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#76 2016-10-14 21:23:49

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

@skullz

yeah, it seems like it does

but mine is more compact, and i yet have to check for exploits and speed

thanks


791mAP8.png

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#77 2016-10-14 21:46:15

SirJosh3917
Formerly ninjasupeatsninja
From: USA
Joined: 2015-04-05
Posts: 2,095

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

skullz17 wrote:

I'm struggling to see what is so impressive about your bar-o-meter. It seems to use the same obvious basic principle that anyone would use to add or subtract numbers in a system. When you say there are other versions like it, I agree. When you say they are not as compact or tileable, I'm confused. I don't see anything unique about this design that makes it more compact. Also, I think any competent builder could figure out tileability when making their own system.

This was the original design in mind:
4232b5b9ba22931461cfb5c109e1b48a.png
so all I had to do was add a bar because of collision reasons
now that I think of it maybe I could change the design to not have a bar...

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#78 2016-10-14 22:34:52, last edited by Slabdrill (2016-10-14 22:36:25)

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

9q1FTMk.png
idk why you'd use your bar-o-meter.
(http://everybodyedits.com/games/PWmuCHXSL3b0I)


suddenly random sig change

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#79 2016-10-14 23:14:09

Kaleb
Formerly Kaleb123
From: California of America
Joined: 2015-02-19
Posts: 1,263

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

This is a 6-digit code system I made,
very basic with only one output.

69eacf6b2e2c441f85044867b966d70d.png

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#80 2016-10-15 05:32:51

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Kaleb123 wrote:

This is a 6-digit code system I made,
very basic with only one output.

http://image.prntscr.com/image/69eacf6b … 66d70d.png

You can screenshot the system and get the password.
I've made uncrackable password while ago.
How simple is that: People can see numbers on switch doors, but they can't see portal ids //forums.everybodyedits.com/img/smilies/smile

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#81 2016-10-15 07:56:14

Kaleb
Formerly Kaleb123
From: California of America
Joined: 2015-02-19
Posts: 1,263

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Gosha wrote:
Kaleb123 wrote:

This is a 6-digit code system I made,
very basic with only one output.

http://image.prntscr.com/image/69eacf6b … 66d70d.png

You can screenshot the system and get the password.
I've made uncrackable password while ago.
How simple is that: People can see numbers on switch doors, but they can't see portal ids //forums.everybodyedits.com/img/smilies/smile

Well It is not possible to get the password from the screenchot because the external system in which you would input is needed in this screen shot to know the password //forums.everybodyedits.com/img/smilies/smile

Also here is my home-made switch reset, I don't think I have seen a switch reset like this before but idk...

21a89f27ea8a47288131029cff7457c1.png

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#82 2016-10-15 15:10:18, last edited by Pingohits (2016-10-15 15:10:36)

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

hmm, looks pretty stable

right now people are looking for a switch resetter that is fast and compact, as well as exploit-free

gosha made an extraordinarily fast resetter a while ago, but it utilized portal physics and took up a ton of portal ids

i'm not sure what the fastest resetter is currently, and i don't believe it is mine, but i'm guessing it's somewhere in tiralmo's switch resetter world which i yet have to find


791mAP8.png

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#83 2016-10-15 15:27:50

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Right now I have 5x2 resetter with 1 portal id per switch, fast as my older resetter (it was made by soulrunner)

I didn't show new one, but if you want - I will1

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#84 2016-10-15 16:03:47

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Gosha wrote:

I didn't show new one, but if you want - I will1

sure


791mAP8.png

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#85 2016-10-15 18:33:06, last edited by Gosha (2016-10-15 18:51:08)

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Woops, it was 4x2 :^)

Make sure you use it like me. 1st base portal must be blocked, because you dont enter it with speed system needs from you  ( porabaly )

pz70uvN.png

There is one bad thing: if you hold something you move slower, BUT you dont exploit it!
I think it is the fasterst most compact resetter i've ever seen


EDIT: If you want to test it follow this link and go to the 2nd system
http://everybodyedits.com/games/PWv4_YmTnQb0I ( PWv4_YmTnQb0I )

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#86 2016-10-16 04:15:32, last edited by Slabdrill (2016-10-16 04:20:56)

Slabdrill
Formerly 12345678908642
From: canada
Joined: 2015-08-15
Posts: 3,402
Website

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Gosha wrote:

Woops, it was 4x2 :^)

