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#1 2017-03-20 21:32:43, last edited by Zumza (2018-07-29 15:21:21)

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,656

? PyPlayerIO - A Python PlayerIO Client ?

e2c412ce60.png

PyPlayerIO - GitHub




About:

PyPlayerIO is a Python PlayerIOClient Implementation released under a Creative Commons Attribution-ShareAlike 4.0 International License. 68747470733a2f2f692e6372656174697665636f6d6d6f6e732e6f72672f6c2f62792d73612f342e302f38387833312e706e67

This project is based on OpenPlayerIO Client.

Contributors:
  • Zumza

  • XxAtillaxX

Why would you use this?

It allows you to take advantage of a interpreted programming language:

  • platform independence

  • dynamic typing

  • dynamic scoping

  • real-time debugging

  • small price or even free hosting for your application 24/7

Dependencies:

This project is using Google ProtocolBuffers and Python3.x.

pip3 install protobuf
Download:

PyPlayerIO


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#2 2017-03-20 21:33:14, last edited by Zumza (2017-03-20 21:50:49)

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,656

Re: ? PyPlayerIO - A Python PlayerIO Client ?

Awaiting feedback and perhaps people willing to collaborate on this project.
Thanks.

P.S. Fell free to contact me if you encounter any difficulties using this library.


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#3 2018-07-29 15:21:49

Zumza
Member
From: root
Joined: 2015-02-17
Posts: 4,656

Re: ? PyPlayerIO - A Python PlayerIO Client ?

BigDB support was finally merged into the main branch.
Version 1.5 has been released.


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Wooted by:

#4 2018-07-30 13:17:20

1448
Formerly alkazam1448
From: Numberland
Joined: 2015-04-12
Posts: 683
Website

Re: ? PyPlayerIO - A Python PlayerIO Client ?

How did you get access to the PlayerIO inner protocol documentation? Did you have to reverse engineer it in some way? Or is there a place where they have documented everything?

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#5 2018-07-30 17:48:26

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Re: ? PyPlayerIO - A Python PlayerIO Client ?

1448 wrote:

How did you get access to the PlayerIO inner protocol documentation? Did you have to reverse engineer it in some way? Or is there a place where they have documented everything?

decompiling the SDK itself (since they provide it) - or looking at how OpenPlayerIO does things

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