Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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WHAT
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I'd suggest not giving them attention, ruining the game for others isn't any proper way to protest.
*u stinky*
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I'd suggest not giving them attention, ruining the game for others isn't any proper way to protest.
I understand that, but I just got on EE today and I'm confused and weirded out as to what I'm seeing, whether it's Dream's fault or not.
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I'd suggest not giving them attention, ruining the game for others isn't any proper way to protest.
How is it game ruining if it's just hacking a world into a campaign?
Update: lrussell (and maybe other Staff members) is going into these rooms and killing them!
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XxAtillaxX wrote:I'd suggest not giving them attention, ruining the game for others isn't any proper way to protest.
How is it game ruining if it's just hacking a world into a campaign?
It's flooding the lobby, not merely toying with room data.
*u stinky*
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Update: lrussell (and maybe other Staff members) is going into these rooms and killing them!
Such cruelty!
Everybody edits, but some edit more than others
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I wanna ask how did all that started.
EE is dead, and I just DEAL WITH IT
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I wanna ask how did all that started.
well, once upon a time there was a man called benjamin
blah blah
Everybody edits, but some edit more than others
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No... the thing about the world spamming.
EE is dead, and I just DEAL WITH IT
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No, trust me. EE is completely fine! no it's not
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Dencc, Zumza, Luka504, Pingohits, TaskManager, Cola1, Jedpogi, Jorc, SirJosh3917
No, trust me. EE is completely fine! no it's not
give me a break
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Obviously less when nobody was/is doing something about it.
EE is dead, and I just DEAL WITH IT
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No, trust me. EE is completely fine! no it's not
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NVD wrote:No, trust me. EE is completely fine! no it's not
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Everybody edits, but some edit more than others
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No, trust me. EE is completely fine! no it's not
Completely fine.
EE is dead, and I just DEAL WITH IT
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No, trust me. EE is completely fine! no it's not
let me ask you guys, how did you manage to script server vs client "relationship" so badly that a hacker can make a world display as a campaign level with 400 millions of plays?
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NVD wrote:No, trust me. EE is completely fine! no it's not
let me ask you guys, how did you manage to script server vs client "relationship" so badly that a hacker can make a world display as a campaign level with 400 millions of plays?
Let me answer you. Everything in this game is coded badly. Suprise, suprise!
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maxi123 wrote:NVD wrote:No, trust me. EE is completely fine! no it's not
let me ask you guys, how did you manage to script server vs client "relationship" so badly that a hacker can make a world display as a campaign level with 400 millions of plays?
Let me answer you. Everything in this game is coded badly. Suprise, suprise!
well the weird thing is that this sort of bug seems to come and go. It'll get patched... then a year or so later, someone else falsifies the data.... and it's on some sort of cycle.
let me ask you guys, how did you manage to script server vs client "relationship" so badly that a hacker can make a world display as a campaign level with 400 millions of plays?
more specifically, not everything is from scratch. So you could look at it as "how could you guys not so completely mesh with PlayerIO that your implementation is flawless?" -- the way they run rooms is weird in some ways, I suppose. a bit more laissez-faire, perhaps?
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maxi123 wrote:NVD wrote:No, trust me. EE is completely fine! no it's not
let me ask you guys, how did you manage to script server vs client "relationship" so badly that a hacker can make a world display as a campaign level with 400 millions of plays?
Let me answer you. Everything in this game is coded badly. Suprise, suprise!
yeah
like posts announcing unity
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