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Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?

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#1 2016-11-01 17:14:19, last edited by Anatoly (2016-11-01 17:15:06)

Anatoly
Guest

Format chat messages in-game

Styling

Hello, *I am somebody*.            Hello, I am somebody.
Hello, _I am somebody_.            Hello, I am somebody.
Hello, ~I am somebody~.            Hello, I am somebody.
Hello, `I am somebody`            Hello, I am somebody

Sharing

Join ![this, games/PW05NWd-W6b0I]            Join this
See ![my crew, crews/system]            See my crew
Check ![my profile, profiles/eeanatoly]            Check my profile
Also: Check ![my profile, MY_PROFILE]            Does the same

Coloring

Per RGB
col(A colorful message)            A colorful message
col(A colorful message, FF2)            A colorful message

Displaying Images (??)

If EE gets the feature to make your own screenshots in-game (which already was half-ways announced)
Then it could be saved by image.everybodyedits.com/103874.jpg - not existing do not try to open

!img(3872034)           - EE should only save in one format

#2 2016-11-01 17:19:48, last edited by Torbes (2016-11-01 17:20:25)

Torbes
Member
From: Denmark
Joined: 2015-11-22
Posts: 13

Re: Format chat messages in-game

I agree with you on the styling and sharing part.
The coloring could be really annoying, just imagine a world where everyone does that.

It would make it harder to notice when some of your friends write too, with all those colors.


It is possible to get 30 total energy :3
afe6d5e9e406dd55639da258af7ffc57.png 5c585a5be73c9fe6fc37abd669008e6c.png

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#3 2016-11-01 17:25:22

Anatoly
Guest

Re: Format chat messages in-game

Torbes wrote:

I agree with you on the styling and sharing part.
The coloring could be really annoying, just imagine a world where everyone does that.

It would make it harder to notice when some of your friends write too, with all those colors.

Yes, i agree, colors are not as perfectly as it looks before reading your post. Colored names could be spammed, but maybe it could be added as rule to not color names in gold or purple. - To not make a mod drama again.

#4 2016-11-01 17:27:31, last edited by Koya (2016-11-01 17:51:21)

Koya
Fabulous Member
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: Format chat messages in-game

AnatolyEE wrote:

Hello, *I am somebody*.           – Hello, I am somebody.
Hello, `I am somebody`           – Hello, I am somebody

The standard is *italic* and **bold**


Po9cnQh.png

PLNQVL8.png
Thank you eleizibeth ^

1SYOldu.png

I stack my signatures rather than delete them so I don't lose them
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Wooted by: (3)

#5 2016-11-01 17:34:36

Anatoly
Guest

Re: Format chat messages in-game

Koya wrote:
AnatolyEE wrote:

Hello, *I am somebody*.           – Hello, I am somebody.
Hello, `I am somebody`           – Hello, I am somebody

The standard is *italic* and **bold**

~And striketrough~

#6 2016-11-01 22:39:52

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Format chat messages in-game

pls no markdown i hate needing to work around it


suddenly random sig change

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Wooted by:

#7 2016-11-02 00:16:07

Latif
Member
From: The Netherlands
Joined: 2015-03-13
Posts: 1,206

Re: Format chat messages in-game

Usernames in the chat are already bold. And the feature would be useless if you can type bold letters. So maybe it's a good idea to underline usernames and make it bold. But you can't type bold and underlined letters yourself.

LATIF: LOL: Haaii!

my ideas

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#8 2016-11-02 02:17:27

AlphaJon
Member
From: Who knows
Joined: 2015-07-21
Posts: 1,297

Re: Format chat messages in-game

I'm all for styling, and link enabling, but only if the link texts are the URL. You don't want people to start masquerading a link as another one in the game: www.google.com, especially when the game is aimed to be child-friendly.
Coloring is a no-go in my opinion, will clutter up the chat, and people could use it to fake mod/admin (remember Zoey's social experiment on phishing?)

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#9 2017-12-31 14:13:25

Anatoly
Guest

Re: Format chat messages in-game

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P9yJjfJ.png
Rws5CbX.png
Do we really need to show graphics in our ee time?

Anatoly1514726005689209

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