Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Updated the tool, some fixes and some new features.
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Updated the tool, some fixes and some new features.
thx, i want to update the [TB]Memberlist room in this weekend
Looks like the dev added the christmas halfblock as morphable for some unknown reason.
Which makes it impossible to upload with the last update.
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Not sure if you fixed it in EEditor 3.5.5, but if you place a sign on the border, then delete it, then go to hover over it, it causes an error.
"Object reference not set to an instance."
So when I delete the signs on the edge, it deletes their text, so when you try to display the text on the bottom, it causes an oopsie.
This is for EEditor 3.5.4, so not sure if it's fixed.
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Not sure if you fixed it in EEditor 3.5.5, but if you place a sign on the border, then delete it, then go to hover over it, it causes an error.
"Object reference not set to an instance."
So when I delete the signs on the edge, it deletes their text, so when you try to display the text on the bottom, it causes an oopsie.This is for EEditor 3.5.4, so not sure if it's fixed.
How do you delete the sign? When I placed a key over the sign and then hovered over, nothing happened.
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ninjasupeatsninja wrote:Not sure if you fixed it in EEditor 3.5.5, but if you place a sign on the border, then delete it, then go to hover over it, it causes an error.
"Object reference not set to an instance."
So when I delete the signs on the edge, it deletes their text, so when you try to display the text on the bottom, it causes an oopsie.This is for EEditor 3.5.4, so not sure if it's fixed.
How do you delete the sign? When I placed a key over the sign and then hovered over, nothing happened.
Place the signs on the border with text, and maybe a color. Then use the select tool, and delete them. Then try hover over them.
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capasha wrote:ninjasupeatsninja wrote:Not sure if you fixed it in EEditor 3.5.5, but if you place a sign on the border, then delete it, then go to hover over it, it causes an error.
"Object reference not set to an instance."
So when I delete the signs on the edge, it deletes their text, so when you try to display the text on the bottom, it causes an oopsie.This is for EEditor 3.5.4, so not sure if it's fixed.
How do you delete the sign? When I placed a key over the sign and then hovered over, nothing happened.
Place the signs on the border with text, and maybe a color. Then use the select tool, and delete them. Then try hover over them.
Looks like it's a problem with selection tool. I will look at it.
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Updated the tool. New blocks, bug fixes and so on.
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CAPASHA HALP ME!
how do i fix this?
tfw wen u made another account just because you forgot your pass
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CAPASHA HALP ME!
http://imgur.com/MgKLut5.png
how do i fix this?
Is it your own world? Then you don't need a password.
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jonhvictor2004sonic wrote:CAPASHA HALP ME!
http://imgur.com/MgKLut5.png
how do i fix this?Is it your own world? Then you don't need a password.
I tested all my worlds but this keeps happening
tfw wen u made another account just because you forgot your pass
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capasha wrote:jonhvictor2004sonic wrote:CAPASHA HALP ME!
http://imgur.com/MgKLut5.png
how do i fix this?Is it your own world? Then you don't need a password.
http://imgur.com/OwrQ8aD.png
I tested all my worlds but this keeps happening
don't put the randomly generated code as an actual code that will always reset
you also used a period for the code, leave it blank
jonhvictor2004sonic wrote:capasha wrote:jonhvictor2004sonic wrote:CAPASHA HALP ME!
http://imgur.com/MgKLut5.png
how do i fix this?Is it your own world? Then you don't need a password.
http://imgur.com/OwrQ8aD.png
I tested all my worlds but this keeps happeningdon't put the randomly generated code as an actual code that will always reset
you also used a period for the code, leave it blank
I think he doesn't know how to use the uploader. I haven't added what everything does before uploading in the wiki.
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hello bros how are you cool bot is anyone want to join me on ee and talk please
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Updated to 3.5.7 which fixes the morphable and rotation of blocks
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EEditor_3.5.7
When i upload the world changes using EEditor, it still saving the world changes after it done uploading the changes of the world, I hope it will have a solution eventually, thanks for the bot, is awesome.
(I had unchecked the save world box option for EEditor)
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EEditor_3.5.7
When i upload the world changes using EEditor, it still saving the world changes after it done uploading the changes of the world, I hope it will have a solution eventually, thanks for the bot, is awesome.(I had unchecked the save world box option for EEditor)
Thanks for the report. This should be fixed in the new version that will come.
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EEditor 3.5.7
There are some bugs affecting backgrounds:
1° when you move some blocks to somewhere in the world where have background, the background not disappear if there is an empty space in the area of blocks you are moving.