Make sure you use it like me. 1st base portal must be blocked, because you dont enter it with speed system needs from you  ( porabaly )

http://i.imgur.com/pz70uvN.png

There is one bad thing: if you hold something you move slower, BUT you dont exploit it!
I think it is the fasterst most compact resetter i've ever seen


EDIT: If you want to test it follow this link and go to the 2nd system
http://everybodyedits.com/games/PWv4_YmTnQb0I ( PWv4_YmTnQb0I )

i think mines faster
Q6r35EL.png
(http://everybodyedits.com/games/PWmuCHXSL3b0I, above spawn)
compact when towered above another one because if you need a fast reset you likely need multiple anyway


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#87 2016-10-16 06:16:45

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Did you  just  played  around with my version?
Also, pls explain  it

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#88 2016-10-16 07:18:46

Kaleb
Formerly Kaleb123
From: California of America
Joined: 2015-02-19
Posts: 1,263

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Gosha wrote:

Did you  just  played  around with my version?
Also, pls explain  it

Not all compact portal resets are from said "your version"
they are all different in many ways.

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#89 2016-10-16 07:55:26

Abelysk
Guest

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Mfw this entire thread turned into "ID reset wars"

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#90 2016-10-16 07:57:38

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Kaleb123 wrote:
Gosha wrote:

Did you  just  played  around with my version?
Also, pls explain  it

Not all compact portal resets are from said "your version"
they are all different in many ways.

Arent they look the same
Q6r35EL.png pz70uvN.png

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#91 2016-10-16 08:01:14

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Kefka wrote:

Mfw this entire thread turned into "ID reset wars"

This is not only resetters. Did you know that you can do many things with this system?
pz70uvN.png

just replace right portals with portals ,which goes to lobby and wow, you got a fastest counter

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#92 2016-10-16 08:12:04, last edited by Gosha (2016-10-16 08:12:11)

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

i'm very very sorry about triple posting, but
@12345678908642

i've done some testings and found out that we are fighting for nothing. Out resetters are nearly the same speed, and not you nor me can do it faster.
yes, your system is more compact, but 1 block doesnt make much saving, however i'll stick to yours version.

so yes, this is the fastest & compact switch resetter we have  today:
Q6r35EL.png

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#93 2016-10-16 14:59:52

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

@gosha

about people "copying" your system, your system is not patented, and never will be. no system or algorithm or program is safe from outside modification

therefore, it is perfectly fine for people to copy your system, as well as improving it

aren't all great inventions simply modifications from preceding inventions?


791mAP8.png

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#94 2016-10-16 16:19:20

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Pingohits wrote:

@gosha

about people "copying" your system, your system is not patented, and never will be. no system or algorithm or program is safe from outside modification

therefore, it is perfectly fine for people to copy your system, as well as improving it

aren't all great inventions simply modifications from preceding inventions?

Hey,  I am not judging him. I'm just asking1

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#95 2016-10-16 18:00:16, last edited by Pingohits (2016-10-16 18:03:18)

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

god damn it gosha i was playing around with switch resetters again and i thought i created a really really good one, but it turns out it was yours all along

why must my brain unconsciously plagiarize aaaaaaaahhhhhhhhh

EDIT: GOSHA GOSHA where did your system break? I think i found a fix


791mAP8.png

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#96 2016-10-16 18:06:47

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

I remember if I hold something 6 switch will not work

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#97 2016-10-16 18:08:05

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Gosha wrote:

I remember if I hold something 6 switch will not work

xNdfmma.png
try that

that's my version; i checked all arrow combinations along with odd and even switches; seems pretty stable


791mAP8.png

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#98 2016-10-16 18:11:37

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Can't test it  Atm,but I see it"s pretty legit

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#99 2016-10-16 18:12:44

Pingohits
Banned
From: aids lizard
Joined: 2015-02-15
Posts: 7,591

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

yeah i think that system is stable, i'll test it some more


791mAP8.png

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#100 2016-10-16 19:42:57, last edited by Gosha (2016-10-16 20:11:05)

Gosha
Member
From: Russia
Joined: 2015-03-15
Posts: 6,211

Re: Systems and devices for new gameplay *EDITED AUGUST 24*

Tb17HtR.png

Made all these 3 resetters here: Check it out and try for yourself.

http://everybodyedits.com/games/PWv4_YmTnQb0I ( PWv4_YmTnQb0I )

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