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#1 2017-11-29 10:48:16

Latif
Member
From: The Netherlands
Joined: 2015-03-13
Posts: 1,206

I want Unity

So Unity is done but EE can't pay for it because it's more expensive than flash. That's pretty weird because why did the staff make Unity if they can't pay for it? Or was Nou going to pay everything?

What are actually the future plans? Is EE going to die completely or what? And what is the staff going to do with Unity? Releasing the Unity client in 2020 is a really bad idea.

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#2 2017-11-29 10:54:29

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: I want Unity

Got a tiny bit of insider info saying that the leaked info about UnitEE was slightly exaggerated. I think it sort of works, but a load is still incomplete, so it's not ready to be published yet. And if it's true that the acquisition is still looking fairly likely, they probably shouldn't do anything that could screw that up...

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#3 2017-11-29 12:54:49

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,645

Re: I want Unity

Latif wrote:

EE can't pay for [Unity] because it's more expensive than flash.

I don't believe that's the reason, Unity shouldn't represent any additional costs.


Everybody edits, but some edit more than others

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#4 2017-11-29 14:34:28, last edited by MartenM (2017-11-29 14:36:35)

MartenM
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From: The Netherlands
Joined: 2016-03-31
Posts: 970
Website

Re: I want Unity

Zumza wrote:

I don't believe that's the reason, Unity shouldn't represent any additional costs.

That's what has been bothering me as well.
If unity uses PIO (which it probably will) it should not give any extra cost. Only if they wanted some sort of steam release you would have a 1 time 100 euro fee to pay but that should not be a real barrier.

The only way I can see a possible future for this game is a unity steam release. Who plays flash games on the internet these days? Almost nobody. Yet some games managed to survive just by porting to the steam platform.


lm3hgg8.jpg

Ingame: marten22        My steam: MartenM

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#5 2017-11-29 14:45:32

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,574

Re: I want Unity

Costs might come from unity itself. It's free, but if you make more than like $10k off a unity game you have to buy the full version and pay them some other money idk. Could also be that they're trying to buy the full version of unity before releasing it.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#6 2017-11-29 16:55:36

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,463

Re: I want Unity

Different55 wrote:

Costs might come from unity itself. It's free, but if you make more than like $10k off a unity game you have to buy the full version and pay them some other money idk. Could also be that they're trying to buy the full version of unity before releasing it.

$100k annually actually
And the price that you have to pay then is $35 a month for Unity plus (raises income limit to $200k annually) or $125 a month for Unity Pro (no income limit)


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#7 2017-11-29 17:23:53

Latif
Member
From: The Netherlands
Joined: 2015-03-13
Posts: 1,206

Re: I want Unity

Zumza wrote:
Latif wrote:

EE can't pay for [Unity] because it's more expensive than flash.

I don't believe that's the reason, Unity shouldn't represent any additional costs.

Mega Lamb wrote:

As far as I am aware, Unity was finished a long time ago, ready for launch, but Unity costs a lot more to run and serve than Flash does, so unless there is any investor funding, Unity is an unreasonable option as a business decision in the current state of the game.

What does Mega Lamb mean then?

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#8 2017-11-30 23:49:20

den3107
Member
From: Netherlands
Joined: 2015-04-24
Posts: 1,025

Re: I want Unity

I'm honestly only active in the bots and programming section, so a ton of things pass me by, but regarding Unity costs:

They might want a unity license to get rid of the splash screen (seems like a dull reason not to release it imo), I'm pretty sure the revenue limit is not a problem, and if it would they could easily purchase a license.

Another reason might be that, instead of making a dedicated server themselves, is using the Unity services, which can get terribly expensive (although I have no insight on the revenue EE makes).
This does sound strange though, since I'm pretty sure they still use PlayerIO (or have made some sort of workaround to still be able to test on live servers...), which means no changes in server costs would arise.

During my internship I've so far found no other costs that could come up from using Unity over the current Flash implementation.

The fee to upload a game on Steam is a one-time $100 (per game), but this is not a requirement since they can stick to web-only if they wish.

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#9 2017-12-01 01:21:17, last edited by Moukdaboss (2017-12-01 01:31:54)

Moukdaboss
Banned
Joined: 2015-02-27
Posts: 484

Re: I want Unity

kickstarter!
just enough to start it off and if it doesnt gain players or get any $ shut it down


idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot idot

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#10 2017-12-01 02:34:36

HeyNK
Member
Joined: 2017-04-07
Posts: 1,318

Re: I want Unity

haha who is going to spend money on an ee kickstarter haha

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#11 2017-12-01 03:09:17

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: I want Unity

HeyNK wrote:

haha who is going to spend money on an ee kickstarter haha

people who want the game to stay alive


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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PTU

#12 2017-12-01 03:14:50

HeyNK
Member
Joined: 2017-04-07
Posts: 1,318

Re: I want Unity

people who would pay money to keep ee around? name them, dude! and name yourselves. Name your price! I don't believe you!

this game is a fun passtime but as far as you know I don't play it, but is it worth actually spending money on? WOuld you spend money on EE?

How //forums.everybodyedits.com/img/smilies/cool much //forums.everybodyedits.com/img/smilies/cool would you dare to pay? Think you can //forums.everybodyedits.com/img/smilies/cool shell out //forums.everybodyedits.com/img/smilies/cool a big enough stack to keep my shades on? //forums.everybodyedits.com/img/smilies/cool -> //forums.everybodyedits.com/img/smilies/sad -> ($) //forums.everybodyedits.com/img/smilies/cool

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#13 2017-12-01 03:16:08

Pehpe
Member
Joined: 2017-12-01
Posts: 45

Re: I want Unity

LukeM wrote:

Got a tiny bit of insider info saying that the leaked info about UnitEE was slightly exaggerated. I think it sort of works, but a load is still incomplete, so it's not ready to be published yet. And if it's true that the acquisition is still looking fairly likely, they probably shouldn't do anything that could screw that up...

Haha, remember the time when I posted proof but no one trusted me? (2nd Account of !nb4)


many things happen over a dramatic course of action

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#14 2017-12-01 04:51:53

John
Member
Joined: 2019-01-11
Posts: 1,982

Re: I want Unity

LukeM wrote:

Got a tiny bit of insider info saying that the leaked info about UnitEE was slightly exaggerated. I think it sort of works, but a load is still incomplete

At the time, the gameplay was 100% functional. The lobby needed work.

Oh, there wasn't an explosion when you died nor were particles present. Other than that, it worked well from a gameplay standpoint.


PW?scale=2

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#15 2017-12-01 08:51:21

LukeM
Member
From: England
Joined: 2016-06-03
Posts: 3,009
Website

Re: I want Unity

Working well is different from being finished though, the main things are probably done, but there are probably loads of smaller things that need to be added / fixed before it is released

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