Official Everybody Edits Forums

Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

You are not logged in.

#1 2017-07-29 19:20:14

Zoey2070
Moderation Team
From: Shakuras
Joined: 2015-02-15
Posts: 5,509

Team color + effects revamp (colorblind accessibility)

7NfR9Hf.png

- change the green on teams to something darker -- green and cyan are kind of hard to see at a glance for anyone tbh
- change disable effects to "no entry" instead of an X
- differentiate between levitation/gravity/protection/double jump: if you're colorblind, the difference between these is very little; makes it kinda hard to play a game with them if you're not sure what you're looking at!


inspired by colorblind people who can't see the difference between effects
thanks to imgood9 for suggesting the no-enter part ?

a swf of this (plus backgrounds being just changed to one single color) can be found here
http://www.mediafire.com/file/yw2bgih6v … d221v2.swf


proc's discorb UnGdm07.gif stylish themes for forums/the game UnGdm07.gif
꧁꧂L O V E & C O R N꧁꧂   ᘛ⁐̤ᕐᐷ
danke bluecloud thank u raphe   Gq8tv9Z.gif [this section of my sig is dedicated to everything i've loved that's ever died]
? Hc0cu9u.gif         6yG4Efc.gif

Offline

#2 2017-07-30 09:43:31

Kaleb
Formerly Kaleb123
From: California of America
Joined: 2015-02-19
Posts: 1,263

Re: Team color + effects revamp (colorblind accessibility)

I told you it didn't look good on discord, but now that I know that it's for colorblindness! then I guess it is okay...

Offline

#3 2017-07-30 14:06:48

Tomahawk
Forum Mod
From: UK
Joined: 2015-02-18
Posts: 2,847

Re: Team color + effects revamp (colorblind accessibility)

Maybe make each graphic relevant to its effect, instead of arrows? Then the colourblind issue wouldn't apply.

I'll fiddle around in Paint a bit to avoid being an armchair critic.


One bot to rule them all, one bot to find them. One bot to bring them all... and with this cliché blind them.

Offline

#4 2017-07-30 15:17:21

John
Member
Joined: 2019-01-11
Posts: 2,008

Re: Team color + effects revamp (colorblind accessibility)

I use this all the time, thanks again Zoey for creating it!!


PW?scale=2

Offline

#5 2018-04-17 15:21:27

John
Member
Joined: 2019-01-11
Posts: 2,008

Re: Team color + effects revamp (colorblind accessibility)

hi this should exist @everybody edit staff can you do this cause like cmon the colors are hard yes thanks


PW?scale=2

Offline

#6 2018-04-18 00:42:09

Guest.
Guest

Re: Team color + effects revamp (colorblind accessibility)

i think a setting for "colorblind mode" would be way better

makes all problem graphics different

Wooted by:

#7 2018-04-18 00:49:20

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: Team color + effects revamp (colorblind accessibility)

Jet wrote:

i think a setting for "colorblind mode" would be way better

makes all problem graphics different

wouldn't that work just the same as /bgcolor though?


i8SwC8p.png
signature by HG, profile picture by bluecloud, thank!!
previous signature by drstereos

Offline

Wooted by: (2)

#8 2018-04-18 02:50:42

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Re: Team color + effects revamp (colorblind accessibility)

TaskManager wrote:

wouldn't that work just the same as /bgcolor though?

4c0gcNt.png

Offline

#9 2018-06-29 21:23:24

John
Member
Joined: 2019-01-11
Posts: 2,008

Re: Team color + effects revamp (colorblind accessibility)

This would be nice


PW?scale=2

Offline

#10 2018-06-29 21:37:34

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: Team color + effects revamp (colorblind accessibility)

Zoey2070 wrote:

http://i.imgur.com/7NfR9Hf.png

- change the green on teams to something darker -- green and cyan are kind of hard to see at a glance for anyone tbh
- change disable effects to "no entry" instead of an X
- differentiate between levitation/gravity/protection/double jump: if you're colorblind, the difference between these is very little; makes it kinda hard to play a game with them if you're not sure what you're looking at!


inspired by colorblind people who can't see the difference between effects
thanks to imgood9 for suggesting the no-enter part ?

a swf of this (plus backgrounds being just changed to one single color) can be found here
http://www.mediafire.com/file/yw2bgih6v … d221v2.swf

i don tget how th eno entry is goign to help byut okley some ofem have still the effect behind them  and tbh the jump and leviation for example still haeve same look only different color


peace.png

thanks hg for making this much better and ty for my avatar aswell

Offline

#11 2018-06-30 19:51:39

Nikodemzak
Member
From: United Kingdom
Joined: 2016-12-11
Posts: 111

Re: Team color + effects revamp (colorblind accessibility)

How about making it so that you can make teams using hexadecimal code or smth


Sup

Offline

#12 2018-06-30 20:02:34

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: Team color + effects revamp (colorblind accessibility)

Nikodemzak wrote:

How about making it so that you can make teams using hexadecimal code or smth

are you serious


i8SwC8p.png
signature by HG, profile picture by bluecloud, thank!!
previous signature by drstereos

Offline

#13 2018-06-30 20:33:01, last edited by peace (2018-06-30 20:34:00)

peace
Member
From: admin land
Joined: 2015-08-10
Posts: 9,226

Re: Team color + effects revamp (colorblind accessibility)

TaskManager wrote:
Nikodemzak wrote:

How about making it so that you can make teams using hexadecimal code or smth

are you serious

yes he is hes making it easier for color blind people to use 2 diffrent reds shown in my text i use 2 diffrent reds see the diffrence? ask it to a color blind guy

EDIT: guess which #hex i used wihtout cheating


peace.png

thanks hg for making this much better and ty for my avatar aswell

Offline

peace1530387181712107

Board footer

Powered by FluxBB

[ Started around 1732213291.3736 - Generated in 0.062 seconds, 13 queries executed - Memory usage: 1.64 MiB (Peak: 1.82 MiB) ]