Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
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As requested upon Coolguy789t ( not directly ) I created zombie notifyer.
Zombie Notify - by ninjasupeatsninja aka SirJosh3917
Download at (http://forums.everybodyedits.com/viewtopic.php?id=35370)
ZombieNotify Commands:
Type "data <PlayerName>" to get the player's ID, their CUID, their name, and if they're a zombie.
Type "zombienotify <on/off>" to turn zombie notifying on or off. By default, it's on.
Type "exit" to exit the program
Type "prefix <prefix>" to set the prefix of the bot ( e.x: "prefix i like turtles" = [i like turtles] blah blah
NOTE: Type these commands into the console
https://www.mediafire.com/?1874uuarfjchrr3 <-- Download
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cool setup
wouldn't it be great if we had EE server setup so that room owners can find and ban people who use bots that spam the zombie touch packet? or did they fix that?thanks
do you want me to add to the bot "touch" events so you can see who's making who a zombie
and also add EEPhysics to get both player's x and y at touch time
for zombie packet spamming junk?
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do you want me to add to the bot "touch" events so you can see who's making who a zombie
so that room owners can find and ban people who use bots that spam the zombie touch packet?
No, he wants you to not do that
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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ninjasupeatsninja wrote:do you want me to add to the bot "touch" events so you can see who's making who a zombie
hummerz5 wrote:so that room owners can find and ban people who use bots that spam the zombie touch packet?
No, he wants you to not do that
My bad, I meant whatever event shows who "Zombified" who, and display it in the command prompt, as well as both player's X and Y.
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Xfrogman43 wrote:ninjasupeatsninja wrote:do you want me to add to the bot "touch" events so you can see who's making who a zombie
hummerz5 wrote:so that room owners can find and ban people who use bots that spam the zombie touch packet?
No, he wants you to not do that
My bad, I meant whatever event shows who "Zombified" who, and display it in the command prompt, as well as both player's X and Y.
Don't you think that would have been useful from the beginning?
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
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Well, my point is that there is no packet sent for WHO does it, just that it happens
so if you wanted to stop it, you'd need to put the movement calculations together.
Shouldn't be too hard. If you start the bot on room start you can track who is a zombie, from that point you just check the locations of the ones you know were/are a zombie upon zombie transfer.
Obviously you'd need the magic DLL named EEPhysics by the glorious Captain19 (right?) to get those positions, but I'm pretty sure you already knew that. God I hate dependencies...
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Notifier*
One bot to rule them all, one bot to find them. One bot to bring them all... and with this cliché blind them.
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