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#726 2017-08-19 02:36:49, last edited by Onjit (2017-08-19 02:38:00)

Onjit
Member
Joined: 2015-02-15
Posts: 9,709
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Re: Mafia 13 game [TOWN WINS!]

The effectiveness of the night actions, just so you can get an idea of just how broken this setup is

The following numbers are assumed for N1, and don't take blocks/protections into account (which would reduce the odds even more).
They're still indicative of how it works

Framer
Only useful if the person you target was also targeted by the cop on the same night.
(1/12)*(1/12)=0.7% effective

Janitor
Only works if the person you clean is also searched by the cop on the same night.
(1/12)*(1/12)=0.7% effective
It's also limited to three uses for some reason

Role Cop
Only gives information on if they have a role, which is only really effective on the next night.
100% effective though, albeit not super useful

Tracker
A strong role gives clear information on not only if they have a role, but who they visited
100% effective

Classic Cop
Effectively confirms whoever you search. Only challenged by the framer, but only if they target the same player as you that night.
100-0.7=99.3% effective

Vigilante
Lets you shoot whoever you want. Has two chances too!
4/12=33% chance of scum (more if you don't choose randomly)

Roleblocker
Lets you block anyone you want with no consequences. Even blocking town can give some information.
100% effective

Doctor
Lets you protect anyone you want. Only works if you target the same person that is targeted by the mafia (or necro)
(1/9)+(1/12)=19% effective

Townie

Townie

Townie

Townie

Necromancer
Basically a nerfed serial killer. You may as well have just said they can't kill N1 and saved yourself the effort of making up a role.


:.|:;

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#727 2017-08-19 03:09:04

Onjit
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Joined: 2015-02-15
Posts: 9,709
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Re: Mafia 13 game [TOWN WINS!]

AlphaJon wrote:

Oh by the way, why was anatoly modkilled?
Meanwhile Luka wasn't which skewed the balance even more

anatoly was talking to people outside of the game
he also tried to delete one of his posts

as for why luka wasn't modkilled,
judging from maxi's setup, i feel like his idea of "balance" is to make it fair for the town, not as much for everyone else


:.|:;

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#728 2017-08-19 03:23:48

mrjawapa
Corn Man 🌽
From: Ohio, USA
Joined: 2015-02-15
Posts: 5,840
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Re: Mafia 13 game [TOWN WINS!]

The luka devlin thing should have never happened. They should have all be replaced.

Anatoly should be barred from playing any more mafia games. After being mod killed he had to be told a couple times to not talk about the game.

Gosha should have been replaced. It's weird to not allow someone to vote or discuss, but allow them to use their night action. It was a free pass for them.


gg everyone


Discord: jawp#5123

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#729 2017-08-19 03:25:51

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: Mafia 13 game [TOWN WINS!]

Onjit wrote:

Janitor
Only works if the person you clean is also searched by the cop on the same night.
(1/12)*(1/12)=0.7% effective
It's also limited to three uses for some reason

Way I understand the janitor role is that when the night ends, the town doesn't get to know what role they were. 100% effective, useful only if you already somehow know what they are and want to keep that info from the town.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#730 2017-08-19 04:13:12

Onjit
Member
Joined: 2015-02-15
Posts: 9,709
Website

Re: Mafia 13 game [TOWN WINS!]

Different55 wrote:
Onjit wrote:

Janitor
Only works if the person you clean is also searched by the cop on the same night.
(1/12)*(1/12)=0.7% effective
It's also limited to three uses for some reason

Way I understand the janitor role is that when the night ends, the town doesn't get to know what role they were. 100% effective, useful only if you already somehow know what they are and want to keep that info from the town.

That's fair

My point still stands


:.|:;

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#731 2017-08-19 04:14:29

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Mafia 13 game [TOWN WINS!]

Anat talked to me outside of the game. The first time he did this was when maf chat was open anyways, so I cut him some slack. 2nd time maf chat was not open and I reported. DM me on Discord under the username Harmonious if you want screenies of our conversation. There wasn't really anything game-breaking that was said.

Proc, you're a veteran maf player. Shouldn't you know better than to ask for role cards?

As for non-cheaty stuff:
Gosha, how did you know I was maf? And what made you so certain Proc was nuetral?

Maf got RNG raped, Proc just didn't get lucky enough.


