Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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the multi jump normally counts down to o jumps left before replenishing.
What if you could set it to go down to no jumps and not replenish. So you have a set number of jumps per level period. once they are used up, that's it.
this could be done with a check tic box in the UI
or with jump doors, doors that open based on how many jumps you have left, made into a system.
or by adding in a block that does not replenish your jumps when you touch it.
the latter of those would be very useful in allowing you to move a player with out giving them any more jumps. Of course the jump doors would not be very useful unless there they did not replenish jumps either.
EDIT: can be done with dots
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I created a gif of a block that does not replenish your jumps when you touch it and the check tic box in the UI
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best showcase ever
but yeah, nice suggestion. It could be used in a few of action worlds.
I dont think that having it work with every block would be needed, but I guess a block you cant replenish jumps on would be good
I tested in game and this can be achieved by putting dots on top of all the blocks you could land on and it won't replenish your jumps.
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destroyer123 wrote:I dont think that having it work with every block would be needed, but I guess a block you cant replenish jumps on would be good
I tested in game and this can be achieved by putting dots on top of all the blocks you could land on and it won't replenish your jumps.
good to know
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