Do you think I could just leave this part blank and it'd be okay? We're just going to replace the whole thing with a header image anyway, right?
You are not logged in.
Pages: 1
A block that you can change into any block you have not 1ways or half blocks, it will took like a block but not exactly like it..
Timed block, something like the timed gates but if stand on it for to long it well disapear but reapear in (x time)
2.0
Offline
A block that you can change into any block you have not 1ways or half blocks, it will took like a block but not exactly like it..
This sounds worse than invisible stuff we already have
Timed block, something like the timed gates but if stand on it for to long it well disapear but reapear in (x time)
Actually not a bad idea. Would it be client sided or server sided?
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
Offline
Timed block, something like the timed gates but if stand on it for to long it well disapear but reapear in (x time)
YES
Offline
First idea I thought I would just throw it out there and for the second I'm not sure probably the client side, it would be a good touch for EE.
2.0
Offline
IdUnderstand 1st idia
inb4 Hop! Hop! Donut Lifts! in EE.
Depending on how these are used, I say we may be facing an age of Kaizo in EE.
Offline
Actually not a bad idea. Would it be client sided or server sided?
i think it should be client sided like purple switches
think about all the people that will jump on these blocks to ruin it for others if blocks were global
Offline
Xfrogman43 wrote:Actually not a bad idea. Would it be client sided or server sided?
i think it should be client sided like purple switches
think about all the people that will jump on these blocks to ruin it for others if blocks were global
That's what I was thinking
thanks zoey aaaaaaaaaaaand thanks latif for the avatar
Offline
But it would making things interesting if they were global, like have a race.
Maybe 2 types..
2.0
Offline
Pages: 1
[ Started around 1732230976.5834 - Generated in 0.058 seconds, 12 queries executed - Memory usage: 1.51 MiB (Peak: 1.67 MiB) ]