Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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examples of usage?
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decoration.
sometimes i have a place with a bunch of coin doors (level hub or something) but the first one doesnt need any coins. i like having the coin door there because it looks better than not having it, but since you have 0 coins there...
suddenly random sig change
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Or maybe just add decoration box "always enabled/always disabled" blocks for action, just have an extra block for them.
Why do that when the original block already supports it
It doesn’t... did you read the thread? It isn’t talking about switches.
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Or maybe just add decoration box "always enabled/always disabled" blocks for action, just have an extra block for them.
I think it's best we keep things simple. It would be less confusing for both the creator and the player.
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iirc bots can place coin doors with the coin count of zero. use eeditor.
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iirc bots can place coin doors with the coin count of zero. use eeditor.
How do you manually change the id of something in EEditor? I looked into this a while ago but couldn't find a straight answer It would be super helpful to know <3
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I haven't used it in ages, but I think if you right-click on a block you can change its properties.
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