Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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No, you are not dreaming. No, this is not a joke. You are looking at a modest and classic HTML5 remake of Everybody Edits: Nobody Edits.
Since July 2017, nielsd and I have been working on a vanilla Javascript^ HTML5 remake of Everybody Edits.
The goal of our project was to create a version of Everybody Edits with new technologies and more importantly: less bloat. No woots. No effects. No builder clubs. Just good old mid-2012 blocks, gravity and portals, with added spice, of course.
Finally, it is here. It works and it is great. A few key points...
Make it modern
Nobody Edits runs the latest and greatest. With HTML5 and WebGL Nobody Edits is ready for the future.
With this comes great performance and spectacular visuals. 60fps. Completely, hand-drawn remade graphics. Connected textures. Transparency effects. New physics. Amazing particles.
Make it widescreen
Nobody Edits supports all kinds of screens. Big screens, small screens, and even 4K!
Paired with a controller you could play from the comfort of your couch on the big screen!
Make it portable
Thanks to modern web technologies Nobody Edits even runs on modern smartphones and tablets.
In for some hook jumps on the way home? Use the touch controls or connect your controller and play wherever you want!*
Make it yours
With the Nobody Edits smiley builder you can personalise how you appear in the game.
A bunny wearing a party hat with sunglasses? A ninja with a top hat? You name it. You build it!
Make it ours
Nobody Edits puts a big emphasis on the community. Send in your own designs and help build along a great game for everyone.
Make it new
There are so many big and small improvements in Nobody Edits we cannot possibly name them all.
Get to know the game yourself and check it out now!
^ Nobody Edits is made entirely from scratch. No HAXE. No TS. No frameworks.
* Game performance varies by device. Internet is required to play. When playing on a mobile network, additional charges may apply.
Also, if you own nobodyedits.com, give us a sign. We'll buy it from you.
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Oh Heck
This is really good tbh
I kind of get a headache when moving pretty fast, but the smiley builder is pretty adorable. I like the UI and everything.
One thing I did find is that if you go out of the world and go past the border, it kind of acts as a "no gravity" zone, and it's kinda weird you can even go past the border in the first place.
also the death animation kinda freaked me out tbh, wasn't expecting that. what's the difference between the blue and orange portal? why is there a coin multiple door?
either way, pretty good job!
proc's discorb stylish themes for forums/the game
꧁꧂L O V E & C O R N꧁꧂ ᘛ⁐̤ᕐᐷ
danke bluecloud thank u raphe [this section of my sig is dedicated to everything i've loved that's ever died]
?
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This is very nice, add more hats ;)
actually making a world for the game :)
友達をまだ忘れていません。
Our memories will always belong to Everybody Edits
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Oh Heck
This is really good tbh
Thank you!
One thing I did find is that if you go out of the world and go past the border, it kind of acts as a "no gravity" zone, and it's kinda weird you can even go past the border in the first place.
We included this as a feature. The no gravity world border seems like an excellent place to dump trolls. You could also use it creatively in your maps.
what's the difference between the blue and orange portal? why is there a coin multiple door?
Blue and orange portals serve no different function. They are a reference to the Portal video game.
Coin multiple doors are actually modulo gates. They only open when your coin count is a multiple of the set number (except 0). An example use of this can be found in Puttakina Race Wars, where Puttakina has used this block to force the player to take a "pit stop" on the 5th lap.
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wow this is some legit good **** im legit impressed
meanwhile i started playing and so far found one tiny weird issue with the physics and hookjumps:
this is not possible:
this is possible:
basically if youre trying to do a hookjump and press space too late, it is possible you will jump off the lower ground and still jump high enough to reach the top, while simply standing on the lower ground and jumping does not provide that jump height
EDIT1: WOW the death animation is good
EDIT2: oh man this is GOOD
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wow this is some legit good **** im legit impressed
Thank you for trying it out
meanwhile i started playing and so far found one tiny weird issue with the physics and hookjumps:
(...)
basically if youre trying to do a hookjump and press space too late, it is possible you will jump off the lower ground and still jump high enough to reach the top, while simply standing on the lower ground and jumping does not provide that jump height
Hmm, that isn't good, I will add it to our bug list.
EDIT: There seem to be some internet issues with the server.
EDIT2: Internet was dead, but is now slowly returning...
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since it is possible to fly outside of the world, is there some way to easily find that world if you fly too far away?
found another issue: if youre flying in zero gravity in the void without godmode and then you turn the godmode ON while having some movement velocity then for some reason any upwards-directed velocity gets nullified
this only applies to upwards direction velocity
(try moving in various directions in the void and enabling godmode on the go, you'll see what i mean)
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I don't know if it's just me but...
I can't join any world. It keeps loading for an eternity.
