Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Maybe I can try, though I don't want to just make a stale vanilla mafia game. If I come up with a good idea to spice things up I'll probably try hosting a game.
How long will it take me to get banned again?
Place your bets right here.
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luka pls you **** up a dozen of mafia games including mine
Yeah I know, that part also concerns me. I like to think I've gotten more mature since then and that mafia would stop making me feel so anxious, also considering how I wouldn't be the one in the hot seat I probably wouldn't even have a reason to be stressed and do something stupid (Like before).
I'm still undecided if I want to do it, since hosting a game is probably way harder than it looks, so if I do go for it I'll have to go through extensive planning.
How long will it take me to get banned again?
Place your bets right here.
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then just do vanilla? I feel like even I (inexperienced me) could give a few random people their roles, given some generic setup.
That's the problem though, I don't want to make a game that has nothing new or even slightly interesting to it. It just makes me feel like I'm just haphazardly making something just to put something out there.
However, you're right, I shouldn't make it overly complicated for my first-time. Maybe the most I'll do is just change the names of the roles, even though the roles are the same from a mechanical perspective.
How long will it take me to get banned again?
Place your bets right here.
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Hmm. Is that what they call adding flavor? You could even do the opposite! Roles are "Role 1" "Role 2" etc and teams are "Team A", "Team B" and folks have to figure out what that even means. But I digress. Good luck
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I was actually working on a much better EEMafia, might as well finish it
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since hosting a game is probably way harder than it looks,
It definitely is. Don't do my mistake with hosting a game by trying to do more than you're actually experienced enough to do. When modding, you constantly feel under pressure to get things right since, if you don't get things right, you could potentially ruin the game. Whereas, as a player, getting things wrong is part of the dynamic of the game. Since the game I modded on EE, I haven't made any mistakes on mafiascum that have actually affected the game, but I've still made a few mistakes here and there. It is quite intensive but fun nonetheless.
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snip
Let's head to the next one. Who's willing to host?
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