Currently playing through: Mega Man 1-6

Listen to my in-game music! (it's pretty much all I'm good at)

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#732 2017-08-19 04:16:46

Evilbunny
Member
From: The bottom of my heart
Joined: 2015-02-25
Posts: 1,276

Re: Mafia 13 game [TOWN WINS!]

I thought that the town had an ok chance of winning when I only knew about the doctor, tracker, and roleblocker. The Vig and Cop are really strong roles and probably made this unbalanced.

ggs and gj town


Evilbunny (in cursive)

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#733 2017-08-19 04:46:15

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Mafia 13 game [TOWN WINS!]

Onjit wrote:

Necromancer
Basically a nerfed serial killer. You may as well have just said they can't kill N1 and saved yourself the effort of making up a role.

the necro couldve potentially had some interesting uses with the "use someone's power" thing if they wanted to get info
particularly if it happened D1 which it didnt


suddenly random sig change

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#734 2017-08-19 05:08:34

Onjit
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Joined: 2015-02-15
Posts: 9,709
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Re: Mafia 13 game [TOWN WINS!]

It makes almost no sense for them to not use their opportunity to kill.


:.|:;

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#735 2017-08-19 05:21:02

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Mafia 13 game [TOWN WINS!]

Onjit wrote:

It makes almost no sense for them to not use their opportunity to kill.

My guess is Proc was genuinely inactive n1


Currently playing through: Mega Man 1-6

Listen to my in-game music! (it's pretty much all I'm good at)

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#736 2017-08-19 05:35:08

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Mafia 13 game [TOWN WINS!]

jkdrip wrote:
Onjit wrote:

It makes almost no sense for them to not use their opportunity to kill.

My guess is Proc was genuinely inactive n1

there was no one dead n1


suddenly random sig change

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#737 2017-08-19 05:37:28

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Mafia 13 game [TOWN WINS!]

Slabdrill wrote:
jkdrip wrote:
Onjit wrote:

It makes almost no sense for them to not use their opportunity to kill.

My guess is Proc was genuinely inactive n1

there was no one dead n1

Exactly. Mad was blocked, and Proc didn't kill bc he wasn't online


Currently playing through: Mega Man 1-6

Listen to my in-game music! (it's pretty much all I'm good at)

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#738 2017-08-19 05:38:00

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Mafia 13 game [TOWN WINS!]

jkdrip wrote:
Slabdrill wrote:
jkdrip wrote:
Onjit wrote:

It makes almost no sense for them to not use their opportunity to kill.

My guess is Proc was genuinely inactive n1

there was no one dead n1

Exactly. Mad was blocked, and Proc didn't kill bc he wasn't online

proc requires someone dead to kill


suddenly random sig change

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#739 2017-08-19 05:38:53

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Mafia 13 game [TOWN WINS!]

Maf*
And blocked as in Luka healed the target


Currently playing through: Mega Man 1-6

Listen to my in-game music! (it's pretty much all I'm good at)

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#740 2017-08-19 05:39:23

Harmonious
Formerly jkdrip
Joined: 2015-07-27
Posts: 644

Re: Mafia 13 game [TOWN WINS!]

Orite


Currently playing through: Mega Man 1-6

Listen to my in-game music! (it's pretty much all I'm good at)

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#741 2017-08-19 06:14:35

Luka504
Member
From: Serbia,probs never heard of it
Joined: 2015-02-19
Posts: 2,934

Re: Mafia 13 game [TOWN WINS!]

Holy **** i survived? I legit thought i was gonna die N1 or N2.
Anyway, this was a pretty fun, and very random game.
Who knew that random claim would end up as something this large.

@Maxi
Feel free to blacklist me. Despite how much fun i had in this game, Mafia is not something i wish not to return to.
However after that whole Devlin ordeal i am definitely not gonna trust Sapizza with anything when he can't keep secrets that basic.
(Inb4 people call me a hypocrite since i also couldn't keep my role a secret.)


How long will it take me to get banned again?
Place your bets right here.

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#742 2017-08-19 07:04:21

Processor
Member
Joined: 2015-02-15
Posts: 2,246

Re: Mafia 13 game [TOWN WINS!]

Too many town PRs who just used their RC to prove alignment. Scum fell so fast too.


I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.

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#743 2017-08-19 09:21:52

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,848
Website

Re: Mafia 13 game [TOWN WINS!]

http://imgur.com/a/tQxpr

That's all the chat that took place between me and Sapizza. Make of it what you will but keep in mind I was defending Luka before sapizza spoke to me. Also after his first message I was begging to write "no, you're not allowed to talk about Mafia outside the game" when he messaged me the 2nd time.


