Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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You can walk up without having to jump, they'd basically be triangles.
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nah. half-blocks are buggy enough
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tbh that could cause some weird behavior, especially with movement speed.
when running upwards would your linear speed on a diagonal line (hypotenuse) be higher than horizontal speed when running on a flat horizontal surface? (supposedly diagonal movement speed on a ramp would be equal to horizontal speed multiplied by square root of 2 because thats how right triangles work) or would you be moving slower on X and Y coordinates to make the diagonal speed equal to usual speed when running on a horizontal surface?
now what about running downwards on a ramp? would you constantly lift off the ground the way it works with running downstairs because youre running too fast? how would that work in a long run with constant landings on ramps?
and generally what if a player falls from a high height and lands on a tilted surface made out of ramps? would the player be pushed sideways a bit because physics?
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snip
Yes
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add stairs
ramps concept art
@MAMETCHl on twitter for the pfp artist, @snuffyowo on twitter for the character drawn in the pfp.
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maybe this?
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