Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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things that need confirmation
1) exiting a level before saving (if the world hasnt changed in any way)
2) joining a new campaign when you already have progress in one
will add to list if people suggest more
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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things that need confirmation
1) exiting a level before saving (if the world hasnt changed in any way)
2) joining a new campaign when you already have progress in onewill add to list if people suggest more
1) yes
2) yes
1) OFC ADD NOBODY WANTS TO LOSE PROGRESS IN THEIR WORLD
2) *plays exrtreme campaing* *1 week later* omg finlay the last mini ill com eback later here to do it *goes ot lobby and joins friend who is in a campaing* *loses progress* *cries a lot* *breaks stuff in house*
thanks hg for making this much better and ty for my avatar aswell
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First one needs a checkbox in profile settings that defaults to On.
One bot to rule them all, one bot to find them. One bot to bring them all... and with this cliché blind them.
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Xfrogman43 wrote:) joining a new campaign when you already have progress in one
Or allow more than one worlds progress to be saves
It would require more space in the server, but this actually makes more sense.
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mrjawapa wrote:Xfrogman43 wrote:) joining a new campaign when you already have progress in one
Or allow more than one worlds progress to be saves
It would require more space in the server, but this actually makes more sense.
I guess most of the space is probably taken up by switches, I'm assuming the values of each of the 1000 switches has to be stored, which (as they probably havent packed the bits) is a kilobyte or so plus some overhead. This probably means around 100 worlds could be stored without taking up too much space, assuming you havent mass liked / favourited worlds. If this is still a problem, I guess they could probably compact this by either packing the bits (meaning it would take 1/8 of the space), or storing only activated switches (as usually very few are used)
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