Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Please stop talking
So much meta here
Is that a bad thing? Surely the best time to discuss that is when nobody can have any current-game bias, since we haven't been given roles
Currently playing through: Mega Man 1-6
Listen to my in-game music! (it's pretty much all I'm good at)
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Curse of Ambiguity - How exactly would this work? Quite a few of the curses seem to not really work if you dont know that you have the curse. For example, disablement-ambiguity: how would they know they cant walk? what happens when they try to walk?
suddenly random sig change
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In the case of a Wild Card, if the player chooses a role that requires other specific roles that are likely to not be in that game, what happens? (ie Tragic Lover)
I will probably have a system of "okay that's your first option but you need to also choose some back up options in case the role your chose cannot exist in the game".
jkdrip wrote:Probably my last question: How do you kill the King Ghost?
Vote for game end before everyone dies.
Pretty much this. The King Ghost is already dead and therefore cannot die. To defeat the King Ghost though you just have to end the game. So if you think there is a King Ghost in the game, hurry up with trying to eliminate the other scum so you can end the game.
MrJaWapa wrote:Please stop talking
So much meta hereIs that a bad thing? Surely the best time to discuss that is when nobody can have any current-game bias, since we haven't been given roles
There is no meta going on here at all. I'm answering every question about every role. No one knows (aside from me) what roles will be in the game. Therefore their questions on them are based on what the role card says in my document. I'm answering every question fairly as though it would matter to the game. But some of what you ask may be pointless because you may never see it. All my roles have had planning gone into them and as a result I know how to respond to each of them equally.
Curse of Ambiguity - How exactly would this work? Quite a few of the curses seem to not really work if you dont know that you have the curse. For example, disablement-ambiguity: how would they know they cant walk? what happens when they try to walk?
This would become more clear if you had the curse. When it comes to transport, at the start of the game I will give "transport" cards that state all the transport you can use including "walking". If you do not have the walking transport card then you cannot use walk. Any alignment / role / transport / curse / modifier cards you lose or gain during the game you will be explicitly told about. So basically if you had the curse disablement-ambiguity you will not be told about disablement but you could probably figure it out from your lack of walking transport card.
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Is this game full? I want to play.
Edit: Seems full but add me in as a backup though. I know some noob is going to AFK out and I'm going to take his role and drive this game to victory.
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I want to be backup
Keep in mind there is a queue though. You will be added after HeyNK if any spaces become available.
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Onjit's first post in the screenshot is fine in my opinion. It's information I wouldn't mind everyone knowing but I wouldn't have wanted him to reveal it like that because it would basically confirm his role.
His screenshot he posted in the game was definitely illegal. Becuase it technically violates rule 5 which will be updated to specify that it means all screenshots. Onjit died anyway so it doesn't really matter and I'm not going to black list him for it. It was a simple mistake from my perspective.
Thanks for bringing this all to my attention though. But in the future please PM the game host of anything like this as posting it publically does further damage. (In this case, it is fine because he's dead).
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