Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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I always looked at the EE Effects and wondered if there was going to be more. So I present to you some of my ideas for effects.
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Shield Effect - This effect acts just like the protection effect, but you cannot heal others with it. Basically a non-medic kind of protection.
Sticky Effect - This effect allows you to climb walls and such like a spider. Like the gravity flip effect without gravity.
Slow Walking Effect - This effect is the opposite of the speed effect.
Weak Legs Effect - This effect is the opposite of the jump effect.
Non-Aquatic Effect - Gives you oxygen when your underwater, making you die if you cannot get up in time. Basically a curse-effect that activates when your underwater and de-activates when your on land.
These are just the ideas I have currently, but more might come soon.
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Sticky effect is good. Protection, curse and zombie should probably just have a "contagious" checkbox to toggle spreading.
10 years and still awkward. Keep it up, baby!
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Noo make it slow speed effect and low jump effect
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Curse can be placed in front of a water block to imitate an oxygen effect. Not worth dev time.
Curse can be placed in front of a water block to imitate an oxygen effect. Not worth dev time.
There should be some timed death effect that can't be transferred though, as currently that can't be emulated with what we already have
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Abelysk wrote:Curse can be placed in front of a water block to imitate an oxygen effect. Not worth dev time.
There should be some timed death effect that can't be transferred though, as currently that can't be emulated with what we already have
Just to let you know, it would save time then spending time placing curse effects in every water body than have a effect that activates itself when your underwater.
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destroyer123 wrote:Abelysk wrote:Curse can be placed in front of a water block to imitate an oxygen effect. Not worth dev time.
There should be some timed death effect that can't be transferred though, as currently that can't be emulated with what we already have
Just to let you know, it would save time then spending time placing curse effects in every water body than have a effect that activates itself when your underwater.
I don't think it should be an effect, just a different type of water.
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the slow akling and legs effect could be inplented into the jump and speed effect to save blocks
thanks hg for making this much better and ty for my avatar aswell
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