Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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The heaven aura is ok, but still too big
Away.
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Here you go!
Tin Smiley
Emoji Smiley
Bandaged Smiley
@MAMETCHl on twitter for the pfp artist, @snuffyowo on twitter for the character drawn in the pfp.
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(First 4 are defaults, the other ones show that you can make more color types of them.)
(The first 3 are defaults, the other ones show that you can make more color types of them.)
(First 4 are defaults, the other ones show that you can make more color types of them.)
- Added them backgrounds (The default backgrounds have been fixed too.)
Woot OP, if you think that i receive your woot Helps my motivation standing for more graphics
I think you need to decrease saturation for the jungle pack and stone pack
otherwise, good work, i like them.
Well I am net at those things: Here i got some questions:
How to make auras transparent (or better said how to add them alpha)?
How to cut off/ add image if it's to small/ to big. So I have an image 20 x 20, and i want to make it 25 x20?
Can you add new textures to the new stone packs? Don't like how cyan and white share pattern traits.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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Too many bright colors in domestic.
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Previously:
Fix attemp.:
Desaturated some blocks. Gray shades seen on blue, green and red.*
Previously:
Fix attemp.:
Changed packages for some blocks*
(*) = I did not touch the default blocks at all
I actually like the Beta one
I actually like the Beta one
The Beta Aura took me ~1 minute to make
The others took ~3 minutes
I dont think Jungle pack needs new blocks
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Some more copied ideas....
(The last should represent RGB Noise; Multicolored Beta Sign block )
I had too much space on the right. And here i am asking again: How to cut the border from the image if you don't need it.
On GIMP you just need to modify the canvas size and then the layer size. But since I think it would be too hard for you, try selecting only the part of the image you use, and then crop to selection.
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Recolors of current blocks are better than new blocks in most of the cases. This is one of them.
But what I would like to see, is some kind of new signs, like glass signs, metal signs, etc.
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How to make auras transparent (or better said how to add them alpha)?
Get a application that has an alpha/transparency feature, like Gimp and/or paint.net (I use paint.net)
After you do that, look up a tutorial on how to make things transparent, etc.
@MAMETCHl on twitter for the pfp artist, @snuffyowo on twitter for the character drawn in the pfp.
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To let the levels have a one-life, you usually want some checkpoint to be disabled. This disabling could be any argument, team, coins, switch, etc.
So you see one gray checkpoint, and the two default ones. The gray one is disabled. I don't know if the checkpoints should be disabled permament, or during the "if" is not made, or should it be enabled for ever once enabled? Idk, you decide.
^
I won't learn anything if you will fix every small mistake made by me. Just say what to fix, and leave it. I don't need a teacher showing me every small mistake. "Less saturation" - don't be my mom! Please! Looks like i do everything, and you get the woots
On GIMP you just need to modify the canvas size and then the layer size. But since I think it would be too hard for you, try selecting only the part of the image you use, and then crop to selection.
Thank you, helped me a lot.
I slowly ran off ideas, give me suggestions what to make what to do; i am not lazy, give me hard things
Disabled spawn points
I like your idea for Disabled Checkpoints, you could also do the option on world options tab > Permissions
Disabled spawn points
I like your idea for Disabled Checkpoints, you could also do the option on world options tab > Permissions
You post fast . I don't really understand the disabled spawn point idea. Do you mean a decorative spawn point or how? Do you mean spawn point for specified users?
Whirl wrote:Disabled spawn points
I like your idea for Disabled Checkpoints, you could also do the option on world options tab > PermissionsYou post fast . I don't really understand the disabled spawn point idea. Do you mean a decorative spawn point or how? Do you mean spawn point for specified users?
a decoration spawn point
I won't learn anything if you will fix every small mistake made by me. Just say what to fix, and leave it. I don't need a teacher showing me every small mistake. "Less saturation" - don't be my mom! Please! Looks like i do everything, and you get the woots
Got it! You can be the one to fix it if it needs to, and I give you a well deserved woot when it turns out awesome!
@MAMETCHl on twitter for the pfp artist, @snuffyowo on twitter for the character drawn in the pfp.
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If you look closely to the Graphics i just gave above, there are non-fixed background background blocks. How to fastly rechange non-rectangular areas. If you might know, i would like to listen you.
AnatolyEE wrote:I won't learn anything if you will fix every small mistake made by me. Just say what to fix, and leave it. I don't need a teacher showing me every small mistake. "Less saturation" - don't be my mom! Please! Looks like i do everything, and you get the woots
Got it! You can be the one to fix it if it needs to, and I give you a well deserved woot when it turns out awesome!
Thank you for your understanding. You might want to explain me what to fix now?
These look good, for your background problem, you can put your blocks on a separate layer, then Copy+Paste the bg blocks onto the background layer, remove the extra stuff you didn't want, and you should have something you wanted. (Anymore questions?)
(Reduce the saturation on some of the blocks too )
@MAMETCHl on twitter for the pfp artist, @snuffyowo on twitter for the character drawn in the pfp.
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Or even better you should just make it transparent, I mean if it was really used it would be placed on 20 different backgrounds not just basic grey
ee & eeforums gibs me depression
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These look good, for your background problem, you can put your blocks on a separate layer, then Copy+Paste the bg blocks onto the background layer, remove the extra stuff you didn't want, and you should have something you wanted. (Anymore questions?)
(Reduce the saturation on some of the blocks too )
Or even better you should just make it transparent, I mean if it was really used it would be placed on 20 different backgrounds not just basic grey
Not understanding! So the layer can be ereased?
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