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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#76 2015-07-17 20:22:44

AmdS
Member
From: Brazil
Joined: 2015-05-27
Posts: 2,384
Website

Re: [Client] HTML5 EE - Development Status

If this game be html5, all can play on Android, but add arrows and more. I tested it in my phone, and it works //forums.everybodyedits.com/img/smilies/tongue

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#77 2015-07-17 20:35:21

Era
Member
From: ::1
Joined: 2015-05-06
Posts: 884

Re: [Client] HTML5 EE - Development Status

Gabriel wrote:

If this game be html5, all can play on Android, but add arrows and more. I tested it in my phone, and it works //forums.everybodyedits.com/img/smilies/tongue

Yea too bad no keyboard show up to play with , anyway there is flash browsers on android^^ you can play ee on them , if you are a masochist atleast.

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#78 2015-07-17 22:03:10

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,574

Re: [Client] HTML5 EE - Development Status

Era wrote:
Gabriel wrote:

If this game be html5, all can play on Android, but add arrows and more. I tested it in my phone, and it works //forums.everybodyedits.com/img/smilies/tongue

Yea too bad no keyboard show up to play with , anyway there is flash browsers on android^^ you can play ee on them , if you are a masochist atleast.

There are custom keyboards on the store built to function as on screen controls for games the would otherwise require a controller. I used one of them on this and it worked pretty well. Not as good as plugging in an actual keyboard into it or as good as a controller + Tincore keymapper, but well enough.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#79 2015-07-17 22:41:20

AmdS
Member
From: Brazil
Joined: 2015-05-27
Posts: 2,384
Website

Re: [Client] HTML5 EE - Development Status

Era wrote:
Gabriel wrote:

If this game be html5, all can play on Android, but add arrows and more. I tested it in my phone, and it works //forums.everybodyedits.com/img/smilies/tongue

Yea too bad no keyboard show up to play with , anyway there is flash browsers on android^^ you can play ee on them , if you are a masochist atleast.

Bro, did you understand when I wrote: "But add arrows and more"?

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#80 2015-07-17 23:02:27

Era
Member
From: ::1
Joined: 2015-05-06
Posts: 884

Re: [Client] HTML5 EE - Development Status

Gabriel wrote:

Bro, did you understand when I wrote: "But add arrows and more"?

UHm , how does that have anything to do with my statement , also arrows etc. are already added in xjeex's version

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#81 2015-07-17 23:40:55

AmdS
Member
From: Brazil
Joined: 2015-05-27
Posts: 2,384
Website

Re: [Client] HTML5 EE - Development Status

Era wrote:
Gabriel wrote:

Bro, did you understand when I wrote: "But add arrows and more"?

UHm , how does that have anything to do with my statement , also arrows etc. are already added in xjeex's version

I mean in Android, BRUUUUUUUUUHHH //forums.everybodyedits.com/img/smilies/neutral

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#82 2015-07-18 02:16:23

drunkbnu
Formerly HG
Joined: 2017-08-16
Posts: 2,306

Re: [Client] HTML5 EE - Development Status

Gabriel wrote:
Era wrote:
Gabriel wrote:

Bro, did you understand when I wrote: "But add arrows and more"?

UHm , how does that have anything to do with my statement , also arrows etc. are already added in xjeex's version

I mean in Android, BRUUUUUUUUUHHH //forums.everybodyedits.com/img/smilies/neutral

Be more specific the next time, bruh

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#83 2015-07-18 06:44:55, last edited by 1448 (2015-07-18 06:45:39)

1448
Formerly alkazam1448
From: Numberland
Joined: 2015-04-12
Posts: 683
Website

Re: [Client] HTML5 EE - Development Status

Different55 wrote:
alkazam1448 wrote:
Different55 wrote:

Easily readable/modifiable client != vulnerable server.

That would return false.


"!=" is a relational operator, not an assignment operator. "=", "+=", etc. are assignment operators. There is a big difference between them.

