Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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General Rules
1. All forum rules apply, however multi-posting rules are more lenient. So long as your posts are relevant to the game it shouldn't be an issue.
2. Do not post in this thread unless you are alive in the game. All posts made by dead players and people not in the game will be deleted.
3. You may not edit or delete your posts. This function will be disabled in this game.
4. If you stay inactive too long or not contributing to discussion , you will be prodded for inactivity and replaced if you don't respond to the prod within 24 hours.
5. Do not quote, copy paste, or screenshot any message sent by the game moderator for any reason. Paraphrasing is allowed, such as saying what your role is or does, but don't copy paste an entire role pm word for word.
6. Do not gamethrow. Gamethrowing is defined as actively working against your role/faction's win condition, and is dealt with on a case by case basis.
7. As soon as a majority is reached, it counts as the day being over. The moderator may not be there to lock the thread immediately so do not post after majority is reached.
8. You may not talk about the game with living players through any means other than the game thread and Mafia night chat. No exceptions.
9. Remember that this is just a game. If I see any form of harassment that may warrant a replacement or modkill.
10. If any player breaks any of these rules please private message me on the forums and I will deal with it. Do not use the forums report feature to report someone breaking one of the game rules unless they are also breaking a forum rule.
11. The moderator's word is final. If I say not to do something it means don't do it. If you have an issue then it's best to save until the end of the game as to not interfere with the game.
:.|:;
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Players
hummerz5
processor
smittyw
different55
n1kf
jawapa
bimps
zumza
rhazzlefrazzle
Graveyard
gosha [Citizen] - lynched D1
maxi123 [Rolecop] - killed N1
kira [Citizen] - lynched D2
devlin [Nightkill Cop] - killed N2
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Roles have been sent, the game begins now.
Day 1 will end in about 24 hours after this post. [9:00am GMT+10]
Use the commands !lynch <player> or !nolynch to vote. A majority is needed [7].
:.|:;
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are you telling me there's an odd number of players but you aren't letting us lynch d1? this is very imbalanced I want to !report Onjit for this.
also!
I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.
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Also
!lynch bimps for not noticing this major flaw in the game
oh wait **** there is no vote today
I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.
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lighthearted jests abound and all that but can we at least not bother with the one-word responses or the like pretending this is discord
I mean yes this is a forum game and all that but ffs filtering through that crap on discord was bad enough, we don't need that forum-sized. if that makes sense
hey game theory people! Is there any good in preventing a lynch d1? Or does that just save us the trouble of whining about it
is there a possible role that requires no d1 lynch or has some dynamic in that nature
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lighthearted jests abound and all that but can we at least not bother with the one-word responses or the like pretending this is discord
I mean yes this is a forum game and all that but ffs filtering through that crap on discord was bad enough, we don't need that forum-sized. if that makes sense
hey game theory people! Is there any good in preventing a lynch d1? Or does that just save us the trouble of whining about it
is there a possible role that requires no d1 lynch or has some dynamic in that nature
read the thread there is no d1 lynch ffs
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this community is hopeless when it comes to d1 lynched, but that's caused by our stupidity and lack of effort, there is a lot of reasons why you'd want a d1 lynch. for example, not having d1 lynched when there's an odd number of players means that town will get 1 less lynch in total before it loses. it may be calculated in the balance, but then why not have an even number of players to start with? it's a lot easier to get an odd numbered town to lynch someone.
there's also the fact that the first night kill is bound to be meaningless (random) by mafia, as they has no real motivation to lynch anyone, becauee you're essentially blocking any gameplay during the day. the first person to die will also never feel satisfied with the game, as they know they couldn't have really done anything about it. there is nothing wrong with luck in a game, but players should feel like they are in control. think about how boring snakes and ladders would be if the computer rolled the die for you and told you who won within seconds
I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.
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N1KF wrote:Context-free voting? That's not a helpful thing for a town member to do...
i explained it earlier, read posts
Oh, I thought you were referring to Processor in that post. I take back what I said.
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Bimps wrote:N1KF wrote:Context-free voting? That's not a helpful thing for a town member to do...
i explained it earlier, read posts
Oh, I thought you were referring to Processor in that post. I take back what I said.
so you arent against me voting you?
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so you arent against me voting you?
Unless you somehow manage to get everybody riding on your bandwagon based on a tiny sample of evidence, it's not a huge concern for me. But that won't happen. Maybe. We still have 23 more hours of suspicious activity to observe.
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Bimps wrote:so you arent against me voting you?
Unless you somehow manage to get everybody riding on your bandwagon based on a tiny sample of evidence, it's not a huge concern for me. But that won't happen. Maybe. We still have 23 more hours of suspicious activity to observe.
noted
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