Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
Great update! Those decorations make so many new things possible. It would be lovely to get more colours of the decos or something, because make circles out of bgs only works if the circle is on a dark background...
And the eyes, the eyess! I've never seen anything so beautiful before, you gotta make more animated/interactive blocks, these are so cool!
I like *woots* *subscribes*
Offline
NEW BATS UNLOCKED
Offline
Not enjoying the campaign at all. Guess its time to say Farewell EE.
Hi.
Offline
Not enjoying the campaign at all. Guess its time to say Farewell EE.
because it is not new campaign?
Offline
Helvi wrote:Not enjoying the campaign at all. Guess its time to say Farewell EE.
because it is not new campaign?
I am getting too old for EE, all these "hard" stuff is not good for my mood and health. Especially when some mini somehow blocks progress while everything else was going well.
Maybe its just me, maybe not. And before I rant too much I just leave EE behind. Too much has changed since I started many years ago.
Hi.
Offline
Gosha wrote:Helvi wrote:Not enjoying the campaign at all. Guess its time to say Farewell EE.
because it is not new campaign?
I am getting too old for EE, all these "hard" stuff is not good for my mood and health. Especially when some mini somehow blocks progress while everything else was going well.
Maybe its just me, maybe not. And before I rant too much I just leave EE behind. Too much has changed since I started many years ago.
If hard worlds make you upset, why do you play them?
How long will it take me to get banned again?
Place your bets right here.
Offline
If hard worlds make you upset, why do you play them?
The sudden increase in difficulty is my problem. Seasonal campaigns should be enjoyable for everyone - and not a few selected ee prodigies.
Hi.
Offline
Luka504 wrote:If hard worlds make you upset, why do you play them?
The sudden increase in difficulty is my problem. Seasonal campaigns should be enjoyable for everyone - and not a few selected ee prodigies.
I did bring up if new worlds would be used every year, I then tried to find 4 good halloween levels and struggled to see any that would be easier or nicer to play; I don't think these worlds were chosen to go from medium to hard - I think they were originally chosen because they are the best quality.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
Offline
Helvi wrote:Luka504 wrote:If hard worlds make you upset, why do you play them?
The sudden increase in difficulty is my problem. Seasonal campaigns should be enjoyable for everyone - and not a few selected ee prodigies.
I did bring up if new worlds would be used every year, I then tried to find 4 good halloween levels and struggled to see any that would be easier or nicer to play; I don't think these worlds were chosen to go from medium to hard - I think they were originally chosen because they are the best quality.
F
Offline
I thoroughly hated the last campaign world, and it was definitely not worth the reward completing it. So, that being said, overall I'd give it a 5/5.
*u stinky*
Offline
Offline
i sexually identify as a lit pumpkin and am offended by the subjugation of my kind as tiny little blocks
(/s) Great stuff, too bad I literally can't get past the first campaign world. Trying to play EE levels makes me think I'm slowly becoming braindead or something
Offline
http://vignette2.wikia.nocookie.net/zel … 0505023330 and https://s21.postimg.org/y9l9bq4x3/Maybe_zora.png. I think I know where Swamp Creature came from.
it's a lot more like this in my opinion:
proc's discorb stylish themes for forums/the game
꧁꧂L O V E & C O R N꧁꧂ ᘛ⁐̤ᕐᐷ
danke bluecloud thank u raphe [this section of my sig is dedicated to everything i've loved that's ever died]
?
Offline
Meh, but at least i got the halloween badge.
Away.
Offline
Koya wrote:Helvi wrote:Luka504 wrote:If hard worlds make you upset, why do you play them?
The sudden increase in difficulty is my problem. Seasonal campaigns should be enjoyable for everyone - and not a few selected ee prodigies.
I did bring up if new worlds would be used every year, I then tried to find 4 good halloween levels and struggled to see any that would be easier or nicer to play; I don't think these worlds were chosen to go from medium to hard - I think they were originally chosen because they are the best quality.
I honestly didn't see yours but I don't think people make 4-5 good seasonal themed worlds suitable for everyone every year, maybe with more players it could change. Idk.
Thank you eleizibeth ^
I stack my signatures rather than delete them so I don't lose them
Offline
Freckleface wrote:Koya wrote:Helvi wrote:Luka504 wrote:If hard worlds make you upset, why do you play them?
The sudden increase in difficulty is my problem. Seasonal campaigns should be enjoyable for everyone - and not a few selected ee prodigies.
I did bring up if new worlds would be used every year, I then tried to find 4 good halloween levels and struggled to see any that would be easier or nicer to play; I don't think these worlds were chosen to go from medium to hard - I think they were originally chosen because they are the best quality.
I honestly didn't see yours but I don't think people make 4-5 good seasonal themed worlds suitable for everyone every year, maybe with more players it could change. Idk.
People need to tell me these things because I could have made a World spooky and enjoyable!
-Also Either.io.ee [SPOOK] (Halloween Edition) is on now!
Offline
Freckleface wrote:Koya wrote:Helvi wrote:Luka504 wrote:If hard worlds make you upset, why do you play them?
The sudden increase in difficulty is my problem. Seasonal campaigns should be enjoyable for everyone - and not a few selected ee prodigies.
I did bring up if new worlds would be used every year, I then tried to find 4 good halloween levels and struggled to see any that would be easier or nicer to play; I don't think these worlds were chosen to go from medium to hard - I think they were originally chosen because they are the best quality.
I honestly didn't see yours but I don't think people make 4-5 good seasonal themed worlds suitable for everyone every year, maybe with more players it could change. Idk.
Maybe try making incentives to make levels for seasonal campaigns? (Even though having one of your worlds in a campaign is a pretty good prize) Like a mini contest or whatever. It seemed to work for the summer campaign.
F
Offline
Will the restaurant pack be non-beta soon, or will it stay as a beta only block?
Offline
Will the restaurant pack be non-beta soon, or will it stay as a beta only block?
I kind of doubt it will permanently be in Beta, considering no other purchasable items (minerals, music blocks, ultra wide/tall worlds, clown, sick, etc.) has.
Offline
KingFudge wrote:Will the restaurant pack be non-beta soon, or will it stay as a beta only block?
I kind of doubt it will permanently be in Beta, considering no other purchasable items (minerals, music blocks, ultra wide/tall worlds, clown, sick, etc.) has.
You never know, the staff might stop being generous to non-beta users, it might happen in UnitEE.
Offline
Will the restaurant pack be non-beta soon, or will it stay as a beta only block?
They will be available to the public in the November update.
Offline
N1KF wrote:KingFudge wrote:Will the restaurant pack be non-beta soon, or will it stay as a beta only block?
I kind of doubt it will permanently be in Beta, considering no other purchasable items (minerals, music blocks, ultra wide/tall worlds, clown, sick, etc.) has.
You never know, the staff might stop being generous to non-beta users, it might happen in UnitEE.
...Meanwhile the staff are planning on letting beta members test EE Unity...
Also my response to the campaign:
There should maybe be a Halloween contest that learned from its mistakes so we could have better levels. This campaign has even been said to bother some staff members.
...Meanwhile the staff are planning on letting beta members test EE Unity...
The point to bets testing is so that normal users don't quit cause everything is wrong
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
Offline
Ernesdo wrote:...Meanwhile the staff are planning on letting beta members test EE Unity...
The point to beta testing is so that normal users don't quit cause everything is wrong
yet summer campaign still isnt fixed
Offline
[ Started around 1732481053.1237 - Generated in 0.108 seconds, 12 queries executed - Memory usage: 1.94 MiB (Peak: 2.25 MiB) ]