2° When you use the fill tool, if you try to fill a empty area with the fill tool, the fill tool fill All the world with that background, ignoring any block places as a limit for the fill.
I hope my English is understandable, if you need me to do a video showing what i mean in this comment, just ask me and i will make a video to show the bugs.
There is a bug when you are uploading the changes for the world, when it have a lot of blocks to transfer, it get sometimes stuck and stop uploading blocks for the last blocks.
I messed around with this yesterday, first time ever using EEditor.
I like it a lot. It's a little buggy, but it's nice. Makes certain things MUCH easier.
Couple bugs/suggestions:
- Every time I loaded a picture to be placed into the world, EEditor would crash.
- A hotkey to keep your circles perfect circles (On a lot of programs, it's SHIFT).
- Ability to remove backgrounds that are behind blocks (to help with the save limit... or is that not a thing anymore?).
- The block menu would random reload and look glitchy.
Discord: jawp#5123
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1° when you move some blocks to somewhere in the world where have background, the background not disappear if there is an empty space in the area of blocks you are moving.
This is fixed in 3.5.8
2° When you use the fill tool, if you try to fill a empty area with the fill tool, the fill tool fill All the world with that background, ignoring any block places as a limit for the fill.
I hope my English is understandable, if you need me to do a video showing what i mean in this comment, just ask me and i will make a video to show the bugs.
Will look at it.
There is a bug when you are uploading the changes for the world, when it have a lot of blocks to transfer, it get sometimes stuck and stop uploading blocks for the last blocks.
We have added/working on this for 3.5.8. Checking for missing blocks.
- Every time I loaded a picture to be placed into the world, EEditor would crash.
Doesn't happen to me. How big is the picture?
- A hotkey to keep your circles perfect circles (On a lot of programs, it's SHIFT).
I have been touching on the circle code, so this will maybe be added.
- Ability to remove backgrounds that are behind blocks (to help with the save limit... or is that not a thing anymore?).
Go to Settings and enable the background deleting for Shift.
- The block menu would random reload and look glitchy.
The reason it reloads is because of open worlds. Shouldn't be too hard to fix.
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Hey, I'm using the spray tool (and I know this is probably answered else where in the thread but I can't be bothered to read through 14 pages) but is there a way to make it spray blocks with a certain name (Eg. switch 2 or death door 5).
Also is there a way to replace all blocks that are of a certain type? For example if I want to change all red basic blocks in the world to green basic blocks, is there a way I can do that with a tool other than finding each chunk of red and filling it in green (because that does not affect EVERY block, only the ones connected to the ones you fill in).
Thanks for the help.
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Also is there a way to replace all blocks that are of a certain type? For example if I want to change all red basic blocks in the world to green basic blocks, is there a way I can do that with a tool other than finding each chunk of red and filling it in green (because that does not affect EVERY block, only the ones connected to the ones you fill in).
There's a find and replace tool.
suddenly random sig change
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Hey, I'm using the spray tool (and I know this is probably answered else where in the thread but I can't be bothered to read through 14 pages) but is there a way to make it spray blocks with a certain name (Eg. switch 2 or death door 5).
place a block, select pen tool, right click on it and select a value, switch back again to spray and it will spray blocks with specified value
Also is there a way to replace all blocks that are of a certain type? For example if I want to change all red basic blocks in the world to green basic blocks, is there a way I can do that with a tool other than finding each chunk of red and filling it in green (because that does not affect EVERY block, only the ones connected to the ones you fill in).
select find and replace tool (ctrl+f), enter "basic" in search textbox and click search, click red block with left mouse button and green block with right mouse button, click replace all button
███████████████████████████████████████████████████████████████████████████████████
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Devlin wrote:Hey, I'm using the spray tool (and I know this is probably answered else where in the thread but I can't be bothered to read through 14 pages) but is there a way to make it spray blocks with a certain name (Eg. switch 2 or death door 5).
place a block, select pen tool, right click on it and select a value, switch back again to spray and it will spray blocks with specified value
Devlin wrote:Also is there a way to replace all blocks that are of a certain type? For example if I want to change all red basic blocks in the world to green basic blocks, is there a way I can do that with a tool other than finding each chunk of red and filling it in green (because that does not affect EVERY block, only the ones connected to the ones you fill in).
select find and replace tool (ctrl+f), enter "basic" in search textbox and click search, click red block with left mouse button and green block with right mouse button, click replace all button
Thanks this really helped a lot, but is there a way to do both? I'm currently trying to replace all 5 death doors with 4 death doors, I experimented a small bit but can't seem to find a way. (It's probably really simple though).
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