Hidden text

It would return true. That was the point I was making. Having an easily readable and modifiable client does not suddenly make the server vulnerable to attack. Switching to HTML5 will not automatically turn EE into a vulnerable, buggy mess. The client's already modifiable and readable as it is, making it more so won't change much.

Well, say whatever you want. Attila hacked the flash one easily, so why do you think it would make it harder when he could literally see the code running behind the game?

Off-topic: In html5 ee, you no longer need the snipping tool anymore! You can just right click the screen, and click Save image as... option. Simple //forums.everybodyedits.com/img/smilies/big_smile

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#84 2015-07-18 17:31:42

Xfrogman43
Member
From: need to find a new home
Joined: 2015-02-15
Posts: 4,174

Re: [Client] HTML5 EE - Development Status

alkazam1448 wrote:

Off-topic: In html5 ee, you no longer need the snipping tool anymore! You can just right click the screen, and click Save image as... option. Simple

Actually this in On-Topic. You are actually being off topic when talking about Atilla.


zsbu6Xm.png thanks zoey aaaaaaaaaaaand thanks latif for the avatar

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#85 2015-07-18 17:35:02

Era
Member
From: ::1
Joined: 2015-05-06
Posts: 884

Re: [Client] HTML5 EE - Development Status

alkazam1448 wrote:

Off-topic: In html5 ee, you no longer need the snipping tool anymore! You can just right click the screen, and click Save image as... option. Simple //forums.everybodyedits.com/img/smilies/big_smile

Its not like in flash you can click on "print" and then choose microsofts pdf printer or anything >.>
it only prints the 2d rendering though , not the chat or the bottom bar

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#86 2015-07-20 21:45:53

Joshua708
Member
From: everybodyedits.com
Joined: 2015-03-04
Posts: 153

Re: [Client] HTML5 EE - Development Status

Okay, I support this because AF is dying


Hey look a bunch of stats about me
browser-chrome-blue.svg visual%20studio-community%202017-7D3BC4.svg windows-10-brightgreen.svg download-70%20mbps-blue.svg upload-10%20mbps-blue.svg

ram-16%20gb-green.svg Processor-Intel%20i5--5200U-green.svg Graphics-Intel%20HD%20Graphics%205500-green.svg



kyK5VkB.png

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#87 2015-07-30 11:03:29, last edited by Psychocrysma (2015-07-30 11:06:20)

Psychocrysma
Member
Joined: 2015-02-26
Posts: 46

Re: [Client] HTML5 EE - Development Status

Am I the only one who finds it annoying to have the page scroll down each time I try to jump with space bar? I don't know why this hasn't been pointed out yet.

On another note, it's a pretty good job. I have nothing to say as long as I can make mods... In C#, if possible. The times change it seems.

By the way... Nice code ^^

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#88 2015-07-30 14:30:38

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,574

Re: [Client] HTML5 EE - Development Status

Psychocrysma wrote:

Am I the only one who finds it annoying to have the page scroll down each time I try to jump with space bar? I don't know why this hasn't been pointed out yet.

On another note, it's a pretty good job. I have nothing to say as long as I can make mods... In C#, if possible. The times change it seems.

By the way... Nice code ^^

On the computers I've tried, it wasn't tall enough for vertical scrolling.


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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#89 2015-07-30 16:22:56

Fradeshan
Member
From: nyc
Joined: 2015-02-15
Posts: 366

Re: [Client] HTML5 EE - Development Status

there's a bit of screen tearing going on there


dogeman: OH GOD THIS IS WORSER THAN A MASH POTATO

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#90 2017-04-22 21:18:40

Processor
Member
Joined: 2015-02-15
Posts: 2,246

Re: [Client] HTML5 EE - Development Status

I am releasing the source code under GNU General Public License v3.0

https://github.com/Yonom/html5ee/


I have never thought of programming for reputation and honor. What I have in my heart must come out. That is the reason why I code.

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#91 2017-04-22 21:24:13

John
Member
Joined: 2019-01-11
Posts: 1,974

Re: [Client] HTML5 EE - Development Status

Thanks fam


PW?scale=2

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John1492892653656144

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