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some of you, propably know some about switch reseters
I wanted to found smallest enogh fast one, Then i found this
2x4 per ID
It was good enough to reset switches, but it wasn't sufficient for me, then i built this
2x3 per ID
smaller, but had a bug, that prevented me to use that in my maps:
Then i tried to find better way to build switch reseters on forum, and i found it in that post, and I test that, and i hadn't any bugs.
2x3 per ID
I found, that that's smallest fast enought bugless switch reseter, but then, my friend -2B55B5G show me that:
3x2 per ID
he said that he made it from "gosha's reseter" but make it without portals, but it had a small bug - If you hold W (in left one) you stop at the second switch segment and then on third, fourth...
second one was worser (that right), because it had same bug as "Second switch reseter"
I don't know why, but after changing direction from upwards, to downwards, i had idea to change direction from vercital, to horizontal, and it works
2x3 per ID
Now I'll say, why this reseter is smaller than "Third switch reseter"
If you look at the green marked blocks, in one segment, you'll count 9 blocks.
Why 9, (not 6) because to place second segment near first one, you need oneblock of gap, otherwise it wouldn't work.
If you count that reseter like first one, then you get one block less (8), because it has shorter edge.
I didn't tried to test witch reseter is faster, but now i proved, that Fifth one is smallest.
If you find any bug or find smaller fast switch reseter, then tell me.
EDIT:
On this map, I built 3 different reseters,
I'll be glad, if anyone would measure precisely the time of each.
EDIT 2:
I find even smaller switch reseter
I tried to make it without gaps, and then it worked. I still testing that, but I think it's bugless.
it's haven't gaps, so with counting like in previous reseters, it have 6 blocks per ID
counting normally it have too 6 blocks per ID 2x3
EDIT 3: I tested that, and it looks like no gap version works same as orginal version
EDIT 4: New even smaller switch reseter, made by Tirlamo (that mean Tirlamo give that thing this form)
it use portals but not many
it it's a lot faster that any else if all are turned off, but quite slow if all on, but still enough fast to name if fast switch reseter
it's on this map: http://everybodyedits.com/games/PWcA_eTWEgcUI
Tirlamo did bigger example here https://everybodyedits.com/games/PWaOBdRsFLcEI, but instead switches he used coins
Thanks to Nikko99 for signature
https: //media.discordapp.net/attachments/402174325349941249/482121641745186816/KHiX2DEFewAAAABJRU5ErkJggg.png
https: //i.imgur.com/YFtzyXA.png
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I think that's probably the fastest and smallest reseter in EE. If you can find even small and fast, you're awesome
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also known as DevilCharlotte
search 2bisniekitastan if you wanna find my worlds on ArchivEE
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Wow... 25% smaller than the standard resetter... If this really doesnt have any chance of failing then this is great :O
I wonder why nobody has found this before? With such small designs I would have thought that everything would have been tested by now
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Yes, most of them are past switch resetters. He isn't claiming to have designed them, just that he was testing different modifications to standard designs which have all been done previously apart from 5 and their final design (which is what he is showcasing). The previous switch resetters are only included to show what the original designs were, and to compare the new designs against.
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ILikeTofuuJoe wrote:G means Gate.
| 1 |
| ^ |
|G1|
| 2 |
| ^ |
|G2| etc.That's old, well known trick how to effectively turn all off.
And you don't need much creativity to do it.
-_-
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That method is extremely slow, specially when you have a lot of switches turned on.
The objective of this topic is to show small and fast switch reset systems for levels that constantly need them. Just imagine the huge switch-dependent levels using your system.
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After a while of researching, I've made a system where you can use any gravity or hold any buttons and the system will always work well.
Well, with gravity effect to right, it's kinda slow, but the important thing is that it works
^^^^ The gate 5 is the exit from the system.
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it's kinda slow, but the important thing is that it works
not quite...
Just because it works doesn't mean it's an efficient system. We can exemplify this statement through the visual below:
Although this system is compact and simple to build, the reset speed is greatly burdened through the existence of off switches.
In regards to your proposed system, I ran a few checks and discovered that it is much slower than Trytu's and has an affinity for manual stoppage (in other words, key presses that delay the reset process). Through these characteristics, your system is not viable.
However, this does not mean you should stop looking for reset mechanisms. Perhaps you will develop a system that improves upon Trytu's design.
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MWstudios wrote:it's kinda slow, but the important thing is that it works
not quite...
