Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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It'd be easier to see how far someone has progressed in certain levels with more intricate door/gate usage if when spectating, all states match the user's who you are spectating. So if I have switch 1 activated and spectate someone who just entered the world, it would show as inactive until they hit it.
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obviously a good idea
~meow~
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#Joe Griffin
Thanks HG for the signature and avatar!!!
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When I get back from holiday I'll try to look into how easy / hard this would be, if it's fairly easy then I'll suggest this to the rest of the staff, otherwise that will have to wait until the rEEboot
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i dont lieke this idea much i mean it can be confusing yu there hsould be an option when spectating an user it shoudl say press (insert key) to math the doors/gates form this user perees (same key) to deacrivate this
thanks hg for making this much better and ty for my avatar aswell
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i dont lieke this idea much i mean it can be confusing yu there hsould be an option when spectating an user it shoudl say press (insert key) to math the doors/gates form this user perees (same key) to deacrivate this
Nice way to improve the idea
~meow~
Posting Goal: 2000
#Joe Griffin
Thanks HG for the signature and avatar!!!
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The problem is that my favourite way to play is security camera mode.
Where you can't see anything except by spectating other people.
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Not only doors and gates should match, switches and coins should also be mstched
~meow~
Posting Goal: 2000
#Joe Griffin
Thanks HG for the signature and avatar!!!
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Hmmm, I made this long time ago, maybe relevant
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