Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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Is it possible for a bot to use the inspect tool? It seems the block-placer data is stored clientside, as there's no data for any blocks placed before you join the world, but maybe someone can find a hacky way for bots to use it.
One bot to rule them all, one bot to find them. One bot to bring them all... and with this cliché blind them.
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Is it possible for a bot to use the inspect tool? It seems the block-placer data is stored clientside, as there's no data for any blocks placed before you join the world, but maybe someone can find a hacky way for bots to use it.
What I think: it's exactly as you said
It's stored client side, not server side.
Meaning you can't retrieve it using messages, you have to store it yourself.
The only hacky way you're referring to is implementing the swf in your bot and doing all communications through that swf client (eg: the bot pretending the pc clicked on certain spots, pressed certain keys, etc.)
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Inspect tool works on client data, if someone places a block the client logs that action and displays the information on the inspector - this is why if you join a world you can't inspect blocks that have already been placed while other people can.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
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