Just because it works doesn't mean it's an efficient system. We can exemplify this statement through the visual below:
https://i.imgur.com/Camx21O.png
Although this system is compact and simple to build, the reset speed is greatly burdened through the existence of off switches.In regards to your proposed system, I ran a few checks and discovered that it is much slower than Trytu's and has an affinity for manual stoppage (in other words, key presses that delay the reset process). Through these characteristics, your system is not viable.
However, this does not mean you should stop looking for reset mechanisms. Perhaps you will develop a system that improves upon Trytu's design.
I've just done it if you read the post above you. It's not as good as Trytu's, but better than my first one
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Piskel is the best GIF maker I've seen
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MWstudios wrote:ILikeTofuuJoe wrote:G means Gate.
| 1 |
| ^ |
|G1|
| 2 |
| ^ |
|G2| etc.That's old, well known trick how to effectively turn all off.
https://imgur.com/gK6yA45.png
And you don't need much creativity to do it.-_-
Hey, don't insult me
~meow~
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MWstudios wrote:MWstudios wrote:ILikeTofuuJoe wrote:G means Gate.
| 1 |
| ^ |
|G1|
| 2 |
| ^ |
|G2| etc.That's old, well known trick how to effectively turn all off.
https://imgur.com/gK6yA45.png
And you don't need much creativity to do it.-_-
Hey, don't insult me
What is so insulting at quoting you?
That face was for the resetting systems that were too complicated
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Piskel is the best GIF maker I've seen
HG's signature for me - Anatoly's signature for me
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It is called teasing.
~meow~
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#Joe Griffin
Thanks HG for the signature and avatar!!!
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I'm gonna need some help setting up the horizontal reset.
I use your resetter a lot in a world of mine, and I just can't figure out where to put the entrance portal. I can't make it so it always has a constant velocity bc i'd have to change too many systems, and it has to be able to start from either the top or the bottom
here's a picture for reference (as you can see the starting portal is in different spots, and i can't figure out what works
here's an example of the system breaking due to a weird starting portal
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I'm gonna need some help setting up the horizontal reset.
I use your resetter a lot in a world of mine, and I just can't figure out where to put the entrance portal. I can't make it so it always has a constant velocity bc i'd have to change too many systems, and it has to be able to start from either the top or the bottom
here's a picture for reference (as you can see the starting portal is in different spots, and i can't figure out what works
▼Hidden texthere's an example of the system breaking due to a weird starting portal
▼Hidden text
So: firstly you misspell 831 instead 841
secondly i had same bug
thirdly, when i put boost portal earlier, that bug dissapear, i hope i helped
Thanks to Nikko99 for signature
https: //media.discordapp.net/attachments/402174325349941249/482121641745186816/KHiX2DEFewAAAABJRU5ErkJggg.png
https: //i.imgur.com/YFtzyXA.png
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Kirby wrote:I'm gonna need some help setting up the horizontal reset.
I use your resetter a lot in a world of mine, and I just can't figure out where to put the entrance portal. I can't make it so it always has a constant velocity bc i'd have to change too many systems, and it has to be able to start from either the top or the bottom
here's a picture for reference (as you can see the starting portal is in different spots, and i can't figure out what works
▼Hidden texthere's an example of the system breaking due to a weird starting portal
▼Hidden textSo: firstly you misspell 831 instead 841
secondly i had same bug
thirdly, when i put boost portal earlier, that bug dissapear, i hope i helped
what do you mean by "earlier"?
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This is a faster one
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Piskel is the best GIF maker I've seen
HG's signature for me - Anatoly's signature for me
The Mashed Potatoes Song - The longest post on EE forums - Play my Minesweeper
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This is a faster one
https://imgur.com/dYRDxy7.png
No its not?
Well maybe if all switches are on then it would be slightly faster, but its much slower if the switches don't need resetting
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▼Trytu wrote:(Yes i know it's quite hard to see)
what do you mean by "earlier"?
So: white points = "earlier" boosts,
i numbered important portals, green 1 was bugged, now it's not
Thanks to Nikko99 for signature
https: //media.discordapp.net/attachments/402174325349941249/482121641745186816/KHiX2DEFewAAAABJRU5ErkJggg.png
https: //i.imgur.com/YFtzyXA.png
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Updated by Tirlamo's switch reseter
Thanks to Nikko99 for signature
https: //media.discordapp.net/attachments/402174325349941249/482121641745186816/KHiX2DEFewAAAABJRU5ErkJggg.png
https: //i.imgur.com/YFtzyXA.png
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