sword : makes 25% damage (0.8s cooldown per attacks)
Shield : reduces all damage by 50% when you adorn it. (note: You can either attack, or protect yourself at a time.)

2: Bows pack (850 energy)
Tier 1 bow : makes 10% damage (2.5s cooldown per attacks, and 6 blocks range)
Tier 2 bow : makes 20% damage (2.2s cooldown per attacks, and 10 blocks range)
Tier 3 bow : makes 30% damage (2.0s cooldown per attacks, and 13 blocks range)
Tier 4 bow : makes 40% damage (1.8s cooldown per attacks, and 18 blocks range).

3 : Potions pack (1250 energy)
Speed boost potions : same effect as the speed effect.
Jump boost potion : same effect as the jump effect
etc.
other potions (effects not added in the game)
poison potions : does -5% damage per second
slowness potions : does -10% speed
regeneration potions : regens +5% health per second.

4 : Fun pack (400 energy)
Snowballs : can be thrown to players (10 blocks range) and does 2% damage. 0.5s cooldown.
paper balls : can be thrown to players (10 blocks range) and does 1% damage. 0.1s cooldown.
dash potion : adds +150% speed.
trail potion : add a trail on your character of your color of your choice

In conclusion, adding pvp and random items in games can be really fun. //forums.everybodyedits.com/img/smilies/wink
===========

3-The commands update.
Making games only thanks to switches is boring, and very hard.
So, i suggest adding triggers, and command blocks (i don't got other names for this block) (2500 energy for commands and triggers pack)

Here's all triggers :
- Position trigger (how many people, where (need coordinates), and also radius (so you can detect, for example, 5 people, in a radius of 5 blocks from -5;400.)
- Block trigger (which block, where, and also what data (for example, for switches : on and off, for coins gate : how many coins, for gates : open or closed, etc.)
- message trigger (who, said what, and where (optional).)
- And much more !

Here's all information about command blocks :
When you click on a command block (admin access only) , it will show up a gui with :
how many triggers need to be activated (note : triggers are placed next to the block, so there are up to 8 triggers),
a place for the input/command.

here's all inputs :
-/tp somebady somebady (eg: /tp loulou32 (to) aaa) (note : you can also add selectors (@p to the nearest player , @a for all players, @r for a random player, etc., @r[team=blue] for someone random, who's got the blue team)
-/team somebody color (gray = no team)

and much more.
=============
Thanks for reading everyone !

Edit : sorry for all wrong words, i am learning english (i'm french !)

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#2 2018-08-19 13:58:26

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: i've got a tons of ideas for you !

Moved to Game Suggestions


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#3 2018-08-19 14:00:43

loulou32
New Member
Joined: 2018-08-19
Posts: 6

Re: i've got a tons of ideas for you !

oof sorry //forums.everybodyedits.com/img/smilies/mad

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#4 2018-08-19 14:23:22

benedani
Member
Joined: 2015-02-19
Posts: 98

Re: i've got a tons of ideas for you !

loulou32 wrote:

(1.5 blocks should be better, but harder to make/code).

I don't get why that's harder to code when you are working with double precision floats anyway?

loulou32 wrote:

Tier 1 sword : makes 5% damage (1.5s cooldown per attacks)
Tier 2 sword : makes 10% damage (1.2s cooldown per attacks)
Tier 3 sword : makes 20% damage (1.0s cooldown per attacks)
Tier 4 sword : makes 25% damage (0.8s cooldown per attacks)
(and literally everything else with tiers)

Perhaps being able to customize the item effect/cooldown would be better than built in tiers?

Anyway, all else I can say is these are nice ideas, but we all know they will never be added.

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#5 2018-08-19 14:26:55

loulou32
New Member
Joined: 2018-08-19
Posts: 6

Re: i've got a tons of ideas for you !

benedani wrote:
loulou32 wrote:

(1.5 blocks should be better, but harder to make/code).

I don't get why that's harder to code when you are working with double precision floats anyway?

loulou32 wrote:

Tier 1 sword : makes 5% damage (1.5s cooldown per attacks)
Tier 2 sword : makes 10% damage (1.2s cooldown per attacks)
Tier 3 sword : makes 20% damage (1.0s cooldown per attacks)
Tier 4 sword : makes 25% damage (0.8s cooldown per attacks)
(and literally everything else with tiers)

Perhaps being able to customize the item effect/cooldown would be better than built in tiers?

Anyway, all else I can say is these are nice ideas, but we all know they will never be added.

Being able to customise the damage and cooldown can be good, great idea !

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#6 2018-08-19 16:11:26

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: i've got a tons of ideas for you !

hmm idk mab yfor reeboot


peace.png

thanks hg for making this much better and ty for my avatar aswell

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#7 2018-08-19 16:24:23

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: i've got a tons of ideas for you !

EERpg spin-off ?

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#8 2018-08-19 16:33:40

loulou32
New Member
Joined: 2018-08-19
Posts: 6

Re: i've got a tons of ideas for you !

what's eerpg ? wtff xD

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#9 2018-08-19 19:35:15

ILikeTofuuJoe
Member
From: Obvervable Universe
Joined: 2018-06-04
Posts: 1,770
Website

Re: i've got a tons of ideas for you !

for this yall have to add projectiles, health, timers inside items, items, damage


https://wiki.everybodyedits.com/images/8/8f/117_cat ~meow~ https://wiki.everybodyedits.com/images/8/8f/117_cat
Posting Goal: 2000
#Joe Griffin
Signature
Thanks HG for the signature and avatar!!!

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#10 2018-08-19 19:45:14

loulou32
New Member
Joined: 2018-08-19
Posts: 6

Re: i've got a tons of ideas for you !

ILikeTofuuJoe wrote:

for this yall have to add projectiles, health, timers inside items, items, damage

yeah, and commands & triggers //forums.everybodyedits.com/img/smilies/big_smile

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