How long will it take me to get banned again?
Place your bets right here.
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since it is possible to fly outside of the world, is there some way to easily find that world if you fly too far away?
found another issue: if youre flying in zero gravity in the void without godmode and then you turn the godmode ON while having some movement velocity then for some reason any upwards-directed velocity gets nullified
this only applies to upwards direction velocity
(try moving in various directions in the void and enabling godmode on the go, you'll see what i mean)
You can't go back easily, no. This is indeed something that we would need if we keep this behaviour of allowing to leave the map.
The issue is caused by rounding & flooring numbers, maybe it's a better idea to just remove the ability to leave the map.
We will see.
I don't know if it's just me but...
I can't join any world. It keeps loading for an eternity.
The internet went out, we're sorry about this.
EDIT: internet seems to be slowly returning to normal.
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I seem to be having issues with outgoing traffic. Unfortunately it seems like the problem is beyond my control. I hope everything will be back to normal tomorrow.
EDIT: I have reset my infrastructure. Connection seems to have picked up its pace again. I am sorry for the inconvenience.
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Very impressive, great job!
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It's a fun alternative but I found some glitches (including those above), like being able to pass through spikes after turning off god mode, and being able to pass through a coin gate and a coin door placed next to each other. Also, when you are in god mode, you can activate keys; although I don't know if it's intentional or not.
Here's an unfinished room I created. It's fairly easy for experienced EE players: https://anthe.studio/nobodyedits/game/f … 631d180619
Edit: As mentioned by Glaauber, the portals are buggy. Also, players can jump over four blocks by holding space.
Edit: Zoey are you Spirnof
Hey there. Wanna know a secret? Send me "Souffezhi" through PM to find out!
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Another world with help of soapfish, the game very good for build worlds, 100% smooth for put blocks, but have some bugs in portals, look they, anyway 10/10 for the job.
https://anthe.studio/nobodyedits/game/a … d649bbc6ba
EDIT2: is possible zoom the game, DON'T REMOVE IT, is very good, for look all world :)
EDIT3: Some decorations have color in-map, i think this is really bad :\
友達をまだ忘れていません。
Our memories will always belong to Everybody Edits
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Happily surprised by the feels and looks of this game.
Plays with a steady 60 FPS and has some unique features that would be awesome to see in the REEboot as well.
Only thing I could really found was this:
Ingame: marten22 My steam: MartenM
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Plays with a steady 60 FPS and has some unique features that would be awesome to see in the REEboot as well.
You saw it here first .
Only thing I could really found was this:
https://i.imgur.com/JA3nb3q.gif
We came across this during testing but didn't think it was a bug. Fixing 'problems' like these causes other problems. Furthermore, we don't aim for feature nor physics parity with present-day Everybody Edits.
Is there magic?
There is no magic yet. We have a few ideas however.
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Very impressive work!
Please fix holding jump, it feels very weak
When you hold space there is 0.750ms delay between the first jump and the next one.
After that there is 0.150ms delay between each jump.
Maybe this will help a bit
EDIT:
Ah, it has the same flaw as my version of ee in javascript. It doesn't process physics when tab is out of focus.
https://gosha.eejesse.net/files/2018-04-14_16-32-39.mp4
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Thanks for trying out the game Gosha
We didn't really like the delays between the jumps. That is the reason we did not put them in.
Thanks for the suggestion anyway!
EDIT:
EDIT:
Ah, it has the same flaw as my version of ee in javascript. It doesn't process physics when tab is out of focus.
https://gosha.eejesse.net/files/2018-04-14_16-32-39.mp4
The reason is that a web browser usually stops processing javascript timer (like requestAnimationFrame) on tabs that are not active.
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This is actually pretty great, and it has a fair amount of potential imo
(if I have time i'll test everything and give my opinions of the pros/cons/etc of what you currently have, which should be useful for you guys)
One thing from first glance is that I'm not a fan of is the chat sidebar - I think that the smileys+chat bubble takes up too much space imo
Also, I have to ask, what is your opinion on vision blockers?
:.|:;
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HAHAAHAHA OK NICE
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do you hash passwords?
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Also, I have to ask, what is your opinion on vision blockers?
Could you explain a little bit what you mean?
do you hash passwords?
Yes, of course.
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Could you explain a little bit what you mean?
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its okay but the physics and chat are kinda gross
edit: im not a fan of all of the slightly edited graphics but ok. also physics are sorta the same as ee's but 2x faster, and people were already complaining about ee's physics being fast lol
edit: im not a fan of all of the slightly edited graphics but ok. also physics are sorta the same as ee's but 2x faster, and people were already complaining about ee's physics being fast lol
When you're used to slower physics it's indeed harder to adapt to faster physics. I think it's a matter of taste.
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