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#1 2016-07-02 10:27:12, last edited by Kaleb (2016-07-02 10:27:55)

Kaleb
Formerly Kaleb123
From: Cali Baby | 2017 popin
Joined: 2015-02-19
Posts: 1,217

What does it take to get your world featured?

How would us normal players get a world featured?

Is there certain criteria?

Do they get featured by Unanimous decision? Or by Personal pick?

How?

Please Reply what you think is a way to get your world featured, or answer one of these ^ if you know the answer.

-Thanks, KALEB123 https://wiki.everybodyedits.com/images/0/07/020_newyears2010

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#2 2016-07-02 10:30:02

Kirby
Campaign Team
Joined: 2015-04-04
Posts: 4,123

Re: What does it take to get your world featured?

worlds don't really get featured anymore

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#3 2016-07-02 12:39:52, last edited by Koya (2016-07-02 12:40:27)

Koya
Fabulous Design Team
From: The island with those Brits
Joined: 2015-02-18
Posts: 6,287

Re: What does it take to get your world featured?

If you make something new and people love it then it has a good chance of being featured - the featured list should show all featured worlds even ones with 0 players.

I was also a dweeb and put MrShoe's name in a world which was semi-decent and it got featured, I reversed the name later Gotieke Mulde (PWd37ehXUgbEI)

But people are too lazy (lazy isn't the right word but when 1 world is featured more worlds have to be featured after) to feature all decent worlds because so many are made it would just be moving the online list to the featured list


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Thank you eleizibeth ^

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I stack my signatures rather than delete them so I don't lose them
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#4 2016-07-02 14:17:27

Blackmask
Member
From: France
Joined: 2016-06-27
Posts: 168

Re: What does it take to get your world featured?

code is 1111 :o:

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#5 2016-07-02 14:23:15

Aoitenshi
Member
Joined: 2015-02-18
Posts: 2,049

Re: What does it take to get your world featured?

get noticed by nousempai


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#6 2016-07-02 20:23:15

skullz17
Member
Joined: 2015-02-15
Posts: 6,572

Re: What does it take to get your world featured?

Pretty sure the featured tab isn't used anymore. Back when it was used, I think you had to email your world or send it somehow to some mod (can't remember who it was that did it), and they would feature a bunch of worlds that they liked. Idk I think that's how it worked. They also featured worlds that got a place or an honourable mention in the Sci-Fi contest. They may have done the same for other contests but I'm not sure.


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thx for sig bobithan

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#7 2016-07-03 16:43:37

Anatoly
Member
From: Germany, Bavaria, Munich
Joined: 2015-07-31
Posts: 6,245

Re: What does it take to get your world featured?

Kirby wrote:

worlds don't really get featured anymore

I feature every world i see. (but not the old dead bot worlds, P. S. yonom is currently on.)


Best regards,
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Graphics | Signatures
Anatoly.

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#8 2016-07-03 17:12:25

Kirby
Campaign Team
Joined: 2015-04-04
Posts: 4,123

Re: What does it take to get your world featured?

AnatolyEE wrote:
Kirby wrote:

worlds don't really get featured anymore

I feature every world i see. (but not the old dead bot worlds, P. S. yonom is currently on.)

feature ≠ favorite

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#9 2016-07-03 19:10:46

Kaleb
Formerly Kaleb123
From: Cali Baby | 2017 popin
Joined: 2015-02-19
Posts: 1,217

Re: What does it take to get your world featured?

Aoitenshi wrote:

get noticed by nousempai

Who is NOUSEMPAI?

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#10 2016-07-08 23:23:07

minam
Member
Joined: 2016-02-10
Posts: 458

Re: What does it take to get your world featured?

Kaleb123 wrote:
Aoitenshi wrote:

get noticed by nousempai

Who is NOUSEMPAI?

It's nou said in another way.


Isn't this eggciting?
ZWfJa.gif07acp.gif

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#11 2016-07-08 23:58:58

0176
Member
From: Brazil
Joined: 2015-02-15
Posts: 3,146

Re: What does it take to get your world featured?

I'd like a "What's hot" system for the world list added for new Unity release.

And it shouldn't be a system that makes popular worlds be there all day and drive the underrated ones even lower; I know it's extremely hard, but maybe there's some way to reward good worlds with few plays/likes/players/favs and make them gain traction up the lobby?

Another idea, stuff like Rising in the last X hours/days could be good for "single-player" worlds that don't rely on player interaction like hotels or bosses, although I secretly love joining a Boss To Code room every once in a while and have goofy fun.

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#12 2016-07-09 11:19:58

Napakeun
Formerly goodsmile
From: Slo
Joined: 2015-02-22
Posts: 618

Re: What does it take to get your world featured?

Featured tab is very outdated idea, when unity comes staff should be thinking about new ways how are quality worlds represented to players.
I'm talking about the ideas such as
Daily Challenges,
Advanced World Searcher (search worlds by date, size, made by, plays, favorites, likes etc...),
User Rating System (rate a world with stars, comment/review a world),
A system for "most plays/likes/favorites sorted by today/this week/this month (hot tab)

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#13 2016-07-09 11:30:01

MartenM
Member
From: The Netherlands
Joined: 2016-03-31
Posts: 817
Website

Re: What does it take to get your world featured?

Napakeun wrote:

User Rating System (rate a world with stars, comment/review a world),

I like the comment idea.
I think rating a world with stars isn't the best idea. same reason as youtube removed it.


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Ingame: marten22        My steam: MartenM

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#14 2016-07-09 11:51:04

jbbill
Member
Joined: 2016-06-01
Posts: 97

Re: What does it take to get your world featured?

How about this: A friends tab to show all worlds online made by your friends and a way to find all crew worlds of yours(since really who favs a 100 worlds except the giving for fun live with iters)


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