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#26 2016-08-29 08:23:41, last edited by Mait (2016-08-29 08:27:36)

Mait
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From: Estonia
Joined: 2015-08-10
Posts: 516

Re: MEGATHREAD No Unity support for Chrome;HTML5 support small;EE p2p??

Hello its your host hexagon and lets get rooooooooooooooight into the EE news.

Today we might have found out that EE will be pay to play  in the near future? Aswell unity wont be available on chrome!

We reach out to EE devs for an answer. To you NVD

NVD wrote:
Mait wrote:
Hexagon wrote:
N1KF wrote:

What about Flash? If I recall correctly, some browsers require users to download Flash. Although that's still a valid argument, it's not a new problem.

It looks like there will need to be additional software installed--maybe even Steam. Since submitting games on Steam will cost money for the developers, while a very small chance, EE might cost money to play

Are you kidding me . Ofcourse it costs money for the devs BUT i doubt that EE might cost money. It will be P2W like it always has been

EDIT: Actually scrap that P2W. it has been cosmetic like it has always been

Of course EE will not cost money to play. EE has always been a free-to-play game and it'll stay like that forever. No need to worry about that. EE will also be marked as a free-to-play game on Steam if we release it on that platform.

EDIT: next we should put NOU , NVD , TOOP , MASTER1, THANEL ,DIFFERENT55  ,ZOEY DRAMA in the title


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Let's get to 5000.

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#27 2016-08-29 09:14:52

MartenM
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From: The Netherlands
Joined: 2016-03-31
Posts: 978
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Re: MEGATHREAD No Unity support for Chrome;HTML5 support small;EE p2p??

NVD wrote:

if

I'm scared now. Why IF?


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Ingame: marten22        My steam: MartenM

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#28 2016-08-29 15:00:08

Priddle
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From: The Netherlands
Joined: 2015-02-15
Posts: 454

Re: MEGATHREAD No Unity support for Chrome;HTML5 support small;EE p2p??

MartenM wrote:
NVD wrote:

if

I'm scared now. Why IF?

Don't want to make any promises. //forums.everybodyedits.com/img/smilies/tongue

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#29 2016-08-30 12:36:58

ZeldaXD
EE Homeboy
From: Cyprus
Joined: 2015-02-15
Posts: 1,539
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Re: MEGATHREAD No Unity support for Chrome;HTML5 support small;EE p2p??

who cares about the plebs who use that botnet called Chrome?


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#30 2016-08-30 12:52:42

Koya
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From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: MEGATHREAD No Unity support for Chrome;HTML5 support small;EE p2p??

As Hexagon has gone can staff edit the OP so it isn't just making people worried:
• As stated multiple times: there will be no unity embedding, it will use a canvas element - no issues
• HTML5 support is huge, HTML5 is about 2 years old and has finished the transition process - what EE needs is supported by all.
• JavaScript will run a little slower than a game client because it is in the browser but JavaScript will run a lot faster than Flash, people will only experience a much improved performance.


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Thank you eleizibeth ^

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#31 2016-08-30 14:16:19

Different55
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Joined: 2015-02-07
Posts: 16,575

Re: MEGATHREAD No Unity support for Chrome;HTML5 support small;EE p2p??

Koya wrote:

• As stated multiple times: there will be no unity embedding, it will use a canvas element - no issues

alright but who's worried about that? Does the PlayerIO client itself survive being exported to JS?


"Sometimes failing a leap of faith is better than inching forward"
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#32 2016-08-30 14:56:05

Koya
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From: The island with those Brits
Joined: 2015-02-18
Posts: 6,310

Re: MEGATHREAD No Unity support for Chrome;HTML5 support small;EE p2p??

Different55 wrote:
Koya wrote:

• As stated multiple times: there will be no unity embedding, it will use a canvas element - no issues

alright but who's worried about that? Does the PlayerIO client itself survive being exported to JS?

The Title wrote:

No Unity support for Chrome

Isn't the timeframe of Unity 2017 and the timeframe of playerio.js 2016?


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Thank you eleizibeth ^

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I stack my signatures rather than delete them so I don't lose them
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#33 2016-08-30 15:07:25

Different55
Forum Admin
Joined: 2015-02-07
Posts: 16,575

Re: MEGATHREAD No Unity support for Chrome;HTML5 support small;EE p2p??

Koya wrote:

the timeframe of playerio.js 2016?

If you're talking about PlayerIO's official html5 support then the only timeframe I've ever heard was "soon"


"Sometimes failing a leap of faith is better than inching forward"
- ShinsukeIto

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