Also I read that dead chat... you meanies calling me bad //forums.everybodyedits.com/img/smilies/sad


Who's hosting the next game? If no one else plans to I would like to try my hand at moderating a game with a unique idea that I had.


GG everyone, it sucks the game was unbalanced and after that modkill sadly Mafia didn't have too much of a chance; especially after hummerz role claimed. Btw hummerz I am so glad I got it right that you were the cop (you were who I was referring to each time I said "I think I know who the cop is")


kMMA0S6.png dxGW6FY.png

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#744 2017-08-19 09:29:50

Processor
Member
Joined: 2015-02-15
Posts: 2,246

Re: Mafia 13 game [TOWN WINS!]

Onjit your math sucks


I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.

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#745 2017-08-19 12:09:55

Onjit
Member
Joined: 2015-02-15
Posts: 9,709
Website

Re: Mafia 13 game [TOWN WINS!]

Processor wrote:

Onjit your math sucks

well i did it while taking a **** so i don't expect much from it either


:.|:;

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#746 2017-08-19 12:44:36

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: Mafia 13 game [TOWN WINS!]

Onjit wrote:

Framer
Only useful if the person you target was also targeted by the cop on the same night.
(1/12)*(1/12)=0.7% effective

well it's not random since you can sometimes predict who will be checkec by the cop

Onjit wrote:

Janitor
Only works if the person you clean is also searched by the cop on the same night.

what. no. if janitor uses their clean ability, the town will not see the role and rolecard of mafia's victim on the next day. they will only be displayed to the janitor as a night feedback.

Onjit wrote:

Basically a nerfed serial killer. You may as well have just said they can't kill N1 and saved yourself the effort of making up a role.

Proc could perform a kill N1 if there was a lynch on D1. it has nothing to do with him being inactive/lazy as some posts mentioned. But because the graveyard was empty at the start of N1, he could not use anybody to perform a kill. please reread his rolecard thanks

MrJaWapa wrote:

The luka devlin thing should have never happened. They should have all be replaced.

MrJaWapa wrote:

Gosha should have been replaced.

i can not let myself replace 3 people when theres just sapizza in the backups who was kicked out anyway for participating in the luka-devlin drama!


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signature by HG, profile picture by bluecloud, thank!!
previous signature by drstereos

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#747 2017-08-19 15:23:21

hummerz5
Member
From: wait I'm not a secret mod huh
Joined: 2015-08-10
Posts: 5,853

Re: Mafia 13 game [TOWN WINS!]

Devlin wrote:

(you were who I was referring to each time I said "I think I know who the cop is")

I figured you were on to me from that "huh hummerz is playing differently, how odd" line at the beginning. I was going to wait a bit before claiming but I got paranoid. "what if they figured out from devlin!" etc

though I suppose EB called me out before that...

spot on tho

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#748 2017-08-19 16:05:42

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Mafia 13 game [TOWN WINS!]

devlin: i dont think anyone has a maf planned atm, so go for it i guess


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#749 2017-08-19 16:45:36

TaskManager
Formerly maxi123
From: i really should update this
Joined: 2015-03-01
Posts: 9,465

Re: Mafia 13 game [TOWN WINS!]

Slabdrill wrote:

devlin: i dont think anyone has a maf planned atm, so go for it i guess

MAKE IT A BASTARD SETUP


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#750 2017-08-19 17:22:50

mutantdevle
Moderation Team
From: Hell
Joined: 2015-03-31
Posts: 3,848
Website

Re: Mafia 13 game [TOWN WINS!]

maxi123 wrote:
Slabdrill wrote:

devlin: i dont think anyone has a maf planned atm, so go for it i guess

MAKE IT A BASTARD SETUP

I mean, it could turn out to be like that.

I've kinda been planning it since the start of the game. In my spare time I have been thinking of my own roles in the game and have written them all down. I have 65 roles in total, most of them I kinda made up but others are variants of standard Mafia games. It also introduces 4 new concepts to the game: transport, curses, additional win conditions and the game wont end automatically, town has to vote for it to end.

So basically, if these new concepts are **** ideas, the game could be a bastard one. Worth a try though I guess. I will make a thread about it at some point next week if no one else wants to host a game.


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