Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
it is known only so many blocks can be blacked in a world before saving is no longer possible. but what exactly is the value breakdown.
new ids are worth more than already used ids in switches. that is 8 new id global switches are are worth 223 global switches of the same id ( plus 1 switch of the same id and 1 gate of the same id if that matters, so 225 of the same id?)
global and local switches seem to be worth the same amount.
portals( all of the same direction) seem to be worth twice as much as switches according to my tests.
color = #1E1E1E
Offline
how many until the world cant be saved?
Offline
how many until the world cant be saved?
i don't know, i did not test that.
i only tested what I did because my world happens to be very close to the brink of no saving.
exactly 8 new id global switches away from saving.
color = #1E1E1E
Offline
omg finally someone understands my pain!!!
anyway, i have a world rn that even ONE additional basic blocks prevents the world from saving. Still testing all portals/switches/signs amounts and combinations to find a solution.
:(:(
F
Offline
the limit its 500KB not sure hoamany bites each block is (normal and action)
thanks hg for making this much better and ty for my avatar aswell
Offline
Please keep in mind that world limit size is 500 kib
World doesn't end at worlddata, it also has some meta information like name, owner, size etc
Offline
Offline
[ Started around 1738441866.8691 - Generated in 0.059 seconds, 12 queries executed - Memory usage: 1.43 MiB (Peak: 1.55 MiB) ]