Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
Pages: 1
So, a while ago I made a plastic pack expansion, not very big, it's just backgrounds and black, gray and white plastic blocks.
Here is a link to the plastic pack expansion: cdn.discordapp . com/attachments/389843210383392779/393033235141099530/plasticpack.png
(remove the spaces near the ".")
Also here's a basic pack remaster(?)
cdn.discordapp . com/attachments/389843210383392779/392997112448679936/basicpack2.png
And pipes
cdn.discordapp . com/attachments/389843210383392779/392997154609954818/pipepack2.png
And last one, shiny metal
cdn.discordapp . com/attachments/331063503995666442/392744856855904268/unknown.png
Any constructive criticism would be appreciated.
I'll whine you to death.
Offline
This is what it looks like:
Offline
Backgrounds can't be transparent. Try making them square (keep the blocks round).
Offline
You can't just lower brightness of blocks and call it background. You have to actually remove light from the block, so it is not affected by "sun" like in the foreground
Offline
because I am a noob and this is my first try at designing blocks for EE, I removed the backgrounds. Here is link to new expansion (smaller, black gray white plastic blocks, sorry)
cdn.discordapp . com/attachments/355011445093695490/396714249671671809/Untitled.png
I'll whine you to death.
Offline
Offline
to properly make backgrounds, lower both brightness and contrast so they balance eachother
Pages: 1
[ Started around 1732229562.1225 - Generated in 0.254 seconds, 12 queries executed - Memory usage: 1.47 MiB (Peak: 1.59 